Description
WELCOME TO THE ASYLUM
A massive overhaul mod for 7 Days to Die that transforms the game into a hellish survival horror experience. With 750+ custom content pieces, 600+ entities, 7 character classes, and 320 unique quests – The Asylum offers a completely new gameplay experience where nightmares become reality. Available for version 2.4b7.

Key Features
Content
- 750+ custom content pieces with unified hell/asylum theming
- 600+ custom entities including demons, horror icons, and mutants
- 79 vehicles including 6 hell-themed asylum vehicles
- 15 advanced workstations for crafting
- 7 custom ore types with biome-specific locations
Gameplay Systems
- 7 character classes with unique quest chains (320 total quests)
- Extended progression to Tier 10 (vanilla is Tier 6)
- Infernal Ascension System – Endgame progression beyond level 10
- Action Mastery System – Weapon/tool skill progression
- Casino Coin economy – Quest-based currency system
World & Atmosphere
- Asylum Night Brightness – Pitch black nights (9 PM – 5 AM)
- Custom menu music – Dark atmospheric tracks
- Forest density increase – Dramatically dense forests
- Custom POIs – Unique exploration locations
- Urban decay – Deteriorated city environments












Mod Components
- Asylum Quest Revamp
- Asylum Entities
- Asylum Vehicles
- Vehicle Madness
- Infernal Ascension
- Action Mastery
- Custom Ores & Resources
- Advanced Workstations
- And many more…
Resources & Materials
Custom Ores
The Asylum adds 7 custom ore types with matching boulders:
Tier 1 Ores:
- Copper – Basic electrical components
- Quartz – Glass and electronics
- Bauxite – Aluminum production
- Zinc – Alloy crafting
- Cobalt – High-tier equipment
- Uranium – Radioactive materials, uranium ammunition, advanced explosives
- Titanium – Elite crafting material
- Created by smelting titanium ore in the Advanced Forge
- Required for endgame weapons, armor, and tools
- Rewarded in Tier 5+ trader quests
- Used in legendary equipment crafting
- Mine titanium ore boulders (rare spawns)
- Complete high-tier trader quests
- Loot from endgame demons
Ore Biome Quick Reference
| Ore | Tier | Biome Location | |—–|——|—————-| | Copper | T1 | Pine Forest | | Quartz | T1 | Desert | | Bauxite | T2 | Pine Forest | | Zinc | T2 | Burnt Forest | | Cobalt | T3 | Snow | | Uranium | T3 | Wasteland | | Titanium | T3 | Wasteland |
Workstations & Crafting
Core Workstations (15 Total)
Asylum Advanced Workbench
- Crafting Speed: 3x faster than vanilla workbench
- Recipes: Player + workbench recipes
- Unlock: Crafting Workstations perk
- Crafting Cost: Forged titanium, mechanical parts
Advanced Forge
- Materials: Processes all custom ores (chromium, cobalt, titanium, copper, zinc, quartz, aluminium, iron, lead, glass, stone, clay)
- Recipes: Forge + Forge2 recipes
- Special: Required for Forged Titanium production
Asylum Advanced Chemistry Station
- Crafting Speed: Enhanced chemistry production
- Recipes: 8+ enhanced chemistry recipes
- Unlock: Workstation progression level 55
Ammo Press
- Features: Tiered progression, bundle crafting
- Special: Craft ammunition in bulk quantities
Auto Miner
- Function: Automated resource extraction
- Requires: Specialized drill bits
- Features: Automated ore mining
Data Center
- Function: Craft magazines and books
- Use: Create skill magazines and books for learning
- Requires: Specialized tools
- Output: High-volume farming
Asylum Crusher
- Function: Material crushing and processing
- Use: Break down materials into components
Food Workstations (6 Total)
- SVETGStove – Advanced cooking
- SVETGCuttingBoard – Food preparation
- SVETGFermentingBarrel – Alcohol crafting
- SVETGBarCounter – Beverage mixing
- SVETGButcherTable – Meat processing
- SVETGCompostBin – Organic waste processing
Combat & Enemies
Entity Variants (8 Types)
Every asylum entity comes in 8 variants with increasing difficulty:
