Enemy Reach Shortener
This mod reduces enemy’s reach to a more reasonable distance. Credit to JaxTeller718 for concept: this is a copy of his but with an even …
7 Days to Die zombie mods
This mod reduces enemy’s reach to a more reasonable distance. Credit to JaxTeller718 for concept: this is a copy of his but with an even …
A robust green zombie dressed with a beast skin. Based on the “zombieLumberjack” entity, with more life and more power. Appears in biomes almost like …
Holiday time with a few elves, Santa and a red nosed reindeer. Fun little guys to change up your play for a holiday game with …
Blood Moon will now last until dawn like pre A16. The last group are just normal zeds but they are continuous. Download If you appreciate …
This mod will add loot to static zombie corpses and dead zombies. In the loot there will come across the same thing as in heaps …
An xml edit that Dualboot made that should remove feral and irradiated zombies. This also includes demolition zombies, screamers and wights. Download The forum topic …
This mod removes the rage feature from normal zombies. Keeps rage on feral and radiateds. Goodbye lunging zeds! Download If you appreciate JaxTeller718’s work and …
Now you cannot be 100% sure they died. Especially if you also use Guppy’s Random Geter Upper and without the xp stats announce bar. The …
In this mod Santa and friends come back to play, this time more balanced around the New Pipe Weapons, Santa can now be harvested for …
Takes the vanilla wandering hordes and adds a few extra zeds to each stage for a bigger more dangerous wandering horde. Download for A20Download for …