V2.4 B5 EXP Update

7 days to die v2.4 b5 exp update, 7 days to die news

Experimental V2.4 b5 is out!

Hello Survivors!

Today The Fun Pimps have an Experimental patch that is required for connectivity. The compatibility for EOS versions <1.17.1.3 will expire on October 1st.
They also have some small fixes in this, but the planned content release will come with V2.5 instead of V2.4 now.
As with any Experimental release, please make a backup of your save game before jumping in it with V2.4.
Have a fun weekend everyone!

Here is how you participate:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download

Here’s the V2.4 b5 changelog:

Fixed

  • Factory_02 “Shotgun Messiah Factory” quest can again be completed
  • Typo in progression.xml to correctly boost the loot probability of armor magazines with the medium and heavy armor skills
  • Launcher giving “1980-0-0 is not a valid date specification.” error when there’s SavesLocal folders without any files
  • Connecting to EAC enabled dedi sometimes fails with message size error on server
  • Breaking open a locked police car by driving a vehicle into it doesn’t trigger the car alarm event. Also fixes other block game events in cases where a driven vehicle is the damaging entity
  • NRE with airdrop nav object icon.
  • NREs for clients who have connected to a server but not spawned and receive quest related net packages
  • PS5 fails to exit to the main menu due to process restart failure.
  • Steam build reflections are having a strobing effect which can worsen greatly under certain lighting conditions
  • Toggle sprint not turning off when entering or exiting a vehicle.
  • Allow 0 as well as 1 as valid LootRespawnDays value for crossplay servers
  • PS5: Water missing blue hue.

Source: The Fun Pimps Forums

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