Hardcore Survivalist – Just Die Already

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Do you enjoy vanilla? But you find vanilla is a cake walk that hands everything to you on a silver platter and you’re all kitted out by day 21 and get bored?

Hardcore Survivalist keeps the vanilla feel and cranks up the difficulty and slows down progression.

  • You have an incurable (but treatable) infection. Although, it is rumoured that there’s a cure out there somewhere.
  • Dying from infection is gameover!
  • Food is scarcer.
  • Tighter economy.
  • Far less quantity in loot.
  • Zombies, zombies and more zombies! So many zombies.
  • Most of the Tier 1 melee items have buffed entity/block dmg by 20%, to help lower the gap between T1 and T2 melee items.
  • Start with a Quality 4 Tier 0 non-gun weapon of your choice with one perk point for that weapon.
  • Replaced Charismatic Nature perk with Survival Instinct, which targets self.
    • Grants +5 Max Health/Stamina, +10% block dmg, +5% entity dmg, +1 carry weight, +3% XP. Per rank.
  • There’s also a Master Mode, disabled by default, that turns all normal zombies into ferals, and ferals into radiateds.

A more thorough list of changes can be found in the mods folder.


The forum topic of the mod is here.

Credits: FranticDan, Hells_Janitor, Subquake, Dwallorde

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