TheMeanOnes Survival Overhaul v1.13.1

7 days to die themeanones survival overhaul, 7 days to die overhaul mods

Now Bringing a deep and immersive transformation to 7 Days to Die, reshaping the survival experience with reimagined mechanics, powerful tools and weapons, and enhanced gameplay. Designed for both hardcore and casual players, this overhaul requires strategy, resourcefulness, and skill to survive the harsher, more intense post-apocalyptic world.

Starter Kit for New Survivors
New players start with a valuable starter kit containing essential items for initial survival. This kit will give you an advantage early on, but you’ll need to guard it carefully—it’s invaluable only for a limited time.

Expanded Inventory & Enhanced Storage
Experience a major expansion in inventory management. The 50-slot starting backpack can be upgraded to 90 slots with the Pack Mule perk, while vehicle storage has been expanded across all vehicles, from bicycles to gyrocopters, including increased storage in your drone for added convenience.
– 30 Slots Bicycle
– 50 Slots MiniBike
– 60 Slots Motorcycle
– 70 Slot GyroCopter
– 90 Slots 4×4

Overhauled Stack Sizes and Resource Management
To reduce inventory clutter, stack sizes have been increased across numerous categories, allowing for larger amounts of tools, resources, food, and ammo, all stored with fewer trips back to base.

UI and HUD Enhancements
Navigate the world of 7 Days to Die with clarity and ease, thanks to updated UI features:

  • HUD Revamp: Keep a close watch on survival stats, with food and water displayed as percentages.
  • 5-Slot Crafting Queue: Craft multiple items simultaneously with an expanded 5-slot crafting queue.
  • 3-Slot Forge Input: More options for smelting with three input slots for efficient crafting.
  • Numeric Toolbelt Labels: Numbered toolbelt slots help you quickly switch gear.
  • Compass Overhaul: Gain vital environmental insights with additional data on altitude, temperature, wind speed, and time.
  • Color-Coded Item Qualities: Items now display in vibrant neon colors according to their quality level, making it easier to identify high-value items and gear.

Complete Biome Overhaul: Snow and Pine Forests
The Snow and Pine Forest biomes have been redefined, with more trees, lush vegetation, and realistic weather conditions. Snowy areas are now characterized by constant snowfall and icy winds, while the Pine Forest biome is transformed with frequent rains and thicker flora, immersing you fully in a living, breathing ecosystem.

Legendary Diamond Tools and Apocalyptic Weapons
Equip yourself with the ultimate tools and weapons, crafted to handle the harshest challenges:

  • Reinforced Diamond Tools: Four legendary Diamond-tier tools—the Reinforced Diamond Shovel, Axe, Pick, and Hammer—are now available. Locked behind progression, these costly but powerful tools provide an edge in mining, building, and combat.
  • New Apocalyptic Weapons: A fearsome arsenal of five custom weapons offers versatility and lethality in every battle. Slice through hordes with the Bloody Katana, jab and stab with the Tactical Knife, bash skulls with the Spiked Sledgehammer, shock zombies with the electrified Hockey Stick, and slash your way through the undead with the Makeshift Machete.
  • TM1 Sickle Harvester: A custom sickle for efficient harvesting, unlocked through progression and indispensable for resource gathering.

TM1 Universal Magazine Extender and Craftables:
Extend your firepower with the TM1 Universal Magazine Extender, boosting magazine capacity by +5 rounds on most firearms. Alongside it, TM1 Dye Expansion V2 introduces over 150 new craftable and lootable dyes, bringing vibrant customization options. New craftable Barbed Wire spools and a Burning Shaft Mod for stun batons allow for even greater combat and defense options in the wild.

Quantum Elevators for Advanced Base Designs (by Kanaverum)
Unlock the Quantum Elevator and revolutionize your base-building potential. This advanced tech allows for seamless multi-level travel, opening up new design possibilities.

TheMeanOnes Chicken Coops & Bee Hives
Unlock two tiers of Chicken Coops and Bee Hives, each offering a variety of useful resources. Coops yield feathers, eggs, and rare loot, while Bee Hives produce honeycombs and bees for crafting. T2 versions offer the chance for legendary parts or even gold nuggets. Chicks can be found in bird nests, ensuring that every adventure holds potential for growth.

Progression-Enhanced Farming & Gathering:

  • Snowberry Expansion: Includes Snowberry Plants, Seeds, Grandma’s Gin, Snowberry Paste, and Snowberry Tea. Unlock new crafting recipes through progression, making these items highly valuable for your survival.
  • Harvesting: Wild plants can now be picked up directly, making resource management much easier in the early game. Also, crop plots are no longer required to plant plants.
  • TheMeanOnes More Realistic Movement Speeds through Terrains & Water: Experience more realistic movement speeds through different terrain types and water, adding a new layer of immersion.
  • Better Farming: Crop plots are NO longer required to plant your seeds.

TheMeanOnes Weather & Darkness Overhaul
Get ready for realistic, challenging weather conditions. Snowy areas face perpetual snowfall, while Pine Forests are often cloaked in rain and fog. The nighttime is pitch-black, making every light source essential for survival against the lurking threats of the wasteland.

Power Management
Newly craftable battery banks and power cells make managing your base’s power grid more convenient. Additionally, the TM1 Wire Extender Tool increases the reach of your electrical connections, and enhanced generator stats ensure reliable power with increased fuel capacity and output.

