Early Release Hotfix 8

Medium Update / Patch Notes

New Features & Updates

  • Japanese localization is now live!
  • It is now easier to distinguish between an AI Zombie Master and a Player Zombie Master in the Join Match popup
  • Added an option to disable the crosshair in the Options menu
  • Added an option to set whether creating a lobby defaults to a Private or Public match
  • Updated the Feral and Radiated zombie VFXs
  • Updated zombie projectile VFXs across various zombies

Balancing

  • Rebalanced Tier 1 weapon stats
  • Rebalanced Tier 2 and Tier 3 Hunter stats
  • Adjusted Spike Trap production cost
  • Corrected Sledge Turret attack rate

Optimization

  • Downtown map: general performance optimizations
  • General VFX optimizations across the game
  • Optimized Zombie Possession VFX

Bug Fixes

  • Fixed various UI issues in the Zombipedia screen
  • Fixed the Ball Buster weapon shooting animation
  • Fixed an issue preventing Profile progress bars from updating
  • Adjusted infection VFX intensity
  • Fixed a bug where the Random Map preview wasn’t displayed in the Lobby Browser
  • Fixed the map loading screen not matching the selected map

Source

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