The Old West Migration Mod is a small mod that overhauls the Old West Town. The backstory builds on the existing story in that remaining survivors migrated away from the cities and out into the Old West to hunker down and attempt to begin again. However…
It overhauls the Old West as follows:
- Increases the size of the Old West Tiling system by increasing the amount of tiles in each town.
- Increases the amount of Old West Town settlements that can appear in a RWG.
- Adds a Gateway road and chance for a Trader within the town or at the entrance to a town.
- Adds custom Old West POIs that can be quested and are in context with the Old West theme.
- Converts remnant and decorative default Old West POIs to Quest POIs.
- Adds custom Old West Tiles.
- Adds decoration POIs to the desert and forest biomes.
- Adds roaming zombies to the Old West Town streets, just like in the City or other Tiling Systems.
- Removes the V1.0 Old West Town biome restriction from only desert to forest, burnt forest, and snow. Only the wasteland biome will not support an Old West Town to ensure the Dev’s biome progression features aren’t inhibited.
Here are a few images to demonstrate:
This image is using the RWG ‘circle’ setting with Many Towns on an 8K RWG. This has the chance for 4 Old West Towns to appear, and this shows one in each biome except for the wasteland.
This desert biome Old West Town has a Trader Bob in his own custom Old West Trader compound. The town is large and can range from 6 to 16 Old West Town Tiles.
We also have forest, burnt forest, and snow variants.
A particularly long Old West Street in the burnt forest.
This Old West Town in the snow see a Trader Hugh at the Gateway entrance. There will be no Old West Trader Bob on this occasion.
Here is a small sample of what custom POIs can be expected. Liberty Bank is a T3 POI with T4 Infested. It supports all Quest types. It has a chance to see a Police Car appear as in this image. It sits on a 25 x 50 area. These are usually supporting Old West Strip type POIs with 2-3 in a row.
This Blacksmith POI is guaranteed to have a Pickup Truck.
The whole mod (V1-OldWestMigration) can be placed in the ‘Mods’ folder. 7 Days will be able to read and use the Prefabs from directly within the mod.
Ensure that the mod is not nested with other folders. The hierarchy of folders will be ‘Mods / V1-OldWestMigration / Config, Prefabs, ModInfo.xml, and Old West Migration Tiling.txt’
If it is something like Mods / V1-OldWestMigration-main / V1-OldWestMigration… it will not load as the ModInfo.xml file must be where the game can see it, at the top level within the first folder.
Terms of Use
- Please ask for permission before using this Mod in an Overhaul or Modpack. This ensures there is only one ‘official’ release and reduces the possibility of outdated clones being in the community.
- Please do not add this Mod to a Prefab/POI pack.
- This Mod can be distributed within a closed community. Please do not upload it to an alternative location which is publicly accessible.
If you have any doubt, read the official modding policy here.
Changelog
Here’s a small update for the Old West Migration Mod, to further assist T3 Quest variety, and offer an alternative for the 25 x 50 Strip type
Life Is A Game POI
The naming reflects a community, a 2 primary streamers Cactus Dan and Sheriff Hawks. The have an Outback/Old West theme about them and it fits the context well.
There are 5 buildings in this strip and it requires through, up, and down routing to complete the course. This adds to the ‘traditional’ terraced strip theme as an all in one T3 Quest POI that is hooked up to all Quest types.
V1
DOWNLOAD for V1 (13,7 MB)
Alpha 21
DOWNLOAD for A21 (9,7 MB)
The forum topic of the mod is here.
Credits: arramus
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Must have mod. Keep up the great work! It’s greatly appreciated.
Old west ranger station beta is missing the activation point marker and unable to do quest.
I just wanted to say, thank you for this mod. It really made the wild west towns more worthwhile and interesting. 🙂 While some of the builds don’t load in anymore, the majority do and they are great in 1.0.
hi can’t download
If friends are joining me do they also need to have this mod installed or is it host only that needs to have it installed?
I love this mod in A20. I already started a game before you updated the mod for A21… Next game will definately have it. Thanks for all your work on this game. You modders keep the game way more fresh than the Devs do, keep up the great work!
Where is this to be installed ?
In the Mods folder.
Location Choice 1: AppData\Roaming\7DaysToDie\Mods
Location Choice 2: steamapps\common\7 Days To Die\Mods