Primitive Survivor

7 days to die primitive survivor, 7 days to die overhaul mods

Have you got what it takes to survive in this primitive world?

Ooga booga!
Yaba daba doo!

Key features

  • Quality 600 is back from A16.
  • Learn By Doing is also back from A16.
  • All Tier 1, Tier 2 and Tier 3 items have been removed, except the wrench. You’ll only find and craft Tier 0 items.
  • A19 farming is back, however, Living of the Land perk has also been nerfed.
  • Reworked skill tree, similar to how it was in A17.
  • Some perks have been removed, while new ones have been added.
  • Canned food gives an empty can when eaten, which provides a one time use water boiling that doesn’t need a cooking pot.
  • You’re less likely to get infected, infection treatment items give an infection immunity buff, however, once you get infected, it’s permanent.
  • There is no day, time, compass or map. You’ll have to think of other ways to keep track of these.
  • This mod turns 7 Days to Die back into a survival game again, early game you’ll struggle with food and water.
  • Trader compounds have been destroyed but still have loot, including a guaranteed water filter.
  • Vending machines are lootable and always have appropriate and decent loot.
  • Stone Axe can be used as a weapon.


The forum topic of the mod is here.

Credits: FranticDan, w00kien00kie, Redbeard, Khelldon, aedenthorn, JoeSloeMore, Mythix, PULLMYLEVER

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One thought on “Primitive Survivor

  1. i like the idea for A16 features but can u also include the building block upgrade mechanic ?
    i loved how the concrete was working in a16

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