This 7DTD mod adds the UMA Zombies from Bad Company A16 into the A18 game. None of these UMA Zombies were created by Doughphunghus, all credit for design goes to the various modders of Bad Company.
These zeds have been recoded by Khelldon to work with A17, because of that he has removed all special abilities the Zombies once had. They now act exactly the same as all the vanilla zombies. Basically this is to add more variety into the game.
Doughphunghus’s fork – updates:
- Mod originally written for A17, updated for A18
The forum topic of the mod is here.
Credits: Khelldon, Doughphunghus
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
the zombies with this mod skins does not get colision from vehicles, and electric fences, just they walk trough the traps and dont get hits.
Yeaaaaah, I took over maintenance of this modlet (and others in the bundle) and it has a *lot* in it, and I’m not really able to handle figuring out how to fix it. These were originally made for version a17 of the game and are showing their age. I heard UMA zombies were going to be either removed (or are already removed in the current a19 release) so I have deprecated these in the latest a19 version of the bundle these modlets are in on Github 🙁