Test version 0.9.5B of the Escape From Tarkov – Overhaul mod
Core Features
1. Massive Arsenal of Realistic Weapons
The mod introduces near 100 new clean, realistic firearms from EFT and some from others, for those who hate the junk aesthetics of vanilla weapons.
Each weapon comes with custom animations, visible attachments, grip pose, under barrel grenade launcher, PiP scopes, secondary sight and dynamic reloading (shotgun singular shell loading, empty vs partial reloading, drum mag vs normal mag reloading).
Weapons quality tier no longer increases damage but instead increases durability, resale value, and the number of attachment slots available.
The damage system has been redesigned to make weapon caliber, rather than weapon quality, the determining factor in damage output. A high-caliber round will shred through enemies but might be scarce and expensive to craft, forcing you to make every shot count, while smaller caliber have the advantage of better sound suppression and cheaper to produce, higher stack size etc.
2. Overhauled Ammunition and Armor Mechanics
The mod adds 45+ types of ammunition, categorized into Ball, Armor Piercing (AP), and Hollow Point (HP) variants for each caliber. This allows players to tailor their loadouts depending on the type of enemy they’re facing.
Armored zombies now have actual armor. Shooting armored zombies with non-AP piercing ammos will have reduced damage, so you can’t no longer just brute force without wasting your ammunition.
Ammo can be disassembled at workbenches to retrieve the resources equivalent and create the rounds you need.
3. Attachments
Weapon attachments play a key role in combat. Scopes, suppressors, muzzle devices, foregrips + stocks and magazine attachments can drastically change the performance of a gun, its accuracy, recoil, hip-fire spread, aiming speed and more.
The mod includes nearly 200 item modifiers ranging from common to unique. Some require prerequisite attachments for example: a gun with shorter handguard might require a foregrip before you could install light and laser on it; a gun with no rails might need a ‘Rail handguard’ to enable other attachments like foregrip, laser, light or launcher.
4. Revamped Looting System
The looting system has been completely reworked for immersion. Containers like shelves, cabinets, and crates now contain contextual loot based on their appearance and location. For example:
Electronics shelving will have electronic components.
Kitchen cabinets will have food, water, or cooking supplies.
Hardware stores will carry tools and crafting materials.
So if you want something in particular, go to that specific location to look for it.
5. Immersive night
Night time has been made truly dark as nighttime should be instead of ‘darker day’. Light sources from helmet light and weapon light have also been changed to compliment this. You start with an old and weak helmet light with limited power and intensity. Progressing looting tiers will eventually give you a chance at finding better, wider and brighter helmet light to help with your nighttime adventures.
This mod is still in active testing phase, but is very much 90% playable and enjoyable.
For installation, simply download and extract with 7z preferably into your ‘Mods’ folder. Remember to check for ‘0_TFP_harmony’ in your mod folder. The overhaul mod will not work without this file. If you’re missing the file (by accidentally deleting it), simply verify the game through steam to recover it.
Updated to V0.9.5B on January 11th, 2025
Minimum death penalty is now 100HP and Stamina increased from 50.
Added the remaining weapons.
This update will be followed by a hiatus until BryanDVS, the gameplay author of this mod could resume working on the mod again, sometimes in 2025.
All feedbacks will be responded in the Guppy’s Modding Server Discord Link Here
At #Escape_from_tarkov_overhaul
How to extract 7z volumes
DOWNLOAD Volume 1 (1,9 GB)
DOWNLOAD Volume 2 (1,9 GB)
DOWNLOAD Volume 3 (716 MB)
Credits: M14 for porting EFT guns into 7Days; BryanDVS for all XML’s, gameplay, items and icons related to all overhaul aspects of this mods; Weapon models and animations from BattleStateGames; Special thanks to Closer_ex’s guidance and help as well as creating the backbone for custom animation, scope shader, multi action system and various other scripts, tools that made all these custom weapons possible. Without him, these thing would never be existing in 7Days to Die; WTT- Welcome to Tarkov team and their amazing members. WTT – Syanide, Rexana, Tron; ChoccyMilk’s amazing mods from SPT-hub; Tokarev Mod1 Extreme, G36 Mod0 Extreme and AK rails extension by NORVINSK_EVANGELION; MassiveSoft M14’s Mod; Drake Hurley’s help with some CoD weapons; Swope25 for modelling the sexy AK-107; Nemesis for the night vision and darker night mod.
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
For some reason when I started game all I’m getting are red texts saying something along the lines of NULL:EXEC in the console and it keeps repeating endlessly, any idea why ?
Hello Now I can’t extract the file. My WinRAR keeps saying The archive is corrupt. Is there any way to fix this?
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Just use 7Zip and extract files
I’ve done the same thing with only 7zip and I’m getting the same message, do you think it could be the browser I’m downloading it from?
its not ive tried 3 different browsers
Hello, I wanted to know if there’s any way to increase the size of the backpack? I’m not sure if any of the backpack size mods are compatible with this mod so I wanted to know if there’s a way to change it in any of the configs.
you could try loading the backpack mod after the eft mod folders and see how it works, anything further than that i would have no clues, you could try contacting ‘BryanDVS’ using the discord link above and ask him directly since he’s the one in-charge of the gameplay aspects of this mod
Alright cool, thanks for the info!
Question
Does this work with any Third Person mods?
nope, custom animations for first person view only
nvm dont answer this i thought there were Third person Mods but thats an actual ingame thing
how to use the starter case ? i cant seem to use it. and discord wont give me permission to see channels its hard to ask questions
press ‘recipe’ from the starter case and craft your starter package
are Assault rifles only looted on military bases? I kept looting police cars and checkpoints/outpost but I always found none.
early on in the game you won’t find many things beside pistols and some primitive rifles or the double barrel
7zip is garbage. I refuse to download it.
