Custom Main Menu Music
This is more for modders to add in custom music for their overhauls. However, it does include the ORIGINAL music from around Alpha 9 for …
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KhaineGB’s 7 Days to Die Mods
This is more for modders to add in custom music for their overhauls. However, it does include the ORIGINAL music from around Alpha 9 for …
Increases the max FOV to 150, though anything above 90 is a bit distorted. Might be good for folks with motion sickness. C# Mod (cannot …
Increases the amount of damage a zombie takes when you run it over. Amount of damage depends on how heavy the vehicle is and how …
This is more for modders. It fixes that horrible noise when driving custom vehicles. C# Mod (cannot be server only, EAC must be off!). Changelog …
Removes the cap on the amount of damage zombies take when falling from heights, so drop pits from older alphas are now a semi-valid form …
This is mostly for other modders. It increases the maximum amount of tools a workstation can have to 6 (so stops duplicating anything after slot …
You know the pop up that shows the POI name and how difficult it is when you approach it? A few folks said they didn’t …
Makes Wood Log and Iron Spikes craftable again. XML + Assets Mod (cannot be server only). Changelog Updated for V1.0. V1DOWNLOAD for V1 (116 KB)Alpha …
This is a mod KhaineGB created to try out a few different things regarding code. He has tried to keep it as vanilla as possible, …
Adds the “box” that allows the user to lock slots so they won’t be moved OR sorted. Also adds one to vehicle inventory that does …