GK Return to Old Farmland

7 days to die gk return to old farmland, 7 days to die farming, 7 days to die tools
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This 7DTD mod adds again the old Alpha 17 cultivation system that was removed in the Alpha 18 introducing its Farm Plots, also enables the hoe, its recipe and its schema to unlock it, farm plots and fertile farmland work without any problem, you decide how to grow.

7 days to die gk return to old farmland, features of hoe

Download for A19
Download for A18

The forum topic of the mod is here.

Credits: Gouki

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6 thoughts on “GK Return to Old Farmland

  1. Just out of curiosity, were you able to find a code around getting the “multiples of the same block generated. Overriding with most recent!” red script? I’m trying to put a modpack together, and I’m trying to make it clean af, but I can’t seem to find a way to comment out the actual block generation and only set the upgrade property. Any help would be appreciated, I’m at wits end here lol.

  2. Nevermind. I got it down to a very small amount of code and it works perfectly with A19 with no hickups in the command console. Let me know if you’d like the code I used. Thanks for the great mod again!

    1. I’m glad you liked the mod.
      It is not necessary, the version for A19 stable works well because the code changed it since the A19 Exp, the other version for A18 was intended to overwrite the lands to give it a different touch, it still did not give you a console error or yes.

      1. Not anymore, but that was after I wrote in an updated few lines that made the terrain blocks plowable. I got it all summed up in mine. Prior to that it was double spawning the terrain blocks (ie. red error code), once from the og code and then another from yours. (it was some A18 patchworking I had to do, but I got it all sorted out)

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