For the axe enjoyer who wants to chop more than just trees. This mod makes axes a viable melee weapon choice by adjusting their stats and introducing new perks and books related to axe combat.
New Perk: “Get An Axe”:
- Added to the Fortitude skill tree.
- each level Increases axe damage, block damage, stamina efficiency, and other bonuses to improve axe combat.
- Replaces the Miner69er perk for axes, ensuring that the axe-specific bonuses are separate from other harvesting tools (e.g., pickaxes, shovels).
- increases the chance to find tool parts and tool digest magazines, but these benefits do not stack with the Miner69er perk.
Perk Book – “Chop Chop” volumes 1-7
- A series of seven volumes that can be found through loot or traders.
- Each book provides different passive or conditional effects to enhance the player’s axe combat abilities.
- After reading all seven volumes, the player unlocks a final 8th bonus perk.
A few notes
- Combat Stone Axe: This weapon is unlocked at level 1 and serves as a viable early-game option.
- base stats of all axe types (stone, iron, steel) changed to be inline with equivalent vanilla melee weapons
- Fire axe and steel axe have a low base dismember chance, which can be increased with the new perks. leveling the perk will also increase chances to cause knockdown and slow.
- Balanced Combat: The goal of the mod is to make axes useful in combat, without making them overpowered compared to other melee weapons.
- compatible with V 1.0
- multiplayer: The mod needs to be installed on server and client as there is custom icons included
- please see screenshots below for further details
DOWNLOAD from Google Drive (102 KB)
DOWNLOAD from Mega (102 KB)
Credits: Mannymanstein, A big thanks to Max Fox for his modding tutorials on youtube for giving me a place to learn the basics
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.