All credits to IvanDX for the original mod. Tristam removed a lot of things to make it less of a headache since his a19 version. No more Screamer psychic powers or fat man exploding. He also removed biome changes and most items. It’s down to the guns now. The sights on the guns are a bit low atm. He will work on them later, but wanted to get this out the door for now.
(new) The Kriss Vector, Spas Shotgun, MP5’s, and Ump have all been successfully updated. Fully iron sight alignment and letter removal. Tristam also added a new Dev item that spawns all the TA mods for his sanity when it comes to testing everything. All the guns now properly slow you down when you reload and drain your stamina when you ads. Thanks MikeyUK. Tristam has also noticed the extra Garand’s he left in the file, but he won’t remove them yet to make it safe to update your game. He will remove them later down the line, though.
Centered the Ammo Bench.
Fixed a lot of the crosshairs when using mods on the guns. With very, very few exceptions. Known issue: M4A1 has one sight mod that causes it to become completely invisible. Looking into that. Big thanks to Roy-O-Roma, Ragnar, and magejosh for their contributions to the latest update.
Fixed most of the crosshairs. The ones that aren’t completely aligned only need minor adjustments. This does not include all scope mods. He’s leaving the crosshairs on untnil ALL the sites are perfectly aligned. The Ammo Bench now shows your backpack, and hides your compass for easier use. The name is also properly displayed as “Ammo Bench” rather than “ammobench”. Huge thanks to Ragnar and ate0ate for their contributions to this update. You can thank Ragnar for the scope updates, and ate0ate for the Ammo Bench changes.
Fixed some of the crosshairs but not all of them. Much work to do on that front. Tristam believe the new holdtypes threw everything off. If someone has a blanket solution, that would be ideal. Meantime, he will slowly patch them in. Be warned: the quality of the ADS has dropped since A19, due to the new ADS and hold changes that he’s not able to keep up with. He will do his best to make it functional as well as fashionable, but function comes first. Until this is done, He has enabled crosshairs on all weapons due to how off some of the sights are with some of the guns.
Tactical Action modders’ Resource for making your own ReClass recipes.
Action Skills: Update with normal xp values. Original file had his testing values of 10x exp on. This is fixed now.
Added ReClass compatibility patch.
Download Tactical Action (Tristam Edition)
Download Compatibility Patch (for Action Skills)
Download Compatibility Patch (for ReClass) This adds TA weapons and ammo to the ReClass’s weapon token’s recipes.
The forum topic of the mod is here.
Credits: Tristam, IvanDX