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Medium Update / Patch Notes
New Features
New map available!
- Say hello to our brand new Western Map
General improvements
- General improvements to Matchmaking stability
- Updated Cemetery map music
- Updated Role Selection Rules:
If no AI Zombie Master is present and at least one human Zombie Master is available, a Zombie Master player will be selected If no Zombie Master player is present, a random Survivor will be selected as Zombie Master for the match
Balancing
- Rebalanced weapon stats
- Rebalanced Survivor skills
– Zombie Master now earns more Crafting Resources for downing or killing Survivors
- Token costs for the Zombie Master have been reduced by 50%
- Adjusted Spear range
- Reduced the invulnerability window after the Zombie Master takes control of a zombie
- Wreckers now deal increased damage to wall blocks
- Increased Health Points of ranged zombies
- Downtown Map: Level design changes to improve balance between Survivors and the Zombie Master
- Downtown Map: Zombies can no longer climb onto the Theater sign
Bug Fixes
- Fixed incorrect XP calculation when using traps against the AI Zombie Master
- Fixed various localization issues
- Fixed the AI Zombie Master not appearing in the lobby player list
- Fixed Widowmaker secondary attack, now applies the bleed effect
- Fixed an issue where a player and a zombie AI could join a lobby at the same time

If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.