Re-Enable the Prefab Menu
This DMT 2.0 mod re-enables the prefab menu (K) when debug mode (dm) is enabled, like it was in previous versions. This is a DMT …
Top Community Mods
This DMT 2.0 mod re-enables the prefab menu (K) when debug mode (dm) is enabled, like it was in previous versions. This is a DMT …
b163 added absurd probabilities and faster respawning for animals resulting in players having hundreds of meat by day 5. This mod reverts animals back to …
A big one and ongoing based on feedback. This trims down loot amounts in several key areas for more challenging gameplay. Treasures have had their …
In b163 TFP removed all poison from water and also removed a 1 point stamina hit on canned food. This made the perk associated with …
This 7 Days to Die mod adds skill points as reward for completing each tier of the trader quests, making the trader quests more worth …
Adds 3 in light sabres (red,blue,green) because, well, folks asked for them. Adapted the particle from the lightsabre made by Starvation’s own Pacco, may he …
This 7 Days to Die mod adds zombie pin up posters to the game. Now your base will be more fun at horde nights. ChangelogUpdated …
A mod that adds a 3 new radios into the game. The jukebox and RA801 show video from the .mp4 files, the old radio hides …
Another proof of concept. Adds 2 in game magazines to read on those long nights in base. Goal is to provide a method to allow …
Adds steel, wrought iron and wood bars models that you can loot though. We love using ironbars in our base for Bloodmoons, but you can’t …