War of the Walkers Mod

7 days to die war of the walkers mod, 7 days to die overhaul mods

Dwallorde made this mod by himself on the side from his full time job. He will update it as much and as often as he can or at least keep everyone posted on progress.

Dwallorde would also like to thank the community for a lot of great ideas and mods as they have given him inspiration to make his own.

Features

Survival

  • Farming – Grow Wheat, Apple, Strawberry, Cocoa, Carrot, Cucumber, Leek, Lettuce, Melon, Onion, Pepper, Tomato and Blackberry Crops
  • Schematics – New schematics to find to learn how to craft new recipes
  • Buffs – New and modified buffs
  • Fishing – Craft your own Fishing Rod and catch some fish in any water body
  • Ores – Tungsten, Copper, and Zinc Ores
  • HUD – Featuring SMX UI Mod
  • Biomes – Updated Biomes and new resource pile prefabs as well as Random Crate POI to find in the wild
  • Health Items – New items such as the Trauma First Aid Kits, Bandages, Vitamins, Leg Booster Shots and more
  • Food Items – New Food items such as Meat Pies, Bread, Pies, plus more. Animals either have Raw White Meat or Raw Red Meat
  • Drink Items – New Drink items such as Mossy Brew, Green Tea, Apple Juice, plus more
  • Prefabs – Several new prefabs that you can explore
  • Traders – Modified trader locations that feature 2 new traders, one specializing in schematics and the other quests and reward papers
  • Class Stores – Featuring 2 regular traders and the 2 new traders with all the class vending machines for buying goods

Enemies

  • NPC Mod – Amazing NPC mod added that has followers, bandits, zombies and more! (A20 Only)
  • Followers – You can hire NPCs to follow you around and cover your back, patrol, guard etc. (A20 Only)
  • Zombie Hordes – All Screamer, Sleeper and Blood Moon Zombie Hordes now feature new zombies
  • Bandits – NPC’s that will attack you on site. Will also attack zombies, survivors and wildlife. Mainly found in harder biomes such as snow and wasteland.
  • Survivors – NPC’s that will only attack you if you attack first. Will attack zombies, bandits and wildlife. Some can be hired as followers (A20 only)

Loot and Perks

  • Loot – Many new items found in loot, zombies, loot containers as well as traders
  • Skills and Perks – Several new skills to learn with a revamped skill menu
  • Classes – 5 classes that you can learn in game through quests. Each has exclusive recipes and items. All classes can be obtained
  • 8 New Treasure Quests
  • 101+ New Challenge Quests – 115+ Total In Game
  • Reward Cards – These cards can reward you with either experience points, skill points or even provide a buff for 20%/30% bonus xp. Can be obtained at traders or in special loot crates
  • Traders – New specialized traders in modded trader locations (These locations are obvious when you see them as they have a different look than vanilla trader locations)

Items and Blocks

  • Armor – Full sets of Kevlar, Silver and Tungsten Armor
  • Clothing – New Cold and Warm Weather clothing
  • Blocks – Tungsten Blocks, More shape variations for concrete/rebar blocks
  • Flares – Spawns Specialized Loot Crates. These are found in special loot crates
  • Tools – Full sets of Scrap Iron Tools, Tungsten Tools and Diamond Tipped Tools. Also Steel and Tungsten Augers/Chainsaws
  • Guns – M1911 and MK23 handguns, Remington870 and USAS12 shotguns, FNScar and SVD Dragunov rifles, UMP45 and P90 machine guns, plus more!
  • Melee Weapons – Tungsten Club, Steel and Tungsten Machetes, Gold Tipped Knives and Machetes + Swords and Maces
  • New Ammo – 45ACP, 20G Shotgun Shells, 5.56mm, and 5.7mm bullets. All with HP and AP variants.

Workstations

  • Armor Smithing Station – For crafting advanced armor such as kevlar, tungsten and silver
  • Blueprint Station – For crafting schematic loot crates that you place and will spawn random schematics
  • Gun Smithing Station – For crafting all vanilla and mod guns
  • Mortar and Pestle – For crafting seed recipes and more
  • Oil Production Block – A workstation that produces oil over time
  • Forge – Vanilla forge but only for standard iron metal recipes
  • Stone Forge – For crafting stone based recipes like cement
  • Ammo Forge – For crafting ammo based recipes such as bullet tips and casings
  • Tungsten Forge – Has regular forge recipes as well as the capability of smelting tungsten. Works better than regular forge
  • Tool Workbench – For crafting advanced tools
  • Builders Workbench – For crafting rebar, iron frames and tungsten frames
  • Screamer Block – Light this up to attract screamers really fast
  • Coffee Maker – For crafting hot beverages
  • Microwave – For crafting soups
  • Player Oven – For crafting campfire recipes plus several other exclusive recipes
  • Food Processing Table – For crafting/prepping food recipes
  • Brewery Station – For crafting alcoholic beverages
  • Fabrication Station – For crafting decorative type blocks
  • Ammo Workbench – For crafting ammo
  • Mechanic Bench – For crafting advanced vehicles