Dynamic Zombie Combat & Intensity
Zombie spawns are based on biome difficulty, with tougher enemies appearing in harsher terrains. Crosshairs are removed, encouraging a skill-based shooting experience. With KZM Zombies and TheMeanOnes More Zeds Mod, every encounter becomes a unique challenge, pushing your survival instincts to the limit.

Realistic Weapons Mechanics
Bullet Drop, Recoil, Sway, and more the weapons in game all have better and more realistic features. TheMeanOne completely revamped EVERYTHING!

In TheMeanOnes Survival Overhaul, each feature and mechanic adds to the depth and realism of 7 Days to Die. Theres so many features not listed that make this Overhaul so great. Are you prepared to rise to the challenge of a truly brutal, immersive survival experience?

A Few Pictures of New Items and WorkStations

7 days to die themeanones survival overhaul additional screenshot 1
Holding Bee Which is required item for upgrading the Bee Hive to T2. You also need Honey combs and other items. This is locked behind progression as the coops are too.
7 days to die themeanones survival overhaul additional screenshot 2
Special Drops from Bee Hives and Coops. These are used for recipes to upgrade or to eat!
7 days to die themeanones survival overhaul additional screenshot 3
Hives have 2 Tiers. T1 & T2 Each tier has probabilities of higher drop rates, less time between harvesting, rare drops like Nuggets and Ore as well as special items needed to upgrade or make recipes. Punch it when it says left click to harvest and it returns to its Germination Stage.
7 days to die themeanones survival overhaul additional screenshot 4
Peeps are used for cooking Chicken Breast!
7 days to die themeanones survival overhaul additional screenshot 5
Extended Stack Sizes
7 days to die themeanones survival overhaul additional screenshot 6
Extended Stack Sizes
7 days to die themeanones survival overhaul additional screenshot 7
Extended Stack Sizes
7 days to die themeanones survival overhaul additional screenshot 8
Better Vanilla Generators
7 days to die themeanones survival overhaul additional screenshot 9
Extended Wire tools
7 days to die themeanones survival overhaul additional screenshot 10
This wire tool is OP. It offers an extended 40 Block Reach.
7 days to die themeanones survival overhaul additional screenshot 11
Flame Stun Batons? I think yes! TheMeanOne wasnt playing when he added this!!
7 days to die themeanones survival overhaul additional screenshot 12
Coop and Hive Unlock Progression Requirements
7 days to die themeanones survival overhaul additional screenshot 13
ReEnforced Diamond Tools Progression
7 days to die themeanones survival overhaul additional screenshot 14
Zombies sense and seek you out. With TheMeanOnes MoreZeds.. your never safe.
7 days to die themeanones survival overhaul additional screenshot 15
Darkness Overhaul v3
7 days to die themeanones survival overhaul additional screenshot 16
Darkness Overhaul v3
7 days to die themeanones survival overhaul additional screenshot 17
Darkness Overhaul v3
7 days to die themeanones survival overhaul additional screenshot 18
Some Craftables
7 days to die themeanones survival overhaul additional screenshot 19
Some Craftables
7 days to die themeanones survival overhaul additional screenshot 20
Some Craftables
7 days to die themeanones survival overhaul additional screenshot 21
The HoneyComb. Used to upgrade the T1 Bee Hive

Dependency:
Quartz and Gears. Integrated into this Mod file, delete your folder if you run them already.

If you are using ANY of the following Mods, they need to be deleted:

Delete the following mods:
– TheMeanOnes Porgressive Harvest
– TheMeanOnes Craftable Candies
– TheMeanOnes SolarBank and Generator Bank sound removal
– TheMeanOnes Trader Never Closes
– TheMeanOnes LootContainer Timer Mod
– TheMeanOnes Lootbag Drop increase
– TheMeanOnes No Stam Drain ADS
– TheMeanOnes PickYaCrate Up
– TheMeanOnes Bigger Backpack.
– TheMeanOnes BetterMod Slots
– TheMeanOnes Sickle Harvester
– TheMeanOnes Weather Overhaul 3.0
– TheMeanOnes Darkness Overhaul 3.0
– TheMeanOnes More Zeds Spawn
– Quantum Elevators
– TheMeanOnes Coop and Hive Mods

Other Removals: (If you have to, just remove the 2 dll files from this folder for Quartz and Gears and itll work if you Downloaded them)
Quartz & Gears (It’s in the main mod folder and will keep updated.)

Special thanks to:
Zilox for use of his Degredation Addition.
Kanuvarum for the Quantum Elevators
Laydor for Gears and Quartz integrations.
TheMeanOnes Moderator and Mod Testing teams

Changelog

v1.13.1

  • Added 2 Tiers of Chicken Coops with new recipes and lootables
  • Added new Recipes
  • Added 2 Tiers of Bee Hives with drops to craft the next one
  • Fixed localization issues
  • Adjusted Legendary weapons to have NO level because of them being so OP I dont want others ripping through bases on PvP.
  • Added News Skip Screen
  • Other fixes

DOWNLOAD from ModsFire (Support me using this link!) (403,3 MB)
DOWNLOAD from MediaFire (403,3 MB)

If you appreciate my work and you want to show support, use this donate link.

If you need help, you can use this support link.

Credits: TheMeanOneMods

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If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

130 Comments
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nonyabusiness
nonyabusiness
November 10, 2024 9:06 am

mods from creators are pretty good however i recommend avoiding there discord. very temperamental there.