может ты мусор?
can u upload a mod of just he weapons,ammo and attachments
No. I’ve ported the guns and will allow anyone to use the resources in their mod with proper credits so hopefully someone will eventually do what you want, but not from me, I’m not motivated enough to do a gun only pack and I’ve also not made any promises to do the gun only pack.
Hello, Loving the mod and I must say great work. I would like to bring something to your attention though. I just started testing this on my server so im not sure if its a server thing or what but when creating the Scavaging armor it states that you get +1 Carrying Capacity however its not giving any more slots. Advise. And one suggestion I would like to make and im not sure if its even possible because even in the base game it works the same. That is could you make it where you can see each others headlamps/lights and such?
Anyway Thanks again for some great work.
I hate to sound redundant but, I cannot figure out to extract the .z2 and .z3 archives. I have read all the other comments here very carefully and just can’t seem to understand. It was mentioned that you need to select all 3 files and then select extract but, I’m not sure how to select all 3 together using Winrar. Any help would be appreciated as this mod looks so amazing!
shift+click
hello, you solved the problem, I also encountered it, I’ve already tried all the programs
Can you patch this to be compatible with IZY’s gun pack? the ammo crafting recipes is conflicting with the mod
No
understood, one thing tho does the silencer effect of silenced weapons like pb pistol really works? like when I use it the zeds can’t hear it right?
for balance reason, most pistols and smgs + bolt action will have best suppression while rifles will wake up zombies no matter what except for some special rifles like asval
7 zip Install !!!!!!
Excellent Mod. Would love to see an NPC adaptation from you to see scavs or PMC’s in-game!
i don’t even play eft, just wanted the nice guns so probably a no
7Zip is saying that the 002 and 003 files are not valid archives. 7Zip nor win rar will open these two files. I uninstalled Win Rar and just tried 7 Zip and the issue persists. Any clue what may be happening?
you need to select all the volumes together How to extract 7z volumes
The mod starts until it has to create the player. Then the console opens showing the famous Nullexception message in red letters, I tried to wait to see if it would unlock, but 10 minutes later those messages kept coming out in rapid succession. I don’t know where the error is, but I can’t start the game.
you’re probably missing 0_tfp_harmony, you can try verifying game files or deleting Bepinex first and then verify the game files
Is there a way to change the firing mode of an full auto weapon to semi !?!, full auto is a real waste of ammunition
nope
how to switch fire modes? Semi auto, full auto etc?
no switch
Anyway to increase the spawn rate of the mod books? I’m 20 days in and have only found 7 whilst focusing on weapon POI’s whilst doing quests.
i’m not the xml author so i don’t know tbh, best to ask BryanDVS in the discord link
Thanks. I’ll join that and check him out.
Awesome mod, btw works well with Wraith’s Craftable Backpacks and what was a surprise for me with the Weapon Racks mod, I mean, I need to have a little bigger space in inventory cuz can’t fit an insane amount of good items. And rucks in this mod it’s must have. Thanks for such a good and well-done mod!!!
Why did you split the file into volumes? This will only cause chaos, especially considering there are many players who can’t even extract .rar files.
github limit
the files are not downloading as zipped files except for one. 7zip doesn’t even recognize them. Cannot unzip them
https://i.imgur.com/l1ciRde.png i just did
The naming convention you have for the zip files seem to break them, .7z.001 etc. is not a valid file format for Winrar regardless of what attempt is made. Renaming the files to 001.7z etc. gives them a valid format but then says the zip files are corrupted. Is there a step I am missing here?
you select them all and right click, extract
Attempted it that way, but when I do it shows no “extract” option, just lets me pack them etc. sadly.
https://i.imgur.com/l1ciRde.png
Well, the obvious difference here is that I have Winrar installed instead of 7Zip. Could perhaps be a good note to leave at the download section to make it a quick look for others that may not think in that direction.
another comment below used winrar to extract 7z so maybe your winrar is too old or sth ?
Ok i fixed it..
my mistake was i used online the kontext menu to try to unzip it…
now i opend winrar and it works 😀
i wait now and hope i can play :O
THX 😉
https://www.directupload.eu/file/d/8789/k5u5wjnv_jpg.htm
This is what the files look like for me, I think that cannot be correct !?
I can download all 5 but when I try to unzip them with winrar (every 5 at the same time) I can only put them in a new archive or send them by email more winrar does not
Hey, can u upload this in one file?
nope, github limit
Magazine mods aren’t working on guns. Used the mp5k w/ the 30 round mod and still have 20 rounds in the magazine. Didn’t know where to bug report so leaving a comment here brotha. I’m a tarkov player myself, great mod so far, and this is the only issue I’ve ran into so far in my 10 or so hours of gameplay.
fixed, tks for reporting
Is there anyway to put all the mods into one folder rather than breaking the mods folder into 5 zipped folders? Tried unzipping each individual folder and we keep getting errors. Since it’s on github you should be able to put each mod into one folder. Thanks.
you need to select all five of them, right click than extract
If your mod file is large, it makes much more sense to upload it to Github or Gitlab. Because services like Google Drive, Dropbox, etc. have incredibly bad download limits for large files.
+1
any other link to download this? Google says too many downloads and wants me to try later
Secondary ggdrive link: https://drive.google.com/file/d/1lUKT-FDJaToz4KjjVrW3rgQUEjhfXwJ-/view?usp=sharing
that one is also not allowing me to download
https://github.com/thanhhai2247/EFT-Overhaul/releases
I’ve uploaded it on github, i’ve also replied to the email sent to me by this site so hopefully they’ll help me update the main download link for it soon since i couldn’t find any edit post option