Included Mods

Special Thanks

  • To Sirillion for the SMX UI Mod
  • To Sphereii for his Mod Launcher
  • To ZTENSITY for his patches and UBBI Mod
  • To Xyth for his Creature Pack Mods
  • To NerdScurvy for his doors+windows and toys Mod
  • To The 7 Days to Die Community

When reporting bugs please try and post with your output log file located in your install location under the “7DaysToDie_Data” Folder. (Please use the support link for bug reports.)

New save game required when installing mod for first time! Do not use a save game from any vanilla game, older version of mod or another mod.

7 days to die war of the walkers mod additional screenshot

Changelog

v20.1.1.4 Update Notes: (Experimental Branch)

Stable Release Candidate

New Game Should be done for this update due to the NPC Core update.

  • Fixed Advanced Daring Adventurer Perk Level 2 Description
  • Fixed Robotic Drone crafting quality now governed by Robotic/Junk Crafting Skill
  • Changed Reduced Heat Score caused by gun shots from across the board
  • Empty Pallets now drop Wood & Nails
  • Fixed Stack of Leather Wrong Icon
  • Added Stack of Paper Bundle
  • Added Stack of Sewing Kits Bundle
  • Added ability to re-bundle lockpicks
  • Added Stack of Brass Bundle
  • Added Stack of Lead Bundle
  • Fixed T3 Gun Crafting Progression quest linked to wrong Rifle
  • Increased Copper and Zinc harvest from Ore Block
  • Fixed Group tag for Stack of Sand Bundle to Resources
  • Updated Village Prefab
  • Added Recipes for new Advanced Parts (Eg. Tungsten Tool Parts)
  • Updated NPC Core Pack Modlet
  • Updated RaiderGurlz Pack
  • Updated Raiderz Pack
  • Updated Soldier Pack
  • Updated Zombies Pack
  • Updated PitFighterz Pack
  • Updated Survivors Pack
  • Updated Khzmusik_Zombies Pack
  • Slightly reduced experience multiplier per level

Download Stable Branch
Download Experimental Branch

If you appreciate Dwallorde’s work and you want to show support, use this donate link.

If you need help, you can use this support link.

Credits: Dwallorde

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54 thoughts on “War of the Walkers Mod

  1. I would like to see this update and mod on PS4 players have been waiting for the latest update for along time and we as PS4 7 days to die fans have been patient and waiting for an update of the game. And as we wait. We keep playing the game and hope to see an up date soon as possible. Please and Thank you. A 7 days to die fan.

      1. Yeah PS4 isnt getting any updates. Spend at least 1K on a decent pc and another $30 on the same game so you can play it with the new update

          1. lmao not every one have a rich daddy to buy them both a console and a gaming pc kiddo.

    1. Update Support for PS4 version of the game was cancelled because they dont have developers for that. Thats the reason why i swappen on pc playing

  2. Before i added the mod my game was running perfect,after i added the mod the game closes in max 2 minutes of gameplay.Any advise how can i make it stop closing?

  3. I cannot get this mod to run right. I have unzipped the file and put the master folder in my mod folder for 7 days and the mod doesn’t load. I’ve then taken all the folders out of the master and put them into the mod folder and I get the correct splash screen, but then when I try to start a game it tells me a bunch of files are missing. Where do I need to put which folders to make it run properly?

  4. Hmm, the Tool and Die Set and Calipers seem to be broken in A18 & v7 of the mod – likely because they have been removed from a18. However, as the graphics are still there, I used the console to add the two items to my inven, and then put them into the gun smithing station and ammo workbench. This did however not work, and I am unable to craft all the weapons and some of the ammo. Anyone have a work around, or idea to fix it?

  5. Anyone else having the perk description not working? Most of them have text but there are some that simple say for example: perkDeadeyeRank3Long2Desc. Anyway to fix this?

  6. I’d *LOVE* to see this updated for A19. 🙂
    I think WotW “feels the coolest” when playing. I’m not sure why, but I just get more immersed in it for some reason…it’s a GREAT mod and highly under-rated.

    WotW for A19! 😀

  7. I’m so sad theres noway to change the inventory few back to the default, this is a fantastic mod thats ruined by an Inventory/crafting interface. Just one look in the trader at the hard to read costs/ mixed items is dreadfull. Will not be returning to WOTW until there is an option to sort this.

