Looking to see if there is any Interest in a little mod Su1C1daL tossed together the last time he was doing some modding.
What It Does
- Allows use of lockpicks on doors. Works the same as lockpicking vaults.
- Still allows some doors to be naturally unlocked as usual.
- Doors will become unlocked if you decide to break it down instead.
- Unlocked doors can be upgraded within the same tier that the door is. Door-reinforced 1 – reinforced 2
- Replaces all doors in POI’s that use the standard naming for doors.
Can be used in an existing save to replace the doors, however the doors that have been already discovered will not change. Only undiscovered doors will work.
What It Doesn’t
- Cannot re-lock the door. (Door ownership issues, may add work around if enough interest in it)
- Cannot upgrade a wood door to a metal door, metal door to a vault. Only reinforce the doors.
- Cannot pick vault doors.
- Cannot pick player owned door. Your home is safe from lockpicking!
Installation
Simple Modlet – Take the “Su1C1dal 7DTD LockPicking Doors” folder an place it in your “Mods” folder.
Uninstallation
Simply delete the “Su1C1dal 7DTD LockPicking Doors” from the “Mods” folder.
Should be no adverse affects for removing as the doors should return to the normal doors as vanilla.
The forum topic of the mod is here.
Credits: Su1C1daL
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Just a heads up, seems to conflict with something. Not quite sure what, but if you start seeing an error saying something about storage container 11 and start falling through the world, try disabling this mod to see if that fixes it.
Quick question. I am playing on a server with other people. Does everyone need to download this mod to get it to work?
is there anyway you could add more doors to lockpick? i noticed alot of the prefab doors are still locked.