1. Normal – Base version 2. Feral – Enhanced aggression and speed 3. Radiated – Radioactive contamination 4. Infernal – Burning with hellfire 5. Charged – Electrical damage 6. Cursed – Supernatural abilities 7. Alpha – Apex predator version 8. Uber – Ultimate endgame tier for demons
Enemy Categories
Horror Icons
- Freddy Krueger, Jason Voorhees, Art the Clown, The Nun, Chucky
- Health: 2000 HP each
- Threat Level: HIGH – Avoid until well-equipped
Midgame Demons (18 Named Lords)
- The Seven Deadly Sins: Lucifer, Satan, Beelzebub, Mammon, Asmodeus, Leviathan, Belphegor
- Lesser Lords: Malphas, Azazel, Baal, Paimon, Beleth, Asteroth, Goliath, Purson, Valefor, Gluttoth, Gorger
- Health: Very High
- Threat Level: EXTREME – Endgame content
Endgame Demons (30 Uber Demons)
- 6 base types: Highdemon, Fatdemon, Archdemon, Facelessdemon, Sixeyesdemon, Tankdemon
- 5 variants each: Base, Void, Omega, Chaos, Radiated, Volcanic
- Health: 50,000 HP each
- Threat Level: MAXIMUM – Requires best gear and team coordination
Asylum Entities (600+ Total)
- Medical Staff: Doctors, Nurses, Psychiatrists
- Asylum Staff: Lumberjacks, Sledgehammer Brutes, Hazmat, Executives, Behemoths
- Freaks & Abominations
- Insect Swarms (5 types: Drone, Warrior, Hunter, Predator, Queen)
- Elite Monsters: Stalkers, Claws, Reapers, Banes, Succubi
- Undead: Skeletons, Liches, Zombie variants



Special Animals (8 Total)
- Hostile (7): Crocodile, Elephant, Hippo, Lion, Lioness, Rhino, Ingenalvus
- Passive (1): Zebra
- Note: Hostile animals have custom melee weapons as hand items
DW Special Monsters (9 Total)
- Biomechanical horrors: Spiders, lizards, dragonflies
- Unique creatures: Turt (iron shell), Night Demons




Character Classes
Each class has a unique quest chain that rewards skill magazines, casino coins, and experience.
⛏️ THE GRAVEDIGGER
Focus: Mining, construction, base building Starter Kit: StartGroundskeeperPatient Quest Chain: quest_AsylumB1 through quest_AsylumB30 Rewards: Harvesting Tools magazines, construction materials, casino coins Lore: As the asylum’s caretaker, you knew where all the bodies were buried… because you put them there. Your knowledge of the underground tunnels and hidden graves might be the key to survival. Equipment: Baseball bat & Pickaxe, gravedigging tools, food and medical supplies, mining technique books, bicycle Best For: Players who love base building and mining
—
🌾 THE HARVESTER
Focus: Agriculture, crops, farming Starter Kit: StartGardenPatient Quest Chain: quest_AsylumF1 through quest_AsylumF50 Rewards: Seed magazines, farming supplies, casino coins Lore: Once a respected doctor, you used garden therapy to hide your failed experiments beneath the soil. When the outbreak began, your twisted knowledge of cultivation became a survival advantage. Equipment: Baseball bat & Shovel, seeds and farming supplies, extra food rations, experimental garden tools, bicycle Best For: Players who want sustainable food production
—
🍳 THE BUTCHER
Focus: Cooking, food preparation, recipes Starter Kit: StartKitchenPatient Quest Chain: quest_AsylumC1 through quest_AsylumC50 Rewards: Cooking magazines, recipes, casino coins Lore: The asylum’s head chef who developed a taste for more exotic ingredients. When food ran low, you discovered that human flesh was surprisingly… nutritious. Your culinary skills now serve a darker purpose. Equipment: Baseball bat & Cooking pot, extra food supplies, cooking ingredients, recipe knowledge books, bicycle Best For: Players who enjoy crafting complex meals and buffs
—
🏹 THE HUNTER
Focus: Hunting animals, survival skills Starter Kit: StartSecurityPatient Quest Chain: quest_AsylumH1 through quest_AsylumH30 Rewards: Bow magazines, hunting gear, casino coins Lore: Once the asylum’s head of security, you enjoyed your power over the patients a little too much. Your methods were brutal, your punishments creative. Now the whole world is your hunting ground. Equipment: Bow & Arrows, hunting knife, survival gear, hunting knowledge books, bicycle Best For: Players who prefer ranged combat and animal hunting
