Start History
Start History Mod – At the beginning of the game, you can choose a character’s story and receive a starting set of skills, weapons and …
Top Community Mods
Start History Mod – At the beginning of the game, you can choose a character’s story and receive a starting set of skills, weapons and …
Welcome Back Wellness! This Mod restores the Wellness Function while trying to remain as true as possible to legacy You Gain Wellness as you eat …
This mod adds “wild” variants to all harvestable crop plants. Normally if you harvest a randomly generated “wild” cotton plant, that plant is destroyed and …
The TechFreqs Proximity Blade & Dart Trap Detector V1.3, is a mod for 7 Days to Die that helps players monitor powered blade traps (Block …
Modification Russian Teleport – This is a comic addition to the game, in the loot you can find bottles of “Russian Vodka”,if you drink this …
The TechFreqs Trader Locator Mod V1.3, for 7 Days to Die, is a modlet where you can type /wheresthetraders in game chatbox and a tooltip …
The Proximity Turret Detector mod V1.7, for 7 Days to Die shows on-screen markers for nearby turrets, with labels displaying their type, distance, status, and …
A single-player / client-only mod for 7 Days to Die that automates and manages backups of your save data, ensuring you can always restore your …
== TechFreqsGetSeedFrom7D2DWorldSave batch script==The TechFreqs 7 Days to Die Seed Name Finder Tool is designed to help retrieve the seed name for your 7 Days …
Basically this mod gives the server a lootable skillpoint ticket. Also this mod adds another 10point and 100point tickets that you can only get from …