TheMeanOneMods
TheMeanOneMods
November 11, 2024 8:05 am
Reply to  nonyabusiness

Amazing you say this, Anarchy. (Your profile pic hasn’t changed)

We kicked you from the discord because you were advertising for your server and direct messaging admins to join.

You just don’t know how to read plain English AKA the rules you acknowledge when joining our channel.

Mike
Mike
November 4, 2024 7:28 pm

getting 7530.890 EXC IndexOutOfRangeException: Index was outside the bounds of the array. Its when I try to interact with the dew collector

This is the only mod installed

Thanks in advance
Mike

PS I can NEVER log onto Discord. Tried everything, just can’t no clue what is wrong

Mike
Mike
November 4, 2024 9:13 pm
Reply to  Mike

And it works now, no clue what I did or didn’t do. but all good, sorry to bother anyone 🙂

Lord
Lord
November 2, 2024 1:07 pm

Hello, first of all, thank you for creating the mod, I’ve been using it for a while and loved it. I have a question, can I somehow remove the weather and darkness mod from this? It’s not quite my liking personally. Thank you.

Uzumati
Uzumati
November 1, 2024 3:23 pm

Any chance of a 12 slot toolbelt ? using the ” – ” ” = ” ….. 1 2 3 4 5 6 7 8 9 0 – = as well as scrolling .?

Hakeber
Hakeber
October 30, 2024 10:39 pm

how do you lock back pack slots

Uzumati
Uzumati
November 1, 2024 3:37 pm
Reply to  Hakeber

open inventory, click the lock, then click the slots you want locked, then click the lock again, and your done.

Fog-Hater
Fog-Hater
November 1, 2024 7:17 pm
Reply to  Uzumati

you’re done

Uzumati
Uzumati
November 2, 2024 5:40 am
Reply to  Fog-Hater

oHhhh my

Fog-Hater
Fog-Hater
November 1, 2024 7:12 pm
Reply to  Hakeber

lol that’s just vanilla 1.0-1.1 gameplay

Uzumati
Uzumati
November 2, 2024 5:45 am
Reply to  Fog-Hater

Yep lol

Michael
Michael
October 30, 2024 7:58 pm

First of all. let me thank you and your team for this awesome overhaul mod. Sooo much nice changes and raise the fun level of this game to the next step. The last version was a bit tooo foggy @ the wasteland, it was nearly impossible to ride there, but now it’s nearly perfect adjusted. The only thing what i would like to disable is the degrading feature for the weapons and tools, because the gun parts are really to rare if you just play with 4 friends on our own PVE server. Sooooo, can you maybe tell me where in the config i need to check to disable it? And it might a nice feature to be able to just rework/upgrade weapon, as example from lvl 2 to 3, without destroy and recraft it. That would be awesome in my eyes. again thanks a lot for you countless effort 🙂 greetz Michael

TheMeanOneMods
TheMeanOneMods
October 30, 2024 9:04 pm
Reply to  Michael

Join the discord and let me know who you are. I’m happy to help! I appreciate you loving the mod. It’s been fun to make with some big updates heading your way 🙂

Fog-Hater
Fog-Hater
November 1, 2024 7:17 pm
Reply to  TheMeanOneMods

What is the discord or how do we join? I’d love to join too and just discuss it.

martin
martin
October 30, 2024 5:58 pm

Actually I joined discord, just to help with some things what was overpowered and ideas. However I seen that “TheMeanOneMods” (person) actually using posts/screens from here to insults people. He made “Wall of shame” to vents his emotions. Really pathetic. Dont call someones stupid only because have own opinion. I am done with this project.

TheMeanOneMods
TheMeanOneMods
October 30, 2024 9:03 pm
Reply to  martin

Want to know how to prevent being added to that page?

Not being disrespectful and demanding. You absolutely were rude and glad to see your done because we will not support people who bash or make demands.

Not sorry.

Ive got too many awesome and grateful players to worry about you, Martin.

martin
martin
October 30, 2024 9:48 pm
Reply to  TheMeanOneMods

Because I care. You act like 10 years kid.
You told “90%” codes lines are mine”. But actually you didnt do much – I see that you took almost all mods from others – fog. 24/7 traders, hordes, stack items – thats all SOMEONES mods. All you do is put them togheter. WOW great work, hope you didnt sweat too much.

Also you have my aproval to post screen on your “shame wall” where put all your regret and cries because you are kid.
Just dont forget to grow someday.
Now going to play some real mods… not some copy/paste crap.

TheMeanOneMods
TheMeanOneMods
October 30, 2024 10:51 pm
Reply to  martin

Wow you are interesting. I took 3 months in all of my mods and not a single one is copy paste.
How many of each mod do you see out there that are similar or the same? Also i incorporated weather months ago in an original mod of my own.

A Overhaul is an All in one for a mod developer. It’s ALL of my mods minus a few put into one. So no kidding, I did copy paste MY OWN mods.

You can kindly hop on somewhere. You will go nowhere in life with your attitude. Karma will bite you 🙂

Duh Troll Police
Duh Troll Police
October 31, 2024 2:10 am
Reply to  martin

It’s all copy paste from vanilla xml in every mod unless you using code (c#) and thankfully some modders who aren’t self absorbed made code to share and help other modders accomplish their goal. the true art is adjusting the values and playing with buffs. Show me some of your work that isn’t a copy of the vanilla xml and I will show you where it is in the raw data folder of the game or can show you where the code originated and from who that made it possible. (holds squad car door open) Have a seat and enjoy the ride.