—
⚕️ ASYLUM MEDIC (30 Quests)
Focus: Medical supplies, healing, health management Starter Kit: StartWardNurse Quest Chain: quest_AsylumM1 through quest_AsylumM30 Rewards: Medical magazines, healing items, casino coins Lore: Once a dedicated medical professional, the horrors you witnessed in the asylum drove you to madness. Your medical knowledge remains intact, but your methods have become… unorthodox. Equipment: Stun baton & Medical axe, extra medical supplies, food and survival kit, medical knowledge books, bicycle Special: Starts with Preacher armor set (light armor matching the medic theme) Best For: Players who want to support teams or solo with strong healing
—
🔧 THE TINKERER
Focus: Vehicles, tools, mechanical equipment Starter Kit: StartWorkshopPatient Quest Chain: quest_AsylumMech1 through quest_AsylumMech30 Rewards: Repair Tools magazines, mechanical parts, casino coins Lore: An escaped patient with a genius for mechanics and a taste for murder. You can fix anything… and break anyone. Your workshop became a torture chamber before the outbreak set you free. Equipment: Baseball bat & Wrench, workshop repair supplies, food and medical kit, acid chemistry book, bicycle Best For: Players who love vehicles and advanced machinery
—
🔫 THE ENFORCER
Focus: Combat, weapons, military equipment Starter Kit: StartOrderlyPatient Quest Chain: quest_AsylumS1 through quest_AsylumS100 Rewards: Rifle magazines, ammunition, casino coins Lore: A former military orderly who used excessive force to ‘maintain order.’ Your combat training and brutal methods made even the doctors fear you. The outbreak just gave you a bigger battlefield. Equipment: Pistol & Ammo, tactical knife, military supplies, combat training books, bicycle Best For: Players who want maximum combat effectiveness Note: Longest quest chain with the most combat-focused rewards
Early Game Survival
Day 1 Priorities
1. Gather Basic Resources – Wood, stone, plant fibers (yucca) – These work the same as vanilla
2. Complete Tutorial Challenges – Focus on finishing your first set of challenges – This unlocks access to class selection
3. Locate a Trader (Lee Gon) – Find Lee Gon (The Scavenger King) trader – Report completion of challenges to receive starter kit access – Traders accept Casino Coins as currency
4. Choose Your Class – Use your starter kit item after receiving it from Lee Gon – This begins your class quest chain – Start earning casino coins through class quests
5. Build Basic Shelter – Nights are EXTREMELY dark (9 PM – 5 AM complete darkness) – Asylum Night Brightness mod makes nights pitch black – Have light sources ready!
6. Avoid High-Tier Enemies – Horror icons (Freddy, Jason, Art the Clown) have 2000 HP – Midgame demons have massive health pools – Endgame demons have 50,000 HP each
Night Survival
The Eternal Night (9 PM – 5 AM):
- Gradual darkness from 9 PM to midnight (complete darkness)
- Stays pitch black until 5 AM
- Gradual dawn from 5 AM to 8 AM
- Tip: Stay indoors or near light sources during these hours
- Normal variants of asylum zombies
- Asylum cats and basic wildlife
- Standard infected
- Feral, Radiated, Infernal, Charged, Cursed, or Alpha variants
- Any demon entities
- Horror icons (Freddy, Jason, Art, Nun, Chucky)
- Mutant animals (elephants, rhinos, lions, hippos, crocodiles)
Progression Systems
Infernal Ascension System
Unlocks: Level 10 in each base attribute (Perception, Strength, Fortitude, Agility, Intellect) 5 Infernal Attributes:
- Each has 10 levels of demonic enhancement
- Enhanced versions of all base perks
- Massive endgame bonuses
- Infernal Perception: +5-25% loot stage, -5-25% scavenging time
- Infernal Strength: +10-50% melee damage and block damage
- Infernal Archery: +20-100% bow/crossbow damage
- Handguns, Rifles, Shotguns, SMGs
- Melee weapons, Bows, Spears
- Tools (pickaxe, axe, shovel, etc.)
