Description
Fluffy Panda Mega Metropolis 2
for 2.0 experimental and above, 1.0 also available
Vanilla Version: Available in 6K, 10K, 16K
Note: In version 2.0, some players have reported that Trader Rekt doesn’t offer the opening special job on the 16k map. This appears to be a game bug. While it’s being looked into, I recommend using the 6k or 10k maps instead. I do my best to create these maps for the community, so if you can report this bug to The Fun Pimps if you come across it, it would be a big help. If you have more info, feel free to message me on Discord.
Note: The 16K map requires more memory and includes numerous T5 and T6 POIs, with land bridges spanning rivers.
Place the Map Folder into your generated worldsfolder:
e.g. (C:)/User/”YourUserName”/AppData/Roaming/7DaystoDie/GeneratedWorlds/Fluffy Panda MM2 6k
By FluffyPanda4144 (discord), Old Farks 7d2d https://discord.gg/H8tMXWv, Teragon https://discord.gg/5hKnMT8NNC
“Hey everyone If you enjoy my work and want to support me, a small donation for a coffee would be greatly appreciated. Thanks so much!”
PayPal.Me/Fl00fyPanda
buymeacoffee
Images
Download
V2
DOWNLOAD for V1 (265,1 GB)
V1
DOWNLOAD for V1 (1,2 GB)
Credits: Fluffy Panda
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
This map have 2 traders Rekt. The first Rekt that has bugged is the middle map one you can’t get stater quest. but if you go to the rim one trader Rekt you can get start quest if you can go to there. 16 K map*
Someone else hit the same issue on my Mega Mall map just yesterday. I’ve already made a bug report on the Fun Pimps forum, but I really need someone to upload logs or screenshots so they can actually look into it.

If you’ve still got your log files from when it happened, or can try to trigger it again and grab some screenshots that’d be a massive help. Without that info, there’s not much they can do, and I’m a bit stuck until it gets sorted. I know it isn’t related to my maps, it’s an issue with Rekt.
https://community.thefunpimps.com/threads/trader-rekt-wont-give-intro-buried-supplies-opening-quest.43650/
the starter trader isnt giving out job. removed all mods still isnt working
I removed all the 2.0 maps temporarily. The odd thing is it works fine for me https://imgur.com/a/EXv0VSC. This makes it hard for me to generate maps if I don’t know how many people are having the issue, whether its just you and Misfit?
It most likely is a 7dtd game bug , but If I can’t replicate the error on my end I can’t report it with log files. Maybe someone can assist me and send me the link ?
I’m playing on the 16K map.
I can’t get jobs from trader Rekt either.
I’m running a dedicated server on a linux machine. What log files would you like to have?
ps. I did remove spaces from the map’s file folder name, but that can’t cause this, right?
The latest log in your folder after you get to Rekt and talk to him with no option
(or if anyone can report it here) would help me so much so I can continue making maps
https://community.thefunpimps.com/forums/bugs-7dtd/
I remember in A21 the water was broken and they fixed that for me, so hopefully this one is temporary too
I sent you a message and the log files in the Teragon discord server.
On the 16K map, Found a second Trader Rekt about 3.5 km from the one I was sent to for the starter quest. The second had the buried supplies quest and other jobs
Thanks
I’ll see where which tile the trader spawned on , hopefully it narrows it down
it works for us as well. strange but thank you for the answer
thanks, It’s starting to look a game bug on the 16k maps, I repost the maps shortly , make a note and probably limit my maps to 6k and 10k for now
can confirm it is a bug on the 16 K only from what i have seen deep diving it so far
I switcher to the 6K map, and on that map trader Rekt works as intended.
i get to trader rekt yet i cant do first quest for dig treasure help?
On which size map? I tested all 3 , if you can let me know which map I can have a look
16K for me
Where can I find the 1.0 version?
I’ll try reupload today, sorry I don’t have much storage left with all these maps
files have been reuploaded, link should be available shortly for you
Thanks!
Do you know if your maps work with the Ravenhearst Mod?
It would, but I believe ravenhearst has a select amount of custom poi’s (this map is pregenerated so those extra poi’s wouldn’t be there)
Does this include the new quarry mine 5 skull POI of 2.0?
Absolutely both of the new t5’s, wilderness poi’s quarry and mine
When I tried to create a new game with the 6k map, it say it’s for Alpha 21, but I downloaded the v1.0 version ?
That’s odd, can I just check you are putting this map folder in your generated worlds folder?
