Introduction
The Oakraven Forest Collection offers an experimental ‘pick and mix’ bundle of Quality of Life mods to enhance your 7D2D experience. It is brought to you by oakraven and arramus. These mods will be regularly updated based on feedback, and the number of mods will continue to increase as they move from development stage to experimental release, and then to stable.
They can be added as standalone individual mods, or combined to cover many aspects of game-play. Since these mods contain custom content, they must be installed in your ‘Mods’ folder on both the server and within player game files.
Chicken Coops
These custom Chicken Coops allow players to raise chickens for eggs, feathers, and grown chickens to place as ‘pets’ or to ‘harvest’. Chicks can be found in birds’ nests and then placed in the Coops. It requires 2 chicks to activate each Coop.
Bee Hives
These custom Bee Hives allow players to raise bees to produce honey. First, chop a special log to collect a Queen Bee to start your colony. There is a 30% chance she will be inside. Place the Queen Bee in a Bee Hive and watch your honey be produced. Explore for additional features.
Custom Work Stations
Custom Work Stations for 7D2D. These Work Stations provide players with a new forge, chemistry table/station, and a powder mixer to assist with making concrete. They have their own particles and animation effects and will bring variety to a player’s work shop. These Work Stations can be unlocked as with default items of the same type.
Hydroponic Underground Farming
This mod allows players to add hydroponic ‘underground’ farm plots that use artificial lighting to help the plants grow. Comes with a Work Bench and other features for successful hydroponic farming. Underground Farming features are unlocked from ‘Living off the Land – Skill 2’. Custom recipes for the custom vegetables and fruit will continue to be added.
Cooking Stations
This mod adds custom Cooking Stations such as mixers, blenders, a mincing machine, and oven type appliances. Mixers, blenders, and the mincing machine unlock at Master Chef Skill 1. The oven type appliances unlock at Master Chef Skill 2.
Oak Dragon UI
This provides players with a custom User Interface with a Dragon theme. In addition to the overall main layout, a few custom icons will also be noticeable.
Torches and Lights
This mod provides players with a variety of Torches and Lights for hanging and standing. They can be crafted on the Workbench and are fueled by wood.
Power Things
A custom assortment of Solar, Generator, Battery, and Cell solutions for all of your power needs. A prerequisite to manufacturing cells is to find their crystals in the Burnt Forest and Wasteland.
Drawbridges (Walkways)
The Drawbridges Mod allows players to add 4 varieties of Walkway in a 1 x 4 (1 block wide and extends additional 4 blocks from base block), 3 x 4 format (3 blocks wide and extends additional 4 blocks from base block) and comparable 1 x 8/3 x 8 formats.
Water Wells and Sinks
This mod allows players to craft custom water wells, water standpipes, and sinks on the Workbench. Players can fill up their glass jars and buckets with water from these water sources. The sinks also provide players with very generous storage capacity.
Sign Cupboards for Writable Storage
Gives players additional custom writable storage containers for storing belongings. Choosing a container type is performed through a Variant Helper in the same way we can choose from a selection of construction blocks.
Rock Drill
The Oakraven Rock Drill allows players to extract mining resources from the ground. The resources collected provide a mixture of definite and random resources in variable amounts. The Oakraven Rock Drill is powered with specific Rock Drill Gas that is produced using shale on the chemistry table.
Fish Farm
The Oakraven Fish Farm mod allows players to farm fish through all stages of development. The process for farming is as follows – Create your Fish Farm, place it on the ground, add Fish Growing Kit, and wait as the fish go through an incubation, hatching, growth and breeding stage, and finally collected. Once collected, the fish can be placed on the ground and harvest for fillets (3 kinds of unique fillets). Alternatively, you can craft a Fish Stick and cook a ‘Fish on a Stick’ snack. The Fish Stick can also be used as a melee weapon. Oakraven Fish are cooked on a stand alone Fish Oven.
Music Decor
A piano, organ, and two kinds of jukebox provide an interactive decorative feature for POI creation and player made bases. Craft, place, and ‘insert’ a token to activate.
Oakraven Steampunk Lights
Oakraven Steampunk Lights provide steampunk themed wall and desk lights as well as a multitrack Jukebox which cycles to the next track when turned on and off. These lights can be turned on and off using the E (Use) key. They do not need to be powered. If you destroy a light, it will be added to your inventory to be stored or placed in a new location. The lights use a variable helper for players to select from the range. They can be made on the Workbench under the Science area.
Fish Traps
This Mod adds Fish Traps. Players can craft Fish Traps on the Workbench and place them under water. Adding Bait to the Fish Trap sets it. Catfish and other items will go into the trap and can be harvested when ready. Bait can only be added if the player is standing in water.
Monobikes
Oakraven Monobikes provide motorcycle level features for speed and general performance in a compact form. Hooked into Grease Monkey, loot, and trader interactions.
Wickidaurazgaming has kindly created some instructional videos to demonstrate how to use the mods.
Here are a couple of general all-in-one type overview videos.
Changelog
Here is an update for the Collection.
Monobikes
The vehicles provide motorcycle performance and features in a compact form. They are hooked up to loot, traders, and Grease Monkey Skill 3.