- Hitting enemies: 2 XP
- Killing enemies: 8 XP
- Breaking blocks: 2 XP
- Entity damage
- Attack speed
- Magazine size
- Block damage (full for tools, reduced for weapons)
- Degradation reduction (-0.5% per level)
Progression: 1.03x XP multiplier per level
Quest Systems
Trader Quest System (Asylum Quest Revamp)
Extended Tier Progression:
- Tier 1-10 (vanilla only goes to Tier 6)
- 10 quests per tier required to advance
- Skips: Buried supplies intro quest
- Modified: Restore power quest (22:00-04:00 allowed hours)
- Casino coins
- Experience
- Forged Titanium (Tier 5+)
- Skill magazines
- Equipment
- Clear (eliminate all zombies in POI)
- Fetch (retrieve items)
- Restore Power (activate generators)
- Buried Supplies (dig up caches)
- Very Easy → Easy → Medium → Hard → Very Hard → Insane
- Early quests: Basic materials, small coin rewards
- Mid quests: Skill magazines, moderate coins
- Late quests: Rare items, large coin rewards, unique equipment
Traders & Economy
The Five Traders
Dr. Pestilence (Plague Doctor)
- Formerly: Trader Joel
Cyborg Zero (Half Man, Half Machine)
- Formerly: Trader Bob
Tracker Voss (Bounty Hunter)
- Formerly: Trader Hugh
Nymphadora (The Enchantress)
- Formerly: Trader Jen
Lee Gon (Scavenger King)
- Formerly: Trader Rekt
Casino Coin Economy
How to Earn Casino Coins:
- Complete class quests (primary source)
- Complete trader quests
- Loot from high-tier enemies
- Special quest rewards
- Advanced weapons and armor
- Vehicle parts and upgrades
- Rare crafting materials
- Skill magazines
- Forged titanium
- Legendary equipment
Tip: Focus on your class quest chain early to build up coin reserves!
Vehicles & Transportation
Asylum Vehicles (6 Hell-Themed)
1. Asylum Warhound – Armored beast (Mad Max style) 2. Asylum Blood Phoenix – Nightmarish chariot 3. Asylum Rust Wraith – Weathered muscle car 4. Asylum Dust Phantom – Skeletal buggy 5. Asylum Cargo Nightmare – Modified truck 6. Asylum Corpse Hauler – Industrial forklift
Vehicle Madness (70 Vehicles)
Categories:
- Muscle Cars & Sports Cars (15)
- Trucks & Pickups (15)
- Vans & Buses (11)
- Military & Armored (5)
- Sedans & Classic Cars (12)
- Post-Apocalyptic & Custom (7)
- Motorcycles & Small Vehicles (5)
- Vehicle Madness vehicles can be found in the world as damaged/broken vehicles
- Repair them using the appropriate repair tool
- Once repaired, they become fully functional vehicles you can drive
Specialized Vehicles (3 Unique)
1. Aerodrifter – Aerial vehicle 2. Asylum UFO – Alien craft with unique flight mechanics 3. Quantum Elevators – Vertical transportation systemTotal Vehicles: 79
Frequently Asked Questions
Class Selection
Q: How do I unlock class selection? A: Complete the tutorial challenges, then visit Lee Gon (The Scavenger King) trader. He’ll give you access to starter kits. Q: Can I change my class after choosing? A: No, class selection is permanent. Choose carefully! Q: What’s the best class for solo play? A: Medic or Enforcer – healing or combat focus both work well solo.
Resources & Crafting
Q: Where do I find Forged Titanium? A: Mine titanium ore and smelt in Advanced Forge, or earn from Tier 5+ trader quests. Q: Can I craft legendary weapons? A: No, legendary weapons are loot-only. Explore and loot high-tier locations. Q: How do I repair legendary items? A: Use Legendary Repair Kits (special repair system for legendary equipment).
Gameplay
Q: Why are nights so dark? A: Asylum Night Brightness mod creates immersive horror atmosphere. Carry torches! Q: Where do horror icons spawn? A: Random spawns throughout the world. They’re rare but deadly (2000 HP). Q: How do I hire NPCs? A: Use NPC Control items (itemNPCModMode, itemNPCModStop) from 0-XNPCCore mod.
Economy
Q: What’s the best way to earn Casino Coins? A: Focus on your class quest chain – it’s the primary source of coins. Q: What should I spend Casino Coins on first? A: Skill magazines and rare crafting materials are the best early investments.
Combat
Q: How do I defeat endgame demons? A: Requires best gear, team coordination, and proper strategy. Don’t attempt solo. Q: What’s the difference between entity variants? A: Each variant (Normal, Feral, Radiated, etc.) has different abilities and increased difficulty.
