Donovan All in One

7 days to die donovan all in one

If you were wondering which mods use should use for the “best” experience, look no further. Here you go! This includes all the functionality from Donovan’s recommended mods, compiled into a single mod.

You’re still welcome to pick and choose additional mods to use, of course, but this serves as a one-stop-shop for the included mods.

Note that this mod is NOT compatible with EAC.

Mods Included

Additional Credits

Rain Collectors” mod by khzmusik in order to add additional functionality for Dew Collectors.




Compatibility with A21.2


  • Moved BetterCollectors out of AiO bundle
  • Removed unnecessary locked slots from DonovanUI


  • Fixed location of Dukes count in BigBackpack
  • Fixed xpath strings in MegaBackpack



Updated some READMEs to clarify content


Fixed a bug in bundle recipes for MegaStacks that was causing them to craft more than intended



  • New Mod (AiO): Better Brawler – makes Knuckles and Brawler perk more useful
  • New Mod (Optional): Better Start – removes the starting quests and gives you basic resources
  • Added elevation data to the Compass in Donovan UI


Moved Zombie Wraith out of AiO and into mods (if you liked having The Wraith, be sure to add it separately)


Fixed a compatibility bug when independently applying BetterCollectors along with Less Grind (Issue #57)


If you need help, you can use this support link.

Credits: Donovan

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7 thoughts on “Donovan All in One

  1. Hi,
    just to let you know
    the log-file of my server says:

    2023-11-22T15:16:39 72.901 WRN XML patch for “blocks.xml” from mod “Donovan_LessGrind” did not apply: <set xpath="//block[@name='chairCampingWhite']/drop[@event='Destroy' and @name='resourceScrapIron']/@count" (line 1054 at pos 4)


  2. Hi love the mod but don’t really like how fast the movement is, anyway someone can help me remove that?

  3. Hey Donovan,

    I’m having a little issue with turrets, where smg turrets will get powered and loaded with ammo, but will no longer fire at enemies, even with that selection enabled. They will track enemies, but not make any firing animation, use ammo, nor cause any damage to zombies. Was wondering if you might happen to know if any of these mods are affecting turrets, if maybe you’ve run into this issue before, or have any suggestions.
    I currently am running a fresh install of 7 days, with only this mod pack installed.
    Please let me know 🙂

  4. Bonjour merci ce mod et magnifique il rend le jeu équilibré de plus avec votre autre mod Big Backpack et Level Faster la au vois que le jeu et bien plus équilibre ça c’est une difficulté normal je vous remercie énormément grâce a vous je rejoue a ce jeu 🙂

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