Server Side Zombies

7 days to die server side zombies, 7 days to die zombies

This mod adds 12 new zombies to the game, each one with a different skill and all but one with a dedicated spawn. Snukfin will also show one wip zombie he’s working on now. Most of the new creatures have large HP and give a lot of XP on each kill. A few have a fixed 100% prob of dropping Boss Loot, so feel free to modify the files to your liking.

The Zombies

  • Banshee
  • Bomber
  • Cowhead
  • Geist
  • Juggernaut
  • Mantis
  • Parasite
  • Scarecrow
  • Undertaker
  • Wendigo
  • Wrestler
  • Archon

7 days to die server side zombies screenshot

Recently Snukfin became friends with the admin of the server where he play, so all the mods he has created have been exclusive to their server. Now he decided to share with the community, so what he will post from now on is actually the work of many months and have been tested by several people.

Note for modders: Take a look at the xmls, he has been exploiting many underused functions that don’t require code and may circumvent the necessity of using custom resources.

Changelog

  • Tweaked hitboxes on the Geist and the Scarecrow. (new)
  • Tried to fix the mantis problem. Also, added version with no bloodmoon changes for those who were getting NREs.
  • Added the Archon.
  • Edited the entitygroups.xml so it don’t overwrites the feral horde spawns. Now it should work with other mods that add new zombies to the bloodmoon horde.
  • Now the Juggernaut Quest will direct you to a POI instead of a random point (Their map has too many lakes)

Download
Download No Blood Moon Version

The forum topic of the mod is here.

Credits: Snukfin
Special Thanks: Robeloto

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18 thoughts on “Server Side Zombies

  1. I give it up with this modder…

    THIS MOD Is CALLED : SERVER SIDE ZOMBIES…

    BUT IT DEFINITELLY DONT WORK ON PUBLIC SERVER !!!!!!!!!!!!

    1. Firstly, please calm down. Mod author is not a businessperson and you are not a customer. The authors make the mods voluntarily. Write your problem to him before giving up.(using forum topic link) Maybe he doesn’t even know about the your problem. If you don’t write to him, he will never know.

      1. Firstly, please DONT tell me to calm down…I REALLY HATE THAT…because im in peace…
        Im communicating with autor about a week already…
        But he is not able to fix it ! And still is wroting : SERVER SIDE, what is BADLY WRONG !!! This mods works ONLY offline or maybe in LAN party servers…NOT PUBLIC…
        I even tryied to help him with fix !!! I wiped my whole public server to test this mods, and i know 100% they dont work…so im the bad here ???
        PS : i fixed already Door Mod of other autor, there was a problem with gap on a18.3…

        1. No, man. Nobody said you are bad. You still don’t understand what I mean. Anyway… I wish you good weekends.

          1. well…
            with coronavirus everywhere…it is really nice weekend sir…
            everything in my city is about week closed already…so that only i can do is sit on my butt at home and play 7DTD on my brand new server with the best mods, that WORKS…you should do the same i think :)))

          2. Yes, you’re right. We having hard days. We will be careful. The virus is very brutal. We stay at home and play 7DTD.

        2. um, I’m not sure what you’re doing with them, but, I just installed it on my PUBLIC SERVER and it’s working just fine…. the server spawned a mantis in that almost kicked my butt because I hit it with a truck and it landed an attack on me….then I successfully spawned in (and killed) each of the zombies above (except for the scarecrow, didn’t see that one, will have to look next time I’m on)

    2. Hi, the Mod is working fine, also on Server Side, thx

      My Question: Is it possible to add only few new Zombies that I want, when I only modify the archetypes.xml and delete for example the –>

      or I also have to modify or outcommand the buffs.xml for the special Zombie I dont want ?

  2. Hey, I might be a pleb but where I am I supposed to drop the files? There is no Read me file and Just dropping it in the folder doesn’t seem to work.

    Thanks in advance.

  3. HERE IS THE REASON WHY THIS MOD DONT WORKS ON PUBLIC (LINUX) SERVERS !!! :
    “I found it….. so in case you don’t know, Linux Servers require capitalization on the mod folder structure. Your Config folder was lower case and was not loading at all. I spent 8 hours drilling down on every aspect of your mod only to finally figure out you didn’t have the config folder capitalized… as your zombies are amazing, I believe the time was worth spending to get this to work!! I saw other linux server users complain that your mods don’t work and this is why.”

    It is from one user that wrote this to autor of this mod…so i repost it here for other players !!!

  4. Hi there.
    I must say this mod is super funny and bring more challenge in the game. I love those bad guy with thire unique abilities… BUT there is one problem with flying dude Geist. Everytime he triest to cast his lightning ball my console pops out with an error message that the instance wasnt able to happen. I am glad that he is less threat but on the other hand it makes me stop and everytime he cast my console doesnt let me play. During blood moon its super annoying because when you are unavailable to move surrounded by zombies you die instantly. So please fix the problem with Geist lightning ball.

    Thanks

      1. Nope. Its still there. Geist when cast a electricity balls the console pops out with error message. Its annoying during blood moon when you need to deal with several zombies and every 5s console pops out and I am completely frozen for some time until I press Esc. and shoot him down as soon as possible.

        Please FIX!

        1. yes unfortunitly i had to remove the mod due this issue my wife and i play together and i died twice in one bloood moon due to it. i love these added zombies and so does she and i want to add it back bit this needs fixed first. i currently am running the creature pack and its fun but not as fun IMO as this

        2. Thanks again for the feedback. It would be better to report the problem directly to the author. You can report your problems directly to mod author using the forum topic link in post.

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