This mod decreases the block radius damage of both the Demolisher and Cop zombies and reduces the damage of both block and entity damage of each to ten percent of their original values. It also makes the demolishers explosion delay 10 seconds, so you can kill them easier, if you accidently hit their C4. I also removed their ability to smash spike traps.
Changelog
Updated for V1.0.
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The forum topic of the mod is here.
Credits: The Freehold