CCSin
CCSin
October 31, 2024 7:53 am
Reply to  martin

As stated above, every modder starts with the base game code, which they adjust accordingly, so every mod is a copy. However, seeing you react in this way tells me something. Either you can not figure out how to do it yourself, or you just like knocking someone whose mods may be succeeding better than yours. Ohh wait, you have no mods here that I can find, that is a shame. Those who can not, should not attack those who can simply because they are too unwilling to ask for help. Every issue you brought up in your original has been fixed, adjusted, or answered on Discord, but you decided to insult and attack instead of getting the help offered.

Now on to your comment about the childishness of a wall of shame. There is nothing childish about it. Showing how toxic a person is to the community helps the players and other modders in the discord know who to steer clear of. I am going to guess you have never been a part of the Darkness Falls Discord who will ridicule you and do anything to you within Discord capabilities up to banning you if you show such an attitude towards Khane or any of his mods. I have seen it happen many times. Attitude is everything and to use a movie quote from The Kingsman “Manners, maketh the man” Shame you don’t know the simplistic rules of manners when you have an issue with someone, it might take you further in life.

CraftManiac
CraftManiac
October 31, 2024 5:02 pm
Reply to  martin

1. If a mod is stolen, the original owner of the mod contacts the site to remove the stolen mod. It’s that simple. Since you are not the author of the mod(s), your words have no meaning at all! Stop writing just to throw mud!!!
2. And “Wall of shame”. That page is completely disturbing. Taking people’s comments, sharing them there and insulting them… I have been following the modding community for years and this is the first time I have heard such a terrible thing. That page is really annoying thing that needs to be destroyed!!!

MikePrimeC
MikePrimeC
October 31, 2024 6:38 pm
Reply to  martin

Congrats TheMeanOne for having achieved the level of success of having your own StalkerTroll in Martin. The Dude obviously can not listen, or is unable to understand, instructions and information that doesn’t match their view. As for a wall of shame, it is sadly a fact that some people need to see examples of bad behavior and some folks were rather kind to provide a number of them in a public forum. Martin specifically for being unable to accept his own mistakes, and the fact that his own words reveal he’s either ignorant or lying to cover up his mistakes.

Uzumati
Uzumati
October 30, 2024 8:54 am

Will you be putting this mod on the 7 mod launcher ?

Angela
Angela
October 30, 2024 2:20 pm
Reply to  Uzumati

Mod launcher brings problems. Manual downloading and installation is the safest and simplest way for 7 Days To Die mods. Stay away from third party applications.

rmndr
rmndr
October 30, 2024 7:00 am

On another note, is there any possibility to have POI names listed in trader quest list? I loved this feature from AGF HUD PLUS and it is a really nice QoL improvement as now I have to check each quest description individually.

rmndr
rmndr
October 30, 2024 4:31 am

Not sure why, but this mod (or its combination with other mods) breaks the item repair for me. Any tips how to fix? The error is below and all “at” bits come from the log (not sure if they’re relevant).

MissingFieldException: Field not found: uint16 .ItemValue.Quality Due to: Could not find field in class
at (wrapper dynamic-method) ItemActionEntryRepair.DMD(ItemActionEntryRepair)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy(ItemActionEntryRepair)
at XUiC_ItemActionEntry.OnPressAction (XUiController _sender, System.Int32 _mouseButton) [0x00040] in :0
at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in :0
at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in :0
at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in :0
at UIEventListener.OnClick () [0x0001c] in :0

TheMeanOneMods
TheMeanOneMods
October 30, 2024 2:31 pm
Reply to  rmndr

Can you join the discord and share logs? Looks like a mod conflict

cam
cam
October 29, 2024 5:56 pm

why is the grinch on the load screen? wtf

TheMeanOneMods
TheMeanOneMods
October 29, 2024 7:14 pm
Reply to  cam

Because I’m TheMeanOne.. wtf

cam
cam
November 3, 2024 4:06 am
Reply to  TheMeanOneMods

oh i just thought the name meant you were a mean person, i didn’t know there was a grinch movie named themeanone

Scarlet ice
Scarlet ice
October 29, 2024 4:33 pm

Are you planning to make theMeanones new dish/plant?

TheMeanOneMods
TheMeanOneMods
October 29, 2024 7:09 pm
Reply to  Scarlet ice

I am doing plants indeed. And trees!

Nivek
Nivek
October 29, 2024 10:31 am

Hi I have a problem there are red lines in main menu the background all black any fix?

TheMeanOneMods
TheMeanOneMods
October 29, 2024 7:08 pm
Reply to  Nivek

Join the discord. It more than likely is something simple like a mod compatibility issue.

Avengaurd
Avengaurd
October 28, 2024 5:21 pm

Can we use this with the QOL mod you have? Both have a lot of components, so is there overlap?

TheMeanOneMods
TheMeanOneMods
October 28, 2024 8:27 pm
Reply to  Avengaurd

It’s a replacement for the QOL so remove the old one 🙂

martin
martin
October 28, 2024 12:17 pm

This mod completly bad. I played a lots of great mods, this one is terrible. Visability kill it completly. Double Light sources doesnt help. What worse you can see a lot father under water than on ground. Fog looks too brightness (not even dark). No new weapons, no better skills over time no quests.

