Starter Class System

7 days to die starter class system, 7 days to die starter base, 7 days to die valmod

When you start the game (must be your first time in the game) you will be given a Class Selection book and a Class Key note. You use the selection book to craft the class suitcase you want in the crafting menu.

The available classes are Hunter, Builder, Rifleman, Gunman, Veteran, Miner, Survivor, Bruiser, and Medic.

After you decide on a class you get a Class briefcase that you then place on the ground and open either with your class key or breaking it. This unlocks the case which then can be looted to get all the class-specific recipes along with a bundle of starting items. If for some reason the briefcase doesn’t unlock with the key you can break it open.

Hunter Class

Items:

Random shirt, pants, hat and boots.
Canned food, bottled water
Painkillers, Bandage
Animal Hide Armor
Bow and Arrows
Stone Axe
Hunting Knife

Recipes:

Hunting Rifle

Builder Class

Items:

Random shirt, pants, hat and boots.
Canned food, bottled water
Painkillers, Bandage
Hammer Sledgehammer, Fireaxe
wood and wood frames.
Hunting Knife

Recipes:

Hammer

Rifleman Class

Items:

Random shirt, pants, Swat Helmet and boots.
Canned food, bottled water
Painkillers, Bandage
Stone Axe, Hunting Knife, Hunting Rifle
762mm bullets
2 Repair kits

Recipes:

Hunting Rifle

Gunman Class

Items:

Random shirt, pants, cowboy hat and boots.
Canned food, bottled water
Painkillers, Bandage
Stone Axe, Pistol
9mm Bullets
2 Repair kits

Recipes:

Pistol

Veteran Class

Items:

Army clothes
Canned food, bottled water
Painkillers, Bandage
Stone Axe, Hunting Knife, AK47
762 bullets
4 Repair kits

Recipes:

AK47

Miner Class

Items:

Random shirt, pants, mining helmet and boots
Canned food, bottled water
Painkillers, Bandage
Stone Axe, Steel Pickaxe
15 Forged Iron
4 Torches
Forge

Survivor Class

Items:

Random shirt, pants, cloth hat and boots
6 Canned food, bottled water
6 Painkillers and bandages
6 Torches
8 Seeds
Stone Axe, Hunting Knife
Flashlight, First-Aid Kit,
Crossbow and bolts
Cooking Pot, campfire, First-Aid Kit, bed roll

Recipes:

Crossbow

Bruiser Class

Items:

Random shirt and pants
Canned food, Bottled Water
2 Painkillers and Anti-Biotics
6 First-Aid Bandages
Stone Axe, Spiked Club
Scrap Iron Armor
Sawed Off Shotgun, 30 Shotgun Shells
2 Repair Kits

Recipes:

Sawed Off Shotgun
Scrap Iron Armor

Medic Class

Items:

Random shirt, pants, hat and boots
2 Canned food
8 Painkillers
6 Purified Water
10 First-Aid Bandage
6 First-Aid Kits
Stone Axe, Beaker, Flashlight
6 Herbal Antibiotics
Hunting Knife

Recipes:

First Aid Kit, Herbal Antibiotics

Changelog

  • (new) Updated to A19
  • Added: Engine recipe for the mechanical class quest.
  • Added quests that require Trader interaction.

Download has both options. To use the no trader required version simply go Mods/Starter class system/config/ and remove current quests.xml and change the questnotraderrequired.txt to quests.xml

Special thanks to Wyldwitchykat for showing him how to require the trader for quests.

Download

The forum topic of the mod is here.

Credits: Valmar, Stallionsden

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One thought on “Starter Class System

  1. not all classes are listed and some items in the ones that are listed are not updated/correct. For example, Miner class does not come with a Steel Pickaxe..

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