Reality Check (Removing Some Zombies & Animals)
This mod package makes the game less annoying for zombie purists by removing bears, cops, coyotes, demolitions, dogs, ferals, football players, mountain lions, screamers, snakes, …
7 Days to Die zombie mods
This mod package makes the game less annoying for zombie purists by removing bears, cops, coyotes, demolitions, dogs, ferals, football players, mountain lions, screamers, snakes, …
Adds the unfinished A16 behemoth and the A17 unfinished radiated behemoth to the game. Random spawns in the wasteland and horde nights. Changelog Pushed a …
Adds the cut hornet from A15 (and earlier) back to the game. Spawns as an enemy animal in the forest biome. Does not spawn on …
Snufkin’s Custom Server Side Zombies Plus is a combination of Snufkin’s Server Side Custom Zombies and additional community made zombies as an integrated ‘Plus Add …
Stock zeds do absolutely no damage to the following block tags: Earth, Dirt, Stone, Metal, Ore, fterrain, terrGravel, terrSnow. They still attack and do the …
This is a simple mod. Feeder942 has edited the spawning xml file. Where the spawning file is used we should see 10 times the number …
These are zombie versions of the vanilla UMA archetypes. Since the archetypes already exist in the vanilla code, they are less likely to break between …
A script that makes copies of vanilla zombies with random properties. Interested? See also: “Guppycur’s Random Zombie Getter Upper“ Notes The script is released, and …