TheMeanOneMods
TheMeanOneMods
October 28, 2024 8:27 pm
Reply to  martin

Tell me you haven’t played it without saying it. I’ve added tons of new weapons and tools and items. Custom. Plus this is a work in progress. If you don’t like it, go on somewhere else.

If you had a clue on how to make mods you wouldn’t be downloading it anyway so negativity is wild coming from people who have no clue.

Thousands of lines of code in this mod. 95% all original and mine. Not many can say that for overhauls.

Good luck critiquing free products. The negativity will land you some big wins.

martin
martin
October 28, 2024 10:46 pm
Reply to  TheMeanOneMods

I spend more than 20 hours on your mod. Today version is atleast playable. Before it there was no way to see more than 0,5m. Actually I could just turn off monitor and same effect. Now it is better, but it is still too foggy. Fog is ugly, on OLED screens looks like gamma +150%. Playing on random maps, I cant even find traders not mention about crash on trees all the time.
For time I spend I didnt find/craft any of “tons new weapons and tools”. I only drop all the time recipe for grass tool.
I overreacted with “terrible”, hordes are nice, even if they disturb in missions and some of the ideas are good, but summary… some of aspect make this mod hard to like.
Anyway keep doing your work.

TheMeanOneMods
TheMeanOneMods
October 29, 2024 1:41 am
Reply to  martin

I honestly feel like this is hard to believe. I say this because comparing fog values between previous version and this one are two different things.

I’ve played at least 40 or 50 hours on these settings prior to release as well as my moderators and test team. Not a single one complained once we dialed everything in.

Join the discord if you need help. Thanks

Lucius
Lucius
October 30, 2024 9:29 pm
Reply to  TheMeanOneMods

Hey, I wanted to add my 2-cents. I was on version 1.11 and agree the fog was just too much. Couldn’t really play in the burnt biome because even with a helmet light, I couldn’t see more than a meter or two. Just downloaded 1.13 and it’s VERY much improved. Like the new Sickle design as well. Haven’t touched beehives or coops yet, but I like the mod quite a bit so far.

TheMeanOneMods
TheMeanOneMods
October 30, 2024 11:48 pm
Reply to  Lucius

Love to hear this. We felt it was a needed change for experience. But kept the darkness!

Glad to have you on #TeamMeanOne

Neveion
Neveion
October 28, 2024 2:39 am

Hello,
I love the mod, however with the 1.11 version I am getting errors with the ZombieFemale_KHz.unity3d and ZombieMale_KHz.unity3d. “ERR [MOD] Mod reference for a mod that is not loaded: ‘TheMeanOnesQOLoverhaul'”
“ERR Loading AssetBundle “(My local game file extension here)” Resource/ZombieFemale_KHz.unity3d failed: Parent folder not found”
Do I need to add this mod client side too? I did have v1.10 loaded server side only and it worked just fine. Please let me know if you have any advice on how to correct this. Thanks

Neveion
Neveion
October 28, 2024 3:39 am
Reply to  Neveion

Never mind. The one thing I missed is the client side requirement in this update. Issue resolved.

TheMeanOneMods
TheMeanOneMods
October 28, 2024 8:28 pm
Reply to  Neveion

It is server and client side. Custom assets 🙂

Fredrik Hansen
Fredrik Hansen
October 27, 2024 8:49 pm

Hello, I have a problem. my friend has life stuck on 50hp. but someone else in our group has 60 to 65. he has a higher skill level too. no matter what he does change clothes or more skills he only has 50 hp. what to do?

TheMeanOneMods
TheMeanOneMods
October 28, 2024 8:29 pm
Reply to  Fredrik Hansen

Sounds like mod conflict not my mod. Join discord and share logs

Hunter
Hunter
October 26, 2024 5:11 am

Loving the mod so far!
One question though, are zombies supposed to be able to attack when knocked down?
Thanks in advance!

TheMeanOneMods
TheMeanOneMods
October 28, 2024 8:28 pm
Reply to  Hunter

That’s a game bug unfortunately.

gRIT
gRIT
October 23, 2024 9:40 pm

is there a way to revert the weather to be able to actually see? We have ZERO visibility and can’t do anything.

TheMeanOneMods
TheMeanOneMods
October 24, 2024 6:27 pm
Reply to  gRIT

Yes. Go to the xml and edit it.

Otherwise, use torches and lights. A update is coming out to balance it more for the average player.

I made it hardcore with my liking in mind. lol.

Keep eyes out on discord.

EvanM
EvanM
October 25, 2024 4:04 am
Reply to  TheMeanOneMods

its brutal lol

TheMeanOneMods
TheMeanOneMods
October 28, 2024 8:28 pm
Reply to  gRIT

Check latest update 🙂

Gank
Gank
November 2, 2024 11:39 pm
Reply to  TheMeanOneMods

yea, much better, thanks! I also edited it in the XML. I was thinking of eating glass it was so dreary at night 😉 Can’t wait to get out of the burned forest.

TUNAOWNSALLGAMING
TUNAOWNSALLGAMING
October 23, 2024 9:24 am

Hi there, does anyone have a link to the discord? If I click the support link above I get “invalid invite”

Thanks in advance

TheMeanOneMods
TheMeanOneMods
October 24, 2024 6:28 pm
Kreig
Kreig
October 22, 2024 10:34 am

looks interesting aside from the item level colors. like lv3 is very much same as lv6. why not use a progression color like Terraria using ROYGBIV or cold to hot / hot to cold colors?