Getting Started
First Steps
When you spawn into The Asylum world, you’ll begin with:
- Duke’s Note (noteDuke01) – Your introduction to the world
- Basic survival items – Standard starting equipment
Choosing Your Class
IMPORTANT: Class selection happens AFTER completing your first challenges! How to Select Your Class: 1. Complete the Tutorial Challenges – Finish your first set of basic challenges 2. Visit Lee Gon at the Trader – Report to Lee Gon (The Scavenger King) trader 3. Receive Your Starter Kit – You’ll be given access to class starter kits 4. Choose Your Class – Select and use your desired starter kit item 5. Begin Your Quest Chain – Your first class quest will be granted automatically Available Classes:
- Asylum Medic (StartWardNurse) – Medical focus, healing specialization
- The Tinkerer (StartWorkshopPatient) – Mechanics and tool focus
- The Butcher (StartKitchenPatient) – Cooking and food preparation
- The Harvester (StartGardenPatient) – Agriculture and farming
- The Gravedigger (StartGroundskeeperPatient) – Mining and construction
- The Hunter (StartSecurityPatient) – Hunting and survival
- The Enforcer (StartOrderlyPatient) – Combat and weapons
Note: You cannot choose your class immediately at spawn. Focus on completing the initial challenges first!
What Makes The Asylum Different?
- 750+ custom content pieces with unified hell/asylum theming
- 600+ custom entities including demons, horror icons, and mutants
- 7 character classes with 320+ unique quests
- Extended progression to Tier 10 (vanilla is Tier 6)
- Infernal Ascension System – Endgame progression beyond level 10
- Casino Coin economy – Complete quests to earn currency
Tips & Strategies
Early Game (Days 1-7)
✅ DO:
- Complete tutorial challenges first
- Visit Lee Gon trader to unlock class selection
- Choose your class as soon as it’s available
- Focus on class quests for casino coins
- Build a secure base with multiple light sources
- Stock up on basic resources (wood, stone, iron)
- Avoid wasteland biomes until better equipped
❌ DON’T:
- Skip the tutorial challenges (required for class selection)
- Fight horror icons or demons early
- Travel at night without preparation
- Ignore your class quest chain after unlocking it
- Waste casino coins on low-value items
Mid Game (Days 8-30)
✅ DO:
- Start mining custom ores (copper, quartz, bauxite, zinc)
- Build advanced workstations (Advanced Forge, Workbench)
- Complete Tier 3-5 trader quests
- Craft or find better weapons and armor
- Begin vehicle acquisition
❌ DON’T:
- Rush into wasteland biomes unprepared
- Fight midgame demons without proper gear
- Neglect workstation upgrades
- Ignore the Infernal Ascension system (unlocks at level 10)
Late Game (Days 31+)
✅ DO:
- Farm Forged Titanium from quests and mining
- Craft legendary weapons and infernal armor
- Challenge midgame demons for loot
- Max out Infernal Ascension attributes
- Build automated mining systems (Auto Miner)
- Complete Tier 8-10 trader quests
❌ DON’T:
- Fight endgame demons (50,000 HP) solo
- Waste Forged Titanium on non-essential items
Combat Tips
1. Headshots Matter: Always aim for the head for maximum damage 2. Mobility is Key: Stay mobile and use cover effectively 3. Group Tactics: Endgame content requires team coordination 4. Elemental Damage: Use infernal, charged, and radiated weapons against matching variants
Resource Management
1. Prioritize Forged Titanium: Save it for endgame equipment 2. Casino Coins: Spend wisely – focus on skill magazines and rare materials 3. Custom Ores: Mine in bulk when you find veins 4. Uranium: Only in wasteland biomes – bring rad protection
Base Building
1. Lighting is Critical: Asylum nights are pitch black 2. Multiple Defenses: Build varied defensive systems 3. Workstation Hub: Centralize crafting for efficiency 4. Storage Organization: 18+ custom storage containers available 5. Horde Base: Build separate from main base for blood moon nights
Join Our Community
Join our Discord community to:
- Get help and support
- Share your experiences
- Report bugs and issues
- Suggest new features
- Connect with other survivors
- Get the latest updates
Images
























Download
DOWNLOAD ✔ Verified Safe (8.32 GB)
This file was scanned for viruses and verified safe using Norton 360.
This file can also be downloaded from one of the creators external links below.
External Links:
DOWNLOAD ✔ File Scanned (8.32 GB) Alt Link 1
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This submission was scanned for viruses and verified safe as of October 31, 2025 using Norton 360. These external links are externally hosted and may be updated by the author from time to time.
