Research System and New Weapons
This mod introduces a research system for the Tier weapons, tools and armor. Furthermore there are 6 added weapons: Tank Rifle and Barrett Cal. 50 …
7 Days to Die ammo & weapon mods
This mod introduces a research system for the Tier weapons, tools and armor. Furthermore there are 6 added weapons: Tank Rifle and Barrett Cal. 50 …
This is Saminal’s first public mod. It’s a server-side, XML-only mod. It started as three lines of xpath to unlock the Christmas items, for people …
A simple XML mod that allows the player to repack loose ammo into boxes. Covers all bullets and shotgun shells ATM. I may add support …
This is a small patch that makes the “Vanilla Firearms Extended” mod created by Sykriss compatible with the alpha 19. While playing I found the …
This mod adds slingshot weapon to the game. Changelog (new) Added a deer slingshot. You need to kill the deer and get the deer head …
This mod adds a new recipe for arrows that allows you to make the arrows with scrap polymers instead of feathers. This is my first …
Adds in 4 Blade weapons ((T1) Tanto (Deep Cuts), (T2) Hisu Knife (Deep Cuts), (T2) Wakizashi (Deep Cuts), and (T3) Katana (Deep Cuts)) and 1 …
Adds in 4 modern guns ((T1)FN57 (Gunslinger), (T2) 1911 (Gunslinger), (T2) M4A1 (Machine Gunner), and (T3)SCAR (Dead Eye). The FN57, 1911, and M4A1 can be …
Changes ammunition crafting to require specific sized casings and tips. One thing that has always bugged him about this game, is that ammo crafting is …
Bringing back the Blessed Metal Mod, this can be crafted after the schematic is obtained through looting then learned. The schematic loot drop probability is …