TheMeanOneMods
TheMeanOneMods
October 22, 2024 4:44 pm
Reply to  Kreig

Thanks for the input!. To me, these look Yellow and Orange. However, join my discord and I am happy to make them whatever colors you want.

Bill
Bill
October 22, 2024 6:12 am

Really liking the mod but is there a way to remove the mod More Zed Spawns? There are just way to many especially at the beginning. Thanks for your hard work on the mods.

TheMeanOneMods
TheMeanOneMods
October 22, 2024 4:43 pm
Reply to  Bill

Erase Spawning.xml – Im pushing update now for 30% reduction on them though.

Navigator
Navigator
October 22, 2024 1:53 am

Is there a way to lower the spawn rate in the forest? I started a new world to try the mod out and I couldn’t even get a proper camp set up due to a steady stream of zeds wandering around.

Lord
Lord
October 22, 2024 11:47 am
Reply to  Navigator

Second to this, zeds spawn too often. Can’t get anything done.

TheMeanOneMods
TheMeanOneMods
October 22, 2024 7:34 pm
Reply to  Navigator

It has been adjusted to what I feel now is more appropriate for the average player. Check the latest updates

Maz
Maz
October 23, 2024 2:39 am
Reply to  TheMeanOneMods

I play this on insane level and survive hardcore for 400 odd zombies. Playing this on warrior level I’m barely able to survive, great fun!

Robert j Borowczyk
Robert j Borowczyk
October 21, 2024 11:32 pm

can’t download my virus scan blocks it

TheMeanOneMods
TheMeanOneMods
October 22, 2024 1:13 am

There is two links. It’s not a virus.

Not my fault it blocks it. Could be because I have DLL C# files in the folder.

TheMeanOneMods
TheMeanOneMods
October 21, 2024 9:32 pm

Hello Survivors,
I understand some prefer ServerSide and others do not care. With this being said, if you are interested in a ServerSide version please comment below. If I have enough popular demand for it, I am happy to do an alternative version for you. Just please note, ServerSide will be limited for obvious reasons.

Best,
TheMeanOne

CCSin
CCSin
October 22, 2024 9:51 am
Reply to  TheMeanOneMods

I would like server-side only, please

Steve B
Steve B
October 21, 2024 7:50 pm

Will you be putting out a server side only version? I realize that some things won’t be in it but client side (for me and my players) isn’t really an option.

Steve B
Steve B
October 20, 2024 3:43 pm

You have the Best QOL mods. One thing with 1.10 is that the sickle and schematic for it appear way to much in loot. I had to lower them to .0005 and still have times where I get 2 of one or the other or both when looting a farm truck or other things. I collected around 20+ of each the first couple of in-game days of playing.

TheMeanOneMods
TheMeanOneMods
October 20, 2024 5:33 pm
Reply to  Steve B

Keep an eye out for update. It’s getting a REVAMP and also that sickle issue is being fixed.
There will be many cool updates including my own version of wandering hoards and things. So it’ll be approaching a full overhaul before I’m done.

EvanM
EvanM
October 20, 2024 6:01 pm
Reply to  TheMeanOneMods

Something I noticed is that when you point to an object the notification of what to do with that object is no longer in the middle of the screen but over to the side to the right where you dont see it at first. ( for instance when looting containers)

TheMeanOneMods
TheMeanOneMods
October 20, 2024 8:57 pm
Reply to  EvanM

This is a fully intentional feature

EvanM
EvanM
October 22, 2024 2:21 am
Reply to  TheMeanOneMods

ah ok thanks

Steve B
Steve B
October 20, 2024 6:30 pm
Reply to  TheMeanOneMods

Thank you. I Love your Mods and have created my own (not yet published) that will (with your approval) say it can run on it’s own but suggest it be a compliment to your Massive QOL Overhaul mod

TheMeanOneMods
TheMeanOneMods
October 20, 2024 8:57 pm
Reply to  Steve B

Join the discord and we will talk

Jakub
Jakub
October 16, 2024 10:57 pm

It bothers me a little that the backpack is too big. 90 slots is excessive and unrealistic in my opinion. I would limit it to 60, 70 at most. Then I would adjust the size of the health, stamina, food and drink indicators a bit. Make health and stamina bigger to make them more visible (even above the toolbelt) and food and drink smaller enough (maybe just % in the window). If anyone reads this, try to think about it. Otherwise this is a great mod 😉

Translated with DL (im not good at writing in English) 🙂 GL

TheMeanOneMods
TheMeanOneMods
October 17, 2024 12:39 am
Reply to  Jakub

Hi,
I don’t think 90 slots is unrealistic. In the Militart, my large rucksack held all of 90 items. Lol. Also the UI was adjusted last update and exactly in a perfect place to where I wanted it.

I appreciate the input however.

Jakub
Jakub
October 17, 2024 9:27 am
Reply to  TheMeanOneMods

Sure I get it, in the late game 90 is understandable. But in the early game, the size of the backpack removes the survival element of the game for a small disadvantage. The player can take everything he finds, get on his bike and go home. If the backpack size stayed at 90 and made 30 available at the start (instead of 50) it would be cool. We would have to consider more what the player actually needs. To me the game up to lvl 50 is survival, after 50 more zombie defense and the player is then more “military”. I don’t want you to take this as a criticism but the player up to lvl 50 is not strong enough in my opinion to have such a big backpack available.
Thank you 🙂

Bill
Bill
October 16, 2024 4:04 am

I’m loving your Mod but I can’t seem to get the backpack to unlock to 90 slots. I followed the instructions for my current save and it did not fix it so I started a new game and it still doesn’t seem to be working. Anyway thanks for all your hard work!

