Description
This mod prevents zombies from digging downward and attempting to break blocks directly below them. The mod targets specific game functions related to zombie behavior, stopping their ability to dig into terrain blocks, particularly when obstructed.
While the mod effectively prevents zombies from digging downward, blocking behavior on surrounding terrain blocks is not fully prevented. In some cases, when zombies miss attacking the player, their attacks might still hit nearby terrain blocks. Therefore, this mod may not entirely stop all digging behavior.
Features
- Stops zombies from digging downward into the ground.
- Limits zombies’ ability to break surrounding terrain blocks.
- Affects zombie digging mechanics related to block obstructions.
Version: 1.0
Known Issues
- The mod prevents downward digging but may not fully block digging on surrounding terrain blocks.
DOWNLOAD (7 KB)
Credits: llmonmonll
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
is it server side only?
I get this pop up and don’t know how to fix it. What did I do wrong? I put the file in the mod folder, does it need to go somewhere else?
Failed initializing ModAPI instance on mod ‘ZombiesNoDigging’ from DLL ‘NoDiggingZombies1.0.dll’
EXC Could not load file or assembly ‘0Harmony, Version=2.13.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.
ERR Error loading types from assembly E:\SteamLibrary\steamapps\common\7 Days To Die\Mods\NoDiggingZombies1.0\NoDiggingZombies1.0.dll
EXC Could not load file or assembly ‘0Harmony, Version=2.13.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.
Apologies. It was my mistake. It has been corrected, please re-download and enjoy.
Still get the same thing, with or without eac on. Removed all other mods from Mods folder and still the same result.
Sounds like a great mod! Where should the mod be placed?