Description
New Tabbed Backpack Pages 1.0.0 added.
All mods should currently work with v1.xx and v2.xx of the game. All mods are EAC friendly and can be installed server side only.Everything in these mods is completely free use and anyone is welcome to do anything they wish with them.
Automatic Auto Shotgun (RW_AAS) v1.0.0
- Makes the auto shotgun spawn as an automatic instead of a semi auto.
Tabbed Backpack Pages (RW_TabbedBackPack) v1.0.0
BackPack Size Options
- 2 Pages (90 Slots)
- 3 Pages (135 Slots)
- 4 Pages (180 Slots)
- 5 Pages (225 Slots)
- 6 Pages (270 Slots)
Main Features
- Simple standalone version of the optional backpack expansion in Simple UI.
- All sizes are packed in the same download zip. You’ll just need to pick the one you’d like to use.
- EAC safe and can be installed server side only.
- No shrinking down or squishing of anything.
- Works with game version 1.xx and 2.xx.
- All sizes start with the first tab free and all other slots will be encumbered slots unlocked progressively with pack mule.
- Twitch encumbered buff will make all but first tab encumbered slots so if your streamer friends load up a giant inventory you can make them pay.
Notes
- Player death bag loot window will extend down off bottom of screen but you will not lose items and can still loot all and sort.
- A fix will be coming later for the oversized death bag loot window but it will require quartz due to vanilla controller limitations.
- A localization fix will be coming later for the Pack Mule perk description text on how many slots unlock each level.
- This mod will not do anything if my Simple UI mod is installed. Use the addon and/or setting that comes with Simple UI instead.
- If installing on an existing save make sure to manually move an item around in your backpack after install just to be safe
- If there’s a mod that’s NOT an Overhaul or UI mod you’d like to see this have compatibility for feel free to leave a comment about any conflicts. I may not get to it but this would be the only way a patch might happen.
- Mod was kept simple and includes many comments to make it easy to edit and/or incorporate into other mods.
Skill Papers (RW_SkillPapers) v2.2.0
- Adds a new workstation called Binding Bench that can be crafted in the workbench.
- Scrap perk books into perk papers that can be used at the binding bench to make a perk book of your choosing.
- Scrap skill magazines into skill papers that can be used at the binding bench to make a skill magazine of your choosing.
- Scrap schematics into blueprint scraps that can be used at the binding bench to make a schematic of your choosing.
- This should be compatible with any mods that do not change the material or weight on books, magazines, or schematics.
- The book and magazine recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.
- This mod is also compatible with SMX UI (If there’s any other mods that need compatibility added just let me know.)
Customizable Zombie Damage Multiplier (RW_CZDM) v1.1.1
- By default functions as a headshots only on zombies mod.
- Sets a separate body and head damage multiplier for various zombie groups.
- This does not affect trap damage or any damage from buffs like fire or shock. So these will still work fine.
- Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.
- This mod should be compatible with most other mods. However if using a mod that also applies a head shot damage multiplier this mod may need to be adjusted to account for that, same with body damage.
- If there’s any zombies added by a mod pack that have special or boss zombies not covered by this mod and you’d like them added let me know and it should be really easy to make a patch for them.
All Default multiplier settings for CZDM are as follows*:
- Regular Zombies / 100% less body damage / 5% more head damage
- Feral Regular Zombies / 100% less body damage / 10% more head damage
- Radiated Regular Zombies / 100% less body damage / 20% more head damage
- Charged Regular Zombies / 100% less body damage / 20% more head damage (7 Days v2.xx only)
- Infernal Regular Zombies / 100% less body damage / 20% more head damage (7 Days v2.xx only)
- Regular Spider Zombies / 100% less body damage / 5% more head damage
- Feral Spider Zombies / 100% less body damage / 10% more head damage
- Radiated Spider Zombies / 100% less body damage / 20% more head damage
- Charged Spider Zombies / 100% less body damage / 20% more head damage (7 Days v2.xx only)
- Infernal Spider Zombies / 100% less body damage / 20% more head damage (7 Days v2.xx only)
- Special Zombies / 80% less body damage / 5% more head damage
- Feral Special Zombies / 80% less body damage / 10% more head damage
- Radiated Special Zombies / 80% less body damage / 20% more head damage
- Charged Special Zombies / 80% less body damage / 20% more head damage (7 Days v2.xx only)
- Infernal Special Zombies / 80% less body damage / 20% more head damage (7 Days v2.xx only)
- Zombie Dogs / 100% less body damage / 10% more head damage
- Zombie Bears / 100% less body damage / 10% more head damage
- Regular Zombie Vultures / 100% less body damage / 10% more head damage
- Radiated Zombie Vultures / 100% less body damage / 20% more head damage
- Dire Wolf / 0% less body damage / 0% more head damage
- Boar Boss Grace / 0% less body damage / 0% more head damage
*All of the above settings have not been tested for balance but was more so thrown in for an example. All settings are easily changeable.
**Special zombies are Zombie Cops, Zombie Wights, Demolition Zombies, Frost Claws, Plaque Spitters, and Mutated Zombies.
Download
Automatic Auto Shotgun (RW_AAS)DOWNLOAD ✔ File Scanned (1.04 KB)
This submission was scanned for viruses and verified safe as of November 29, 2025 using Norton 360. This file is externally hosted and may be updated by the author from time to time.
DOWNLOAD ✔ File Scanned (26.7 KB)
This submission was scanned for viruses and verified safe as of November 29, 2025 using Norton 360. This file is externally hosted and may be updated by the author from time to time.
DOWNLOAD ✔ File Scanned (72.8 KB)
This submission was scanned for viruses and verified safe as of November 29, 2025 using Norton 360. This file is externally hosted and may be updated by the author from time to time.
DOWNLOAD ✔ File Scanned (25.2 KB)
This submission was scanned for viruses and verified safe as of November 29, 2025 using Norton 360. This file is externally hosted and may be updated by the author from time to time.
Credits: RevenantWit

If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Could be a great mod If not for a problem of tab 5 and 6 is blocking access to the paddle lock to lock items into a slot.
Not having that issue here. When does this happen?(when backpack is open? When in a loot container?) Is it possible another mod is moving the lock button? If it’s a mod conflict let me know which one and I may be able to make a patch for it.
Thanks for responding. It may be in conflict with another mod that I have, but it will be very hard for me to find out which for I have a 116 mods.
If you do figure out which one it is just let me know. It’s easy enough to make a patch to move some buttons around I would just need to try with the conflicting mod myself.