TheMeanOneMods
TheMeanOneMods
October 16, 2024 4:27 am
Reply to  Bill

Hi there,
I just verified and it works. Can you Join the discord and share your mod list and logs?

DL99
DL99
October 15, 2024 8:46 am

I thought the mod was great, pretty good, but I saw two problems
N1: the TM1 wiring object appears too much on cars to the point of being annoying
N2: you can’t automatically accommodate backpack items and it’s kind of annoying since sometimes it takes up spaces of an item that I already have.
But leaving aside those two annoying problems, the mod is great and pretty well done, you can see the love that was put into this mod. Keep making great mods.

TheMeanOne Mods
TheMeanOne Mods
October 15, 2024 5:06 pm
Reply to  DL99

The next update hopefully releases today to fix that spawn issue. Join my discord woul love to know about #2?

John
John
October 12, 2024 5:05 pm

Thack backpack size looks so ugly that big lol

TheMeanOneMods
TheMeanOneMods
October 12, 2024 8:41 pm
Reply to  John

If you can do it better and feel froggy then jump. Otherwise, your comment is irrelevant and unnecessary.

Many users say otherwise.

John
John
October 13, 2024 10:06 am
Reply to  TheMeanOneMods

Hey I love your mods they are awesome its just 90 pack size looks off maybe make it smaller UI size or make it scrollable.

TheMeanOneMods
TheMeanOneMods
October 13, 2024 5:19 pm
Reply to  John

I am working on a fix for some users who have this issue. However for now go into settings and adjust the UI down 2 points

FearlessRobb
FearlessRobb
October 12, 2024 6:00 am

i downloaded the mod last night theres some aspects that arent working for me

New Items and Perks
Stack Size Overhaul:
Vehicle Storage Expansion

my motorcycle only has the standard slots, my stacks are default. did i do something wrong? thank you

TheMeanOneMods
TheMeanOneMods
October 12, 2024 4:08 pm
Reply to  FearlessRobb

We are talking care of this with you in Discord 🙂

Rob
Rob
October 12, 2024 4:15 am

when new updates come out so we delete the mod from server and put the new one in or does it require a server reset

TheMeanOneMods
TheMeanOneMods
October 12, 2024 4:08 pm
Reply to  Rob

Nope! 🙂

Nicole Zubay
Nicole Zubay
October 11, 2024 7:25 pm

Way to many wire tools. Getting them just about every vehicle. Would be better off if they were just craftable instead of lootable. Otherwise great work even though i’m only Level 3

TheMeanOneMods
TheMeanOneMods
October 12, 2024 6:56 am
Reply to  Nicole Zubay

Ill update it this week to reflect the change

Avengaurd
Avengaurd
October 11, 2024 6:35 am

Love 99% of this, with only one thing I’d like to see changed and that is with the UI/HUD improvements you made, whenever you see something to interact with the prompt is way over to the right of the screen, and not in the center. I find this rather jarring, and would prefer to keep looking forward and not have to keep looking to one side of the screen all the time. For now I’m uninstalling the QoL mod and sticking with the individuals. If this changes at some point i’ll revisit.

TheMeanOneMods
TheMeanOneMods
October 11, 2024 2:24 pm
Reply to  Avengaurd

Fair enough. This surely isn’t for everyone. The offset indicator on screen has not changed since v1.

Avengaurd
Avengaurd
October 11, 2024 9:55 pm
Reply to  TheMeanOneMods

Is there a way I can adjust the press E promt for myself? Im not a modder, but I have messed around with the files to some degree (adjusting spawn rates, horde numbers and time, that sort of thing). Im not sure how you adjust the stuff on the screen, is it something easy enough to do or do i need a modding program or something?

Just to say it but thanks for the mods you made, for V1 you are by far one of the biggest contributors out here. I been waiting for D.Falls since the version dropped, so having the endless options your adding helps keeps things fresh, and for that thanks. Combined with the various map modders out there it really does make each new game a new experience.

TheMeanOneMods
TheMeanOneMods
October 10, 2024 9:35 pm

Please refer to the last posting update. Thanks

Necro
Necro
October 10, 2024 6:08 am

only getting wire tool when looting cars and i cant pickup storage and move them like it states other than that its a awesome mod 🙂

TheMeanOneMods
TheMeanOneMods
October 10, 2024 10:48 am
Reply to  Necro

I will adjust the wire tool spawn rates 🙂 also, to pickup storage you must break it when empty

Pun Kotskyj
Pun Kotskyj
October 10, 2024 10:25 pm
Reply to  TheMeanOneMods

I think it’s better to remove the Wire Tool completely from the drop.

rmndr
rmndr
October 13, 2024 9:35 am
Reply to  Pun Kotskyj

Indeed, while this mod has a ton of positive changes, the Wire tool as loot is really immersion breaking.
Can’t it (and the dyes) be only craftable and not in the loot tables? The wire tool in particular, you can find multiples of in a random car…

TheMeanOneMods
TheMeanOneMods
October 13, 2024 5:20 pm
Reply to  rmndr

This is a known issues. I am working on an update, that also adds even more things to the QOL mod.
For now, go to Loot.xml and erase the dyes and wire tool from it. Just don’t touch backpack sizes.

