A21 Mega Metropolis Map 10K Map with Added Airport Mod by AH64Jimbo
By FluffyPanda4144 (discord) & AH64Jimbo, Old Farks 7d2d
1. Place the “Fluffy Panda A21 Mega Metropolis Airport” Folder into your Mod Folder (I have now included teragon bridges and my map as Mod folder to make it easier)
e.g. C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods
2. Download AH64Jimbo’s Navezgane Regional Airport map and POIs and place into your mod folder
e.g. C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods
Feedback and improvement suggestions are much appreciated
Also open to any suggestions you may have 🙂
DOWNLOAD (261,5 MB)
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Credits: Fluffy Panda, AH64Jimbo
Try putting both Mods in the hidden AppData folder instead. The Fun Pimps seem to be utilizing the App Data folder more and more these days.
i.e.
C:\Users\YOUR USER NAME\AppData\Roaming\7DaysToDie\Mods
Note: You can also find the AppData folder by typing %appdata% into the Search bar.
Ive done everything but for some reason the airport just doesnt load to the map. What do I do?
Make sure the airport folder is in the right location (mods)
C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods
(7 Days to Die Airport ) Subdirectories: Prefabs, Localprefabs, Generated Worlds, Config
(Fluffy Panda A21 Mega Metropolis Airport 10K) Subdirectories: Prefabs ,Worlds
Hi
I’ve tried the instructions for installing the 10k map with the airport, but when I start the map and see if I have this pio on the map, I can’t find it
I think I made a mistake. I put the airport in roaming 7dtd as jimbo’s instructions demanded and put his map in the GeneratedWorlds folder
can you please help me with that
Check you haven’t got an extra empty folder after you unzipped them both
C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods
(7 Days to Die Airport ) Subdirectories: Prefabs, Localprefabs, Generated Worlds, Config
(Fluffy Panda A21 Mega Metropolis Airport 10K) Subdirectories: Prefabs ,Worlds
Hi,
I’ve been having errors on loading in where it says that the airport and bridge prefabs aren’t there and aren’t being loaded? I put both folders in mods and also put the map into my worlds folder, is there anything that I’m missing?
Check you haven’t got an extra empty folder after you unzipped them both
C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods
(7 Days to Die Airport ) Subdirectories: Prefabs, Localprefabs, Generated Worlds, Config
(Fluffy Panda A21 Mega Metropolis Airport 10K) Subdirectories: Prefabs ,Worlds
I’ve tested it again and everything loads properly (as long as the folders are both placed in the mod folder)
Hi,
I’ve had some errors being thrown to do with prefabs not being loaded, will this make the airport and bridges not spawn? I’ve got a screenshot of some of the error messages. I love some of your other maps so I wanted to try and get this one to work too.
https://cdn.discordapp.com/attachments/748579984150626434/1134814232811159653/7dtd_error.png
Hi,
Having a problem with this map setting up a server, it loads up fine but when I load in I get a bunch of errors saying prefabs haven’t been loaded for the airport and bridge stuff?
https://cdn.discordapp.com/attachments/748579984150626434/1134801091633094746/image.png
Will this make the airport and bridge PoI’s not spawn in or can I ignore this,
Thanks a lot
Hey!
First of all, thanks for your work Fluffy Panda! 😀
It’s great!
But we would like to play without all the corns, pumpkins, coffee, berries and mushrooms growing everywhere in every biome (pine forest, snow, desert, ..) because it’s too easy to get food now.
Maybe somebody would like to play on this kind of map too, but without these plants.
Is it possible to remove them?
Thanks man! 🙂
Hi Johnnie, thanks, you would have to find a mod , yeah food is too easy I miss the bears and wolves in grassland also
for the airport mod, should I delete the generated world in the folder?
I have now included a screenshot instructions in the zip file,
(place “Fluffy Panda A21 Mega Metropolitan Airport 10K” Directory in generated Worlds)
C:\Users\YourUserName\AppData\Roaming\7DaysToDie\GeneratedWorlds\Fluffy Panda A21 Mega Metropolitan Airport 10k”
(Place the “Teragon POIs” Directory in your Mod folder)
Download Jimbo’s Airport Mod and place it in the same Mod folder as the Teragon ones
e.g.
C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\7 Days to Die Airport
C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\Teragon POIs
I have search my hard drive for the mods folder both under AppData as well as the Steam common files and no Mods folders can be found. Any Ideas here?
Hi Mike,
Are you referring to the Generated Worlds folder contained within the 7 Days to Die Airport Mod?
That folder contains an 8K pre-gen map that ships with the airport mod named Circling Vulture Valley.
There is no need to delete the it, unless you are just cleaning up, as it does not interfere with Fluffy Panda’s A21 Mega Metropolis Airport 10K Map.
can you make a walk through video on how to do this
Hi Joe, If you want to download the updated file I have made a step by step screenshot instructions which should make things a bit easier 🙂
I have downloaded several folders and cant find a step by step instruction. yet i am still not ablet to play your map. 🙁
Love the map. Can’t seem to find the included teragon POI’s or bridge POI’s though. Maybe I’m looking in the wrong spot, still new at modding 7d2d.
In the zip you will see one that says ‘Place this into your Mod Folder Directory’ open that and you will see the teragon folder (that whole teragon folder goes straight into your mod directory)
What do these errors mean
https://cdn.discordapp.com/attachments/1126962839387643957/1128061205555204177/Screenshot_2023-07-10_222940.png
Hi Florian, thanks for pointing that out its just a minor log error which won’t affect anything , I have updated it and fixed the error, if you redownload the file, just replaced the updated prefabs.xml with yours and continue your game 🙂