Version 0.0.3: entity unable to hit player when stationary – fixed.
Adds a Zombie Behemoth to the Blood Moon Hordes – beginning with GameStage 247 all the way to end game. Not added to biome, screamer or sleeper hordes just BloodMoon – this ‘may’ change in future depending on user feedback.
This is my first Modlet for 7 Days To Die v1.0
Enjoy!
PS: Does 300 block damage per hit, has 10000 HP, gives 10000 EXP, drops a unique loot container which should now be more lucrative.
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Credits: Deadalot
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
I had to change the spawn value from .01 to .1 to get them to spawn, but we had fun seeing them in our bloodmoon yesterday. I made a highlight: https://www.twitch.tv/videos/2279375596
So… how is he friendly?
shows in zombie list but i cant drop it in on F6 nothing appears?
hey Im sorry I only just see this.
Um that is strange as I am able to spawn him in my own game and another user also spawned him in.. I do not know what would cause this issue..
2024-08-30T20:19:59 210.872 ERR XML loader: Loading XML patch file ‘loot.xml’ from mod ‘z_ServerSide_Behemoth’ failed:
2024-08-30T20:19:59 210.877 EXC The ‘config’ start tag on line 1 position 2 does not match the end tag of ‘configs’. Line 26, position 3.
Thank you for report