A simple QOL Modlet requested by my community that gives the player the ability to pickup traps such as Spike Traps, Mines, Blade Traps, Electrical Fence posts, BarbedWire Sheets, Spindles, and Fences. ServerSide Friendly.
This mod allows players to pick up specific traps, landmines, and barbed wire from Points of Interest (POIs) and other locations, saving valuable resources and time. This Modlet was requested to be made by one of my community members, GameMasterTwig – with a few additional pieces added.
What It Does:
Enables trap pickup functionality for
– Wooden Spike Traps
– Scrap Iron Spike Traps
– Barbed Wire (Sheets, Fences, and Spindles)
– Landmines (Candy Tin, Cooking Pot, Hubcap, and Air Filter)
– Destroy to Pickup ( Blade Traps and Electrical Fence Posts)
– Picked-up items are returned as usable blocks, allowing players to repurpose them for their own defenses.
– Destroyed Items as specified above are also returned to inventory and ready to be placed down again.
Benefits of Picking Up POI Spikes and Barbed Wire:
Resource Conservation:
Save on crafting materials by reusing traps and defenses already placed in the game world.
Increased Flexibility: Move traps and barbed wire from POIs to create fortified bases or better defenses wherever needed.
Tactical Advantage: Repurpose landmines and traps to create ambush zones or bolster defenses during horde nights.
Adds a new layer of strategy by allowing players to dismantle POI defenses and adapt them to their needs.
Reduced Wastage: No more leaving behind perfectly good traps and mines—take them with you for future use!
What Kind of Player is this QOL mod good for?
– Players who enjoy scavenging and want to make the most of their explorations.
– Builders who need additional traps and defenses without relying solely on crafting.
– Survivors seeking a more immersive and resourceful approach to base building and horde defense.
DOWNLOAD from ModsFire (Support Me Using This Link!) (2 KB)
DOWNLOAD from GitHub (2 KB)
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Credits: TheMeanOneMods
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