Description
~ Full Serverside Mod
That mod adds 12 new Ammo Types to the Game
3 types for 9mm, 3 for Shotgun, 3 for 7.62mm and 3 for .44 Magnum.
They can be crafted at the Workbench without needing any unlocked Perks or Recipes.
They are crafted of cost of casino tokens and normal ammo.
Compability:
Make sure the mod is loaded very last (thats why the Modfolder is named ZZZZZZVita_EnhancedAmmo. If the mod is loaded last, all weapons which use the 3 normal types of ammo (for example: 9mm – 9mm HP – 9mm AP) can also use the 3 enhanced types. (That does not count for junk turrets)
Images
Changelogs
- (new) Compiled for 2.0
- (new) Adjusted the Recipe Cost for all Ammotypes from 2000 Coins to 1000 Coins
- Added Enhanced Arrow Types
- Enhanced Iron Arrow
- Enhanced Steel Arrow
- Enhanced Flaming Arrow
- Enhanced Exploding Arrow
- Added Enhanced Crossbow Bolt Types
- Enhanced Iron Bolt
- Enhanced Steel Bolt
- Enhanced Flaming Bolt
- Enhanced Exploding Bolt
Download
DOWNLOAD (6 KB)
For 2.0 Mods use the 2.0 Folders
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Credits: Solvita, The Fun Pimps
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Hi, quick question. Your [VITA] mod packs are mostly server sided, correct? as in the client does not necessarily need to install the mod for themselves to function, correct?
Just needed clarification, since the mods are working for me, and they are great, especially the itemstack mod.
All of my mods are serverside mods, except the minimap mod – that is the onliest mod which req. to be on client and server, otherwise all of my mods are only req. to be on the server