They come in 7 types with pretty much something for everyone.
Detailed Installation Instructions
For Server Admin/Hosts and Players who have never installed a 7D2D mod before, here are some simple step by step instructions.
- If you’ve never installed a mod before, it is necessary to create a ‘Mods’ folder in the main directory (typically: \SteamLibrary\steamapps\common\7 Days To Die). If you have a custom install or your server host has modified the installation location, then you may have to explore.
- Simply make a new folder called Mods (with a capital M to reflect standard nomenclature) in your ‘7 Days To Die’ main directory folder.
- You can now drag the mod or collection of mod folder(s) directly out of the zipped file and it can be placed into the Mods folder.
- Does this Mod need to be installed in the server/client host? = YES
- Do players also need to install this Mod? = YES
If players do not install the same mods as the Server/Host, they will not be able to join.
Download Chicken Coops
Download Bee Hives
Download Custom Work Stations
Download Hydroponic Underground Farming
Download Cooking Stations
Download Oak Dragon UI
Download Torches and Lights
Download Power Things
Download Drawbridges (Walkways)
Download Water Wells and Sinks
Download Sign Cupboards for Writable Storage
Download Rock Drill
Download Fish Farm
Download Music Decor
Download Steampunk Lights (and Jukebox)
Download Fish Traps
Download Monobikes
The forum topic of the mod is here.
Credits: Arramus, Oakraven
I suggested the Pimps ages ago to break down the crafting and do something similar. Did they bother? So, thank you very much for these mods. Please keep it alive until 2050 when Gold released.
Good job, all the best, add some seed food you made.
looks interresting. but that hosting is terrible 😀
How to use the jar of fireflies, it pops in the green ? how to make it ?
where is the mincing machine?
looks like author doesnt answer questions i guess?
As stated in the comment form, if the post has a support link (Forum, GitHub Issues, Discord, etc.), use it to get help.
Can’t craft the new generators or the solar panels, keep getting an error message that says: NullReferenceException Object reference not set to an instance of an object. Anyone else having this problem or has a solution?
huu…..problem with smx, red alert messages when using workbenches….
good
The hydroponic planters have lights that penetrate through the floor so if you placed them on a platform, everything under the platform gets super brightly lit up too. It’s a pure blinding white light if you put a bunch together.
It goes through any block. Can this be fixed?
LAS PLANTAS SILVESTRES HIPODROMICAS YA NO APAREEN COMO TAL, AHORA EN SU LUGAR APARECEN MUCHAS SERPIENTES QUE ATACAN, DEMASIADAS SERPIENTES, AL LOGRAR MATAR ALGUNAS DE ELLAS APARCE UNA PLANTA O UN TOCON, ¿PODRA HABER ALGUNA SOLUCION PARA ESTE PROBLEMA?
Me pone este error y no se como solucionarlo ¿Alguna idea?
WRN Particle Effect #@modfolder(CookingStations):Resources/cookingstations.unity3d?CookerFX already exists! Skippinng it
WRN Particle Effect #@modfolder(CookingStations):Resources/cookingstations.unity3d?potstoveFX already exists! Skippinng it
WRN Particle Effect #@modfolder(CookingStations):Resources/Blenders.unity3d?BladeFX already exists! Skippinng it
WRN Particle Effect #@modfolder(CookingStations):Resources/Blenders.unity3d?BladeFX already exists! Skippinng it
WRN Particle Effect #@modfolder(CookingStations):Resources/Blenders.unity3d?BlenderFX already exists! Skippinng it
WRN Particle Effect #@modfolder(CookingStations):Resources/Blenders.unity3d?Blender2FX already exists! Skippinng it
WRN Particle Effect #@modfolder(CookingStations):Resources/Blenders.unity3d?ConnectionShaft1FX already exists! Skippinng it
WRN Particle Effect #@modfolder(FishFarm):Resources/cookingstations.unity3d?CookerFX already exists! Skippinng it
WRN Particle Effect #@modfolder(fishFarm):resources/FishBench,unity3d?FishOvenFX already exists! Skipping it
Absolutely love these mods. Just the right balance of complexity, spectacular detail and flexible options – I normally have to tweak the heck out of mods to get them to fit naturally within the Vanilla play, but these fit like a glove. Great job Arramus and Oakraven!
P.S. One of my players wants glass walled fish tanks so they can show them off at their base better…
great job and yes, fun pimps are hiring right now, your mod is your work
Loving it, zero issues added a few mods I consider a must have , all good so far and been playing it a while 😀
any chance there will be an update to make it SMX compatible ?
It’s beyond me why the heck most modders act like they haven’t even heard of SMX. There are quite a few mods that I would love to use, but I’m not going back to the crappy default UI.
i LOVE THESE
Can you please make a patch for SMX? None of the crafting stations work with it, and I honestly refuse to play without SMX. I can still use the beehives and chicken coops but everything else is broken without using the default UI or the one you made.
The hydroponic planters have lights that penetrate through the floor so if you placed them on a platform
Its really nice mods. because i use SMX UI so i make Cooking Station that they work and look nice with SMX.
I like also Bee and Chicken