Description
Version 1.0.1.
Hi, are you tired of the red apocalypse filter turning your world into a ketchup commercial every blood moon? This mod removes red overlay so you can finally see the true horror in its natural colors!
All changes:
- Removed red tint on blood moon nights.
- No fog (exept BM, but it is reduced) in any biome by default – enjoy those crystal-clear wasteland sunsets (or tweak it yourself in biomes.xml if you really can’t live without…).
- Pitch-black nights that will test your survival instincts – you’ll hear them before you see them. (This only applies in no fog version)
- Perfect for players who love realism, tension, and a bit of night terror. Test your awareness, your courage… and maybe your pants durability.
- There is one screen effect that will run when night fall, you can play with intensity, reducing it will give you more contrast on lights and slightly less darkness, however if you ramp it at 1 I assure you something bad will happen.
– Added another version with fog enabled. (slightly less than vanilla)
Compatibility:
- Tested for 7 Days to Die v2.3
- Clients also need to install mod
*Version: 1.0.1*
- Reduced fog density on bloodmoon
- Moon scaling
- Fog tweaks
Changelogs
*Version: 1.0.1*
Fog tweaks
Reduced fog density on bloodmoon
Moon scaling (moon will be bigger on bm)
Images
Download
Link 1
DOWNLOAD Use this for reduced fog density on BM (Small amounts of the fog in far distance will be present on bm, I didn’t want to remove it completely because it is not manageable with xml)
Link 2
DOWNLOAD Use this for a version with fog (slightly less than vanilla)
Donate: Buy me a flashlight I can’t see anything either
Credits: Zipp0
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.