Early Access Hotfix 12

New Features & Updates

  • New Merit Badges have been added!
    • Mobile Pharmacy – Generates a Health Pack every 90 seconds
    • Cheap Shot – Up to a 15% chance to not consume ammo when shooting (possible with empty magazines)
    • Vengeance – Up to +50% damage for each Survivor in Downed or Dead state (resets when they are revived)
    • Don’t Make Me Angry – Up to +40% damage when Health is at 40% or lower
    • Just a Flesh Wound – Up to -30% damage taken when Health is at 40% or lower
  • Players can now sort available lobbies using three filters:
    • Region (default)
    • Availability — based on the number of players in the lobby
    • Alphanumeric — by lobby name
  • Added V2 of Airdrop feedback: you now know who looted the Airdrop or if a zombie destroyed the package
  • Corrected the low-health/bleeding red VFX
  • Updated Campground map music

Bug Fixes

  • Fixed an issue where a player could not join a lobby after being invited
  • Fixed an issue where the Gut Bomb zombie explosion disabled other zombie abilities
  • Fixed an issue where players could not claim their unclaimed rewards
  • Fixed an issue where the Zombie Master did not receive Blood Dust after losing a match
  • Fixed an issue preventing players from shooting through fences
  • Fixed an issue where Carhop Carla appeared in the loadout even when not yet unlocked
  • Patched an exploit where pressing F twice while reviving allowed the player to move/attack during revival
  • Fixed a synchronization error with the bleed-out timer

Balancing

  • Various level design improvements in the Campground map
  • Loot placement has been reworked across all maps

Source

Share this with your friends:
Get Comment Notifications
Notify of
guest

If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

0 Comments
Inline Feedbacks
View all comments