Download Instructions:
- Extract the downloaded zip.
- Open until you see all of the mod folders.
- Drag all 55 mod folders into your 7 Days to Die Mods folder here C:\Steam\steamapps\common\7 Days To Die\Mods
- Go to your Steam Library, right-click on Steam > Properties > Betas and change Betas to None
You can also download the creator’s Mod Launcher from their official discord under #Guides-and-Resources
Credits: AsylumMods/DuhWolf
More details on credits below:
================================================================================
COPYRIGHT NOTICE
This modpack/overhaul is a compilation of original and third-party content.
All rights remain with their respective owners.
© 2024-2025 Asylum Overhaul Team
All original content, configurations, and modifications are provided “as-is”
without warranty of any kind, express or implied.
DEVELOPMENT TEAM
Creator & Lead Developer: AsylumMods
Co-Creator & POI Developer: Duhwolf
THIRD-PARTY ASSETS & ATTRIBUTIONS
This overhaul includes 3D models from various talented creators.
We acknowledge and thank the following:
MODELS & ASSETS:
HORROR ICON CHARACTERS (FAN ART ONLY):
This overhaul includes fan-made interpretations of iconic horror characters.
These are transformative fan works and are NOT official licensed products.
All original character rights remain with their respective copyright holders.
• Freddy Krueger
Original Character © New Line Cinema / Warner Bros. Entertainment Inc.
From “A Nightmare on Elm Street” franchise
Character created by Wes Craven
Fan art interpretation only – not affiliated with or endorsed by rights holders
• Jason Voorhees
Original Character © Paramount Pictures / New Line Cinema / Warner Bros.
From “Friday the 13th” franchise
Character created by Victor Miller, Ron Kurz, Sean S. Cunningham, and Tom Savini
Fan art interpretation only – not affiliated with or endorsed by rights holders
• Art the Clown
Original Character © Dark Age Cinema / Dread Central Presents
From “Terrifier” franchise
Character created by Damien Leone
Fan art interpretation only – not affiliated with or endorsed by rights holders
• The Little Pale Girl
Original Character © Dark Age Cinema / Dread Central Presents
From “Terrifier” franchise
Character created by Damien Leone
Fan art interpretation only – not affiliated with or endorsed by rights holders
• Twisty the Clown
Original Character © 20th Century Fox Television / FX Networks
From “American Horror Story: Freak Show”
Character created by Ryan Murphy and Brad Falchuk
Fan art interpretation only – not affiliated with or endorsed by rights holders
• Chucky
Original Character © Universal Pictures / MGM / Syfy
From “Child’s Play” / “Chucky” franchise
Character created by Don Mancini
Fan art interpretation only – not affiliated with or endorsed by rights holders
• Gremlin
Original Character © Warner Bros. Entertainment Inc. / Amblin Entertainment
From “Gremlins” franchise
Character design by Chris Walas
Fan art interpretation only – not affiliated with or endorsed by rights holders
DISCLAIMER: These characters are included as fan-made tributes and parody
under fair use principles. No copyright infringement is intended. This is a
non-commercial fan project created for entertainment purposes only.
All Assets were bought with Royalty Free licenses
NO MONEY IS BEING MADE FROM THIS PROJECT. This overhaul is provided completely
free of charge.
3D MODELS & CREATORS:
Special thanks to the following talented 3D artists for their amazing models:
• MB Studios
• Zector Lab
• Slayyer
• graphic03
• Cavity
• lyuda1981
• ALP Studio
• UralCG
• wernerkurt
• dremorn
MODDER CONTRIBUTIONS:
Special thanks to the following modders for their contributions to this overhaul:
NOTE: All modders retain full rights to their work and may request removal of their
content from this overhaul at any time.
