Snufkin’s Custom Server Side Zombies – PLUS

7 days to die snufkin's custom server side zombies - plus, 7 days to die animals, 7 days to die zombies

Snufkin’s Custom Server Side Zombies Plus is a combination of Snufkin’s Server Side Custom Zombies and additional community made zombies as an integrated ‘Plus Add On’. As such, please remove the base mod from your Mods folder if you wish to run this PLUS mod to avoid conflicts. There are currently 35 entities (15 Snufkin and 20 Snufkin PLUS)

They attempted to run the PLUS zombies as a stand alone mod but spawning was unstable and it was better to compile them together.

The Snufkin Custom Zombies Plus contains the following entities:

All of the Well Known Snufkin’s Server Side Custom Zombies

  • Archon
  • Banshee
  • Bomber
  • Cowhead
  • Geist
  • Juggernaut
  • Mantis
  • Parasite
  • Psycho
  • Scarecrow
  • Scorcher
  • Siren
  • Undertaker
  • Wendigo
  • Wrestler

Plus Add on Server Side Custom Zombies

  • Golden Juggernaut (Snufkin base with edits by arramus – based on Tipsy Squatch Gaming/Evil Spartan’s concept and intensive testing)
  • Hell Bear (oakraven)
  • Hell Boar (oakraven)
  • Hell Flyer (oakraven – Inspired by Robeloto)
  • Hell Lion (oakraven)
  • Hell Shocker (oakraven)
  • Hell Wolf (oakraven)
  • Mittens (arramus – Lonestarcanuck request)
  • Motorhead (arramus)
  • Navezgane Slasher (arramus)
  • Oni (Blue and Red versions – arramus)
  • Paindeer (arramus – based on kdthehun’s Rudolph suggestion – Sorry about the nose and light color and lack of Santa hat. Advice needed on those)
  • Pogo (arramus)
  • Shark WFLB (arramus)
  • Snow Bear (arramus with support from oakraven to consider an appropriate texture)
  • Tipsy Pink Squatch (arramus – Tipsy Squatch Gaming)
  • Tipsy Squatch (arramus – Tipsy Squatch Gaming)
  • Zombie Direwolf (oakraven and arramus)

In addition, a new entitygroups.xml has been added to expand the Snufkin group list and also increase the probability. If you would like a challenge, the Snufkin’s Custom Server Side Zombies – PLUS is for you. If you prefer a more relaxed environment, then stick with the original or amend the entitygroups.xml to suit your needs. There is also a version for Horde Night only and no Horde Night. If you run the Horde Night only version you will receive a spawning.xml error since that file will no longer see the entitygroups for regular non horde night game play. That will tell you it’s working. You can delete the spawning.xml file if you only want to use the Horde Night only version.

Thank you, as always, to Snufkin for the base, and Slawa for continual support from the beginning. In addition, Dre, BubbaJoe, Catman and Ti2xGr have been adding their very own unique modifications to create an environment that suits their players; some of which they have gratefully incorporated to this Plus version.

The New PLUS Entities

7 days to die snufkin's custom server side zombies - plus additional screenshot 6

oakraven is incredibly active in the background and specializes in both stabilising existing mods and creating new mods. Here are oakraven’s land based ‘Hell group’ zombies with Archon standing among them. These new characters ustilise their wings for additional jump height and will add to the demands of defending your base. Hell Lion, Hell Boar, Hell Wolf, and Hell Bear make a formidable team and will certainly come out in force during a Blood Moon event.

7 days to die snufkin's custom server side zombies - plus additional screenshot 1

This is one which arramus always wanted to bring into game play as an entity ever since he spied the concept within Snufkin’s base mod. The Shark WFLB is a play on a ‘James Bond’ type evil villain over dramatic weapon. It flies, homes in, and then unleashes its lasers. It is not an overly powerful threat while on foot but will pick up the pace while in a vehicle as it is based on the vulture game code.

oakraven’s Hell Flyer and Hell Shocker swarming and inflicting damage. This pair shoot darts or shock bolts and have their own unique audible narration as they come into closer proximity. These will add to the airborne threats and give this PLUS version a wider balance of ground, mid level leaping, and airborne threats.