I’ve labeled it very well for people to adjust in a pinch 🙂

Necro
Necro
October 13, 2024 10:58 am
Reply to  TheMeanOneMods

ahhh ok thank you 🙂

Ed Zedmore
Ed Zedmore
October 9, 2024 8:50 pm

didn’t see quick stack or craft from containers and auto base repair or variants. will other mods work along with this one?

TheMeanOneMods
TheMeanOneMods
October 10, 2024 10:49 am
Reply to  Ed Zedmore

You didn’t see some of that because some of it is c# mods. However, you can try them.

I wanted to keep this one ServerSide. My full blown Survival AIO Overhaul coming soon will have very advanced features and functionality

CaGe666
CaGe666
October 9, 2024 1:31 pm

Mods dont stack anymore and the new perk does not show up. also you can not fast grab out of any workstation, forge ect anymore

TheMeanOneMods
TheMeanOneMods
October 9, 2024 5:10 pm
Reply to  CaGe666

Cage,
Please ensure you download the latest version.I just have submitted for it to be posted with said issues fixed. It was a simple append error when adding in other items that I overlooked. Sorry about that. Also as for the perk, I removed it and decided it was best in my perk pack. The install for it is below which includes 5 perks for you and your server. It is Server and Client download required for the perk pack, however for now.

Sorry about that and thanks for the support. Please join my discord if you need help in the future for better support and faster.

Install the Perk Pack:
https://7daystodiemods.com/themeanones-perkpack/

TheMeanOneMods
TheMeanOneMods
October 9, 2024 5:55 pm
Reply to  CaGe666

I see what your talking about. Bulk Quick Move? Ill work on that this week.

CaGe666
CaGe666
October 9, 2024 11:54 pm
Reply to  CaGe666

thanks for the response and your work! As of right now i use a slightly older version of your overhaul and added the Precious ore perk as a standalone and changed some stack sizes myself.

And yes, i meant the quick move with the “r” hotkey when you wanna grab the finished products out of a furnace for example.

TheMeanOneMods
TheMeanOneMods
October 10, 2024 1:03 am
Reply to  CaGe666

New update 1.0.9 fixes this. Sorry Cage!

CaGe666
CaGe666
October 10, 2024 10:02 am
Reply to  CaGe666

no worries 😉

Detected_loner
Detected_loner
October 7, 2024 2:45 pm

this is now one of my fav Overhaul it will make me and more ppl happy to see more things add to it in the future think u <3

TheMeanOneMods
TheMeanOneMods
October 7, 2024 6:18 pm
Reply to  Detected_loner

Join our discord. I have a major update coming and it will be a complete overhaul, not just QOL!

Light
Light
September 26, 2024 6:43 pm

Don’t know if its just me, but the traders don’t stay open 24/7.

TheMeanOneMods
TheMeanOneMods
September 27, 2024 3:18 pm
Reply to  Light

Weird, let me check into this for you light.

Andrius
Andrius
September 24, 2024 2:22 pm

Sad that it has bigger backpack mod but it still the same 50slots as default, would love to have bigger backpack like 70-90space,but impossible to install another mod because this one has already

TheMeanOneMods
TheMeanOneMods
September 25, 2024 3:01 am
Reply to  Andrius

Default is 45. Not sure what your talking about.

Joshua Barnes
Joshua Barnes
September 23, 2024 6:13 pm

Could you make the lockable storage a separate mod?

TheMeanOneMods
TheMeanOneMods
September 24, 2024 7:45 am
Reply to  Joshua Barnes

Lockable Storage? For Inventory on the Player?

Bacon Overlord
Bacon Overlord
September 21, 2024 5:44 am

Your primary download link hits several websites that are shady….

Anvil
Anvil
September 24, 2024 6:34 am
Reply to  Bacon Overlord

If you have no experience downloading files from modsfire, use the alternative link, it’s that simple.

pApA^LeGBa
pApA^LeGBa
September 15, 2024 11:00 am

Is there a stand alone version for the rotation for storage and workstations mod?

TheMeanOneMods
TheMeanOneMods
September 16, 2024 9:13 pm
Reply to  pApA^LeGBa

No, but I can definitely make one.

TheMeanOneMods
TheMeanOneMods
August 22, 2024 3:35 pm

Note, the loot indicator is supposed to be off centered. I did it this way because it felt clunky.

Surimi561
Surimi561
September 23, 2024 4:14 pm
Reply to  TheMeanOneMods

Can you post a version without the loot indicator position being changed? Or maybe at least tell me where to change it on my own?

LeGion
LeGion
September 23, 2024 9:06 pm
Reply to  TheMeanOneMods

Скажи пожалуйста как это изменить? Какую строку надо найти в файлах мода чтобы изменить все обратно к центру, для меня это сильно не удобно.
Please tell me how to change this? What line should be found in the mod files to change everything back to the center, for me this is very inconvenient.

BF
BF
August 20, 2024 2:11 am

Can this be used with UI mods that add compass, temperature and other things similar to what this mod adds, or would this create conflict?

TheMeanOneMods
TheMeanOneMods
August 20, 2024 8:29 am
Reply to  BF

It would probably create conflict unless you sifted through the code and removed the items yourself. I wouldnt do it however, because it will also mess up your screen orientations set and break your game.

BF
BF
September 24, 2024 4:30 am
Reply to  TheMeanOneMods

Thanks for the response! Next time I will disable mods that could cause some conflicts.
Sorry for late response lol