• Solvita – Foundational work on skill progression mechanics and armor systems
• Sphereii – Creator of SCORE (Sphereii’s Core) framework, essential foundation
for this overhaul
• Xyth – Creator of NPCCore framework, critical system enabling all NPC functionality
in this overhaul
• Ragsy, ActiniumTiger, and KeuleAufKopf – Developers of the Vehicle Madness mod
(Permission granted by KeuleAufKopf)
• LXSun – Creator of the Writable Storage system
• mickkpewpew – Creator of Mick’s Special Zombies
• Laydor – Creator of Rainstorm, Quartz, and Gears mods, providing a much better
weather system
• MP Logue – Creator of Urban Decay, which really sets the atmosphere for this overhaul
• OcbMaurice – Creator of Custom Texture, Micro Splat, and Fuel Waste mods
• ScriptsHD – for allowing us to take over and update and maintain some of his old a21 mods
• lilpinkrabbit – For his work on the firearms systems
• emu – Creator of the Shock Shader Patch
• VisualDev-FR – Creator of the Efficient Base Repair mod
COMMUNITY CONTRIBUTIONS:
Special thanks to our community members:
• Cyberwolf – Graphic design work for this overhaul
• Dreamsteria – For streaming this overhaul and providing valuable feedback and input
• DarkPhoenixx271 – For streaming this overhaul and providing valuable feedback and input
Special thanks to Guppy’s Unofficial Modding 7D2D Discord server for their support,
resources, and community collaboration.
Special thanks to the 7 Days to Die modding community for tools, tutorials,
and ongoing support.
USAGE & DISTRIBUTION TERMS
This overhaul is provided for personal use and enjoyment.
You MAY:
- Download and play this overhaul
- Share this overhaul with others (with proper attribution)
- Create videos, streams, or other content featuring this overhaul
You MAY NOT:
- Modify this overhaul in any way
- Claim this work as your own
- Redistribute modified versions
- Extract and use assets without respecting original creator licenses
- Use this content for commercial purposes without permission
DISCLAIMER
This is a fan-made modification for 7 Days to Die and is not affiliated with
or endorsed by The Fun Pimps Entertainment LLC.
7 Days to Die is a trademark of The Fun Pimps Entertainment LLC.
================================================================================

If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Hi. A big thanks for this mod ! Allthough I play with my wife we try to play together but she can’t join the game on her own character, it always copy the current character of the game (mine). How can we do so she can have her own character joing the game without copying mine ?
Just downloaded as sounds cool…is there a special map included? do we need to create our own map or will 7DTD default maps work?
just use a rwg generated map so you get all the custom poi’s too
I was able to download the mod but am unable to get it to connect to the 7D2D game. Can I just unzip the file in my mod folder or is there something more specific I need to do? Sorry kinda new to the mod game 🙂
Hi Audra! Just added the creator’s download instructions to the downloads section — hope that helps! They’ve also built a mod installer available on their discord if still having any trouble and the team is also very responsive on their discord for any troubleshooting!
Tried to download with the mega link, but it stops half way and says i have to wait 5 hours or pay money to keep downloading. weird
Should be fixed now, thanks for flagging! Have also added the creators external download links as alternatives if any other issues
The Mega link only lets me download half of the mod folder before i have to wait a 6 hour period until i am able to finish the download. Is there another way to download the mod without having to wait or pay the subscription?
Hey thanks for this! We received a few comments like this. This mod has been very popular and seems to have bumped us up against some of our transfer quotas given its size. We’ve just upgraded our tier, so hopefully that should resolve the issues, but if not, we’ve also included the external download links from the mod authors discord page as a back-up so people have additional download sources.
I can’t download it because it stopped at 4 gigabytes.
Aren’t there any alternatives?
Hey just replied to another, but we had to upgrade our tier given the size and popularity of this one. Should be working now, but if any issues we’ve also added links to the creators’ external download links. Thanks for flagging!
Can’t download, google is saying too many people are accessing the file. Pls provide alternate download location. TY
Thanks for letting us know. We replaced it with the mega link. Enjoy!
What mega link?
Mega link is the primary link with the verified tag. We were having some issues earlier with transfer quotas given the size and popularity of the mod, but should be fixed now. Have also included the external alt links if any other issues.
Hey this overhaul is really cool but I found a bug already. The crafting menu is overlapping on itself and not allowing me to craft when the tutorial job to craft the armor comes up. idk how to post the screen shot here but I have one.
amazing mod, myself and my streaming partner have had the absolute pleasure in testing and playing the mod for the last 2 months and it is so atmospheric, awesome zombies, great cooking and farming mechanics, the custom pois are just something else, they have custom sounds, ambient lighting and so much more (i wont spoil it), I can honestly say this is one mod we will be playing for a long time to come, well done asylum mods!!!! if you enjoy horror, giggles and oh shit moments give this a go, you wont be dissapointed
This is a very creepy and beautiful mod, It runs very smooth, And my ping is extremely low on the asylum server.