  8. Been playing a build of this on a personal server with some friends through the mod launcher. version 8.0.7 Stable.

    Noticed a couple of major issues:
    (1) all the added mod armor has critical defence % as +%, but the vanilla armor has -%. So it adds 0 to your critical defence.
    (2) All of the items to “wrench” cars apart except for the vanilla wrench work like using a pick on the car rather than a wrench, although they have the correct animations. So you almost never get springs, engines or batteries, etc.

  9. I have a server on G-Portal and trying to run the War of the Walkers mod on it. But only see the following mods on G-Portal list… Any way to get other mods to show up on the installation list besides these four?
    – Allocs Server fix & Admin Map (Newest Version)
    – ServerTools (Newest Version)
    – ExcitusXtremeV4 (only v19.x)
    – Darkness Falls Server (v19.X)

    Thanks

    1. Not sure if you have figured this out or not but I have gportal too and love War of the Walkers. You have to upload the zip file to the root directory using FTP. Then contact Gportal to install it for you. Then download the mod to your computer and load the game using 7DaysToDie.exe not the EAC one.

  10. I have several textures missing, i see many objetc in low quality, i dont know why..
    My graphics are in high setting

  11. why wont the mod work i put into my folder for 7days to die mods and extracted it in the file but its not loading the mod up

  12. Anyone can tell me how to make a Bird nest i have the skills unlocked but wont let me craft it im so confused.

    A19.5

  13. Hey guys, i want to run this mod on my server and i really dont know how to do it… i know how to do it on my PC… but here i miss the folder “7daystodieServer_data”

    Maybe you have a little guide for me?

    Greetings

  14. Sadly, when loading into a game. It gets to ‘Loading Player’ then the text disappears and all that is there is the red lines. Then the game freezes and I have to force close it and it almost crashes Microsoft. I’m even using 19.6 Stable and put it in the folder it needed to go to.

  15. im really dissapointed the mod was updated yesterday but i am still unable to play it as every time i try to load it all i get is alot of red errors appear then it crashes i have used other mods and had no problem and i also have no problem playing vanilla

    1. That is because you are loading the game using steam or 7DaysToDie_EAC this file. Its in the instructions but you cannot use EAC. you have to load the game from 7DaysToDie.exe

  16. Loaded using mod installer and the only things that seem to be available are the SMX UI elements and the NPC mod. None of the quests, items or new traders/weapons are showing up even in creative.

  17. The action skills one seems bugged, if i logged out, sometimes when i logged back in they got reset to 0 again, any idea why?

  18. Nice to meet you !
    I’m a 7 days to die player in South Korea.
    I’ve enjoyed playing the mod you made for years .
    First I want to say thank you 🙂

    There are some problems with the current version !
    1. After boarding the ‘Hind Helicopter’, the character becomes very small and can’t be played
    2. When an NPC dies, all of the NPC’s items are lost

    Thanks for reading.
    P.S. Korean users playing your good mod.

  19. Does anyone know if you can change to max lvl from 300 to high in this mod by chance, and if so how or is there a mod that has to be added to do so thanks.

  20. So finally got the stable version for A20. Still have the “No Trader” issue. Is it just the quest line or is there rly no traders with this issue? I go into debug and fly about and I’m not seeing any close by at least like you normally would. Any advice??

  21. Everything is working for me except for the fact that zombies can’t walk. Followers teleport to me instead of walking to me.

    1. Fixed it. Looks like it was a conflict when mixing all mods together. Just went with the individual versions and now it works.

  22. I was able to get the modded game running with the launcher for single player but I cannot get it running on my gportal server after activating the mod and trying to fresh gen the world. Any tips?

  23. hi,
    thank you for this mod. only one problem, the players tab does not work so no follow-up for the multiplayer… any solution?

  24. I dont know if it’s just me but theres seems to he an unreasonable amount of ani al spawns in a hour long play session I encountered 4 buzzards 5 snakes 8 wolves 3 bears 2 coyotes like 12 bunny’s and 10 deer

  25. Everytime I go to startup a new game w/ the WOTW mod, I get nonstop errors in my console (POI’s not loading (red text), items.xml cant load (yellow text), & when the game finally is about to start, I get spammed with NullExceptionError nonstop. This is the only thing im running (all of the modlets that came with this download) & I just cant get past it, let alone start the in-gameplay

      1. This is exactly where I’m at. It’s a huge list of unfound references to the SCore and other xmi (I think that’s what it said) materials and then it eventually hits an infinite loop that’ll force the game to crash. But it certainly seems like things are missing.

        I’m looking forward to trying this mod, though. Hope this gets addressed.

  26. So at the loading screen i’m getting a bunch of errors and then the game crashes. Does anyone know how to fix???

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