Description
This mod turns exploration into high-stakes gameplay by extending police-style response mechanics to every vehicle and by adding a lockpicking system to late-tier loot. Fail to stay quiet… and you’ll have company.
Police Response for All Vehicles – Any vehicle can trigger an escalating event, just like a police car.
Lockpicking Required – Tier 3–4 crates, safes, and ATMs now need lockpicks. Fail (or ignore) the lock and a horde will be summoned.
New Zombie Class: Infected – 44 variants: fast, aggressive, and fragile. These are the primary enemies spawned by the above mechanics and can also appear randomly in the world.
Update 2.0 — What’s New & Changed
Added: Static vehicles you’ll encounter in the world:
Military Humvee (2 color variants)
Sheriff’s car
Taxi
Epidemiological response vehicle
Points of Interest (POIs) to diversify exploration:
contamination_house (3 variants)
Radio station
Wilderness POI
Plus several smaller additions
Mod compatibility to broaden enemy variety:
khzmusik_Zombies
DoubleG_Zombies_2.4
DoubleG_Zombies_Classics_Reanimated_1.2
Changed / Improved
Event spawns now use the new Infected class by default (for both vehicle events and failed lockpicks).
World spawns updated so Infected can occasionally spawn naturally, keeping tension high even outside events.
Descriptions & tooltips polished for clarity (lock pick requirements, event behavior).
Base mod left 2 die is now separate mod, if you want more variant please download additional file named Zombie addon, it only works if you have installed khzmusik_Zombies 2.0 , DoubleG_Zombies_Classics_Reanimated_1.2., DoubleG_Zombies_2.4 enjoy 😀
Images




Videos
Changelogs
Update 2.0 — What’s New & Changed
Added: Static vehicles you’ll encounter in the world:
Military Humvee (2 color variants)
Sheriff’s car
Taxi
Epidemiological response vehicle
Points of Interest (POIs) to diversify exploration:
contamination_house (3 variants)
Radio station
Wilderness POI
Plus several smaller additions
Mod compatibility to broaden enemy variety:
khzmusik_Zombies
DoubleG_Zombies_2.4
DoubleG_Zombies_Classics_Reanimated_1.2
Changed / Improved
Event spawns now use the new Infected class by default (for both vehicle events and failed lockpicks).
World spawns updated so Infected can occasionally spawn naturally, keeping tension high even outside events.
Descriptions & tooltips polished for clarity (lockpick requirements, event behavior).
Base mod left 2 die is now separate mod, if you want more variant please download additional file named Zombie addon, it only works if you have installed khzmusik_Zombies 2.0 , DoubleG_Zombies_Classics_Reanimated_1.2., DoubleG_Zombies_2.4 enjoy 😀
Download
DOWNLOAD ✔ Verified Safe Base mod (140 MB)
DOWNLOAD ✔ Verified Safe Add on (4 KB)
This file was scanned for viruses and verified safe using Norton 360.
Credits: Nuker/Zkies

If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.