7 days to die snufkin's custom server side zombies - plus additional screenshot 2

Mittens guarding her territory. She spits acid and is something that Lonestarcanuck requested.

7 days to die snufkin's custom server side zombies - plus additional screenshot 3

Paindeer taking care of its friends. The Paindeer has a flashlight attachment built into its nose which is covered by a snowball. Defintely easy to spot at night. One warning about the Paindeer; her axe also gives her protection from frontal melee attack.

7 days to die snufkin's custom server side zombies - plus additional screenshot 4

Motorhead, the mechanical marvel teaming up with his biker brethren. Don’t let him come knocking at your door for too long as his block damage will make him an unwelcome guest.

7 days to die snufkin's custom server side zombies - plus additional screenshot 5

Snufkin was keen for other modders to take advantage of the game assets to create unique server side characters with their own special skill sets. By emulating Snufkin’s approach and expanding with further features, they hope you will enjoy these additional zombies in addition to the Snufkin regulars.

7 days to die snufkin's custom server side zombies - plus additional screenshot 7

Changelog

Here is a small update to add a new character to the Snufkin Zombies PLUS pack.

The ‘Navezgane Slasher’ joins the group as an archetype character that is made in a similar way to a player character. He carries 3 machetes on his right iron glove. 1 of the machetes is fixed in place as a regular model attachment, while the other 2 machetes are attached using a particle effect process (modelled on Snufkin’s attachment process for the Bone Shank). This gives an animated effect when the Slasher moves his arm. His Buff is identical to the Parasite since their attack style is blood-letting.

Sleep well…

7 days to die snufkin's custom server side zombies - plus changelog screenshot

Download Snufkin’s Custom Server Side Zombies – PLUS
Download Snufkin Party Plus Starter Kit

The forum topic of the mod is here.

Credits: Arramus, Snufkin, oakraven, Slawa, Dre, BubbaJoe, Catman, Ti2xGr

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8 thoughts on “Snufkin’s Custom Server Side Zombies – PLUS

  1. I increased the prob in the entitygroups.XML for certain zombies in certain biomes and they still aren’t spawning in the designated biomes except during hordes

  2. how do you get this to work? i just keep lines like this in the console.

    2021-03-15T21:22:21 490.562 WRN XML patch for “entitygroups.xml” from mod “Snufkin Custom Zombies PLUS” did not apply: append

  3. buff their dmg they’re way too weak compared to how they look im talking about siren head and that giant pig thing also some of the others too the flying dogs and pigs are just annoying rather than scary but good job on the siren head model its really well made also the giant pig scared the shit out of me for the first time

  4. These zombies are great and all, but they spawn so incredibly commonly throughout all of the biomes. Even on day 1, i see drones and giant biker guys with like 100000 health walking by every house i go into, on day 1

    I would really be so grateful if you worked on their spawning system, i see drones more than i see Boe 🙁

    1. There is an alternative ‘lite’ version contained within the ‘Server Admin Spawning Options’ folder for players who would like to see the Snufkin Zombies less and see more regular zombies. It will reduce the flying types such as the drones a lot less as these can become invasive on new servers where the Regions haven’t opened up yet. Boe can have his day again in the ‘lite’ version.

  5. The mod’s insane (although i do admit that some of the entities can be sort of “anticlimactic” like the shark or the drone – both cool designs but the shark especially is truly out of the place). At only GS 170 i am sweating to both deal damage, heal myself and keep steel blocks from crumbling to nothingness in a matter of seconds. Very good mod and it adds oh so much spice and challenge. What i’d love to see is some of the original designs replacing the 3 zombie “boss rooms” inside the lower level pois during the early game. And the addition of the rest in higher GS.

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