I checked on my end and it definitely says 1.0, even in the mapinfo.xml and loaded the game too.
Please also check you haven’t got my old map files as I did create this for A21 in the past, but is updated for A21.
Is the mod dead, fnished or you wait for 2.0 to realse.
The mod never dies! all my maps work for 1.0 and above
If i play with WOTW mod will map have Dwells treders?
These are pregenerated maps , so not unless you manually place some in world editor
SUddenly having a problem loading my save using this map(16k version), after traveling to the Northern trader Hugh in the snow biome, the save wont load and is showing the following error in the log file.
Exception: Incorrect region file header! C:\Users\User\AppData\Roaming\7DaysToDie\Saves\Fluffy Panda MM2 16k A22\MoreGuns\Region/r.9.-2.7rg
That’s a 7dtd error not map related , I think it’s something to do with a corrupt save file. The game isn’t very stable atm.
Hi friend! Thanks for the map. Is there a way to turn off the big headed zombies?
I’m not sure I follow. Is that a joke ?
No….lol. My issue was with server tools turning it on. I installed it right after the map. BTW…I love your map. I’m a solo player fairly new. Tons of stuff to do.
Awesome job with the map!
Just a follow up…I found out my big headed zombie problem was due to installing server tools and it coming with big headed zombie on by default. I do have a gripe though
why not have a road over the water from rekt to the burnt forest with Jen. To use a road you have to drive 4 km to get to her.
Thank you for this great map!
Is there going to be an update with new V1.0 b330 EXP remnant_hospital_01 POIs added?
Are there any unlisted requirements necessary for 1.0? I can’t seem to load this (or any of your available maps) without a crazy amount of “cannot load POI” errors.
There aren’t any requirements it is vanilla, currently 7dtd 1.0 Experimental at the moment, long as you have this latest version updated it will work perfect. (make sure you haven’t downloaded the old A21 in the archive). I’ve just tested it with no log errors, feel free to msg me on discord if this doesn’t work
so mega wont let me download unless i pay for it?
its free to download, can you elaborate a bit more please?
I had to upgrade but everything will be on my google drive shortly
Just to confirm, does the 16k map have the new 1.0 POIs?
sure does, 6 new t5’s and 5 new t4’s, at minimum 1 of each but probably a lot more on 16k
more bridges would be useful.
I can spot at least 5 land bridges in each map, bridges are generated depending on where the roads generate. Its a free map you don’t have to play and I can’t amend it when you are so vague.
I might be able to elaborate a bit more on their behalf. With the new progression of the trader quest, we go to Jen 2nd, who is in the burnt biome, a bridge directly from the forest to there would greatly cut down on the travel time (I am referring to the 16k map, as thas the version I use) and not have a potential early player go thru the wasteland biome to early.
I would recommend a bridge near the edge of the maps where each biome meets (forest to burnt, forest to desert, desert to snow, etc)
Dont get me wrong, still love the map as it is, just a QoL recommendation for this version of it.
Thanks that helps
Hello
How do I select the map on a dedicated server? The map name?
Thank you
Hi, it depends on whoever you are going with, they usually have a tutorial. I’m not familiar with hosting online servers, perhaps ask on the 7dtd discord channel or your host
Thanks to you I’ll check it out
And thank you for your work
No 16k or 14k for Darkness Falls. I have Teragon tried generation map work fine but take long hours manual edit added wilderness POI on Read POI Property List because modder Darkness Falls was not included prefabs property list for Teragon. Zztong already included prefabs property list.
These maps arent working when I load them either mod folder or generated world folders
try C:\SteamLibrary\steamapps\common\7 Days To Die\Data\Worlds
if you have an extra parent directory in front of it it won’t show up.
It does work , all my maps are done this way.
Could you make the map compatible with the with the Darkness Falls PEP?
For point of clarification, these maps are awesome. I was curious if one of these (preferably the 10k map) could be modified with to be compatible with Darkness Falls (I prefer large city maps)
10k Darkness Falls is uploaded for you with one of each quest poi , enjoy ʕ•ᴥ•ʔ
So if I download the “Fluffy Panda MM2 MODDED 10k 1.0.zip” file, it has all of the Darkness Falls POI’s you’re saying?
No that message was from a year ago the last time I generated the map, this modded one is voltralux , mplogue
Which size map were you after?
The 10k you have already uploaded. The 16k would be nice, but I think my computer limitations would make it more of a pain than enjoyable.
Thank you for uploading it … you are amazing!