TechFreqs Peaceful Zombies and Animals

7 days to die techfreqs peaceful zombies and animals

Description

The TechFreqs Peaceful Animals Mod V1.5 mod targets and makes most hostile animals, peaceful. They wander and follow the player when seen and flee when attacked before hopefully returning to the player.
For the most part they have no damage and just stare against the player.

The TechFreqs Peaceful Zombies Mod V1.5, targets and makes hostile zombies, peaceful. They wander and follow the player when seen and flee when attacked before hopefully returning to the player.

As for the most part, the zombies will wander and they will ignore the player, but once hit they just run away from the player.
However they may get hit by some enemy entities but they take no damage until the player damages them. or gets in their way of attacking the other entity.

Key Features:
XML-Only Mod: The mod uses <append> in entityclasses.xml, which modifies existing game data (zombies data) at load time without altering base game files. These changes are temporary and only active while the mod is loaded.
The zombies lose the hostile AI properties and then They revert to their vanilla behavior when uninstalled..
Newly added for 1.1, feral and radiated zombies, as it was only affecting zombies in general.
As for zombies, should work for most types and same way is affected, hit them they run away.

Disclaimer:
By using this mod, you acknowledge that TechFreq is not responsible for any issues, crashes, or conflicts caused by its use.
Use at your own risk. Please backup your game files before installing any type of mod.
Thanks for downloading and enjoy!

Installation:
Download the mod files, Extract Mod files.
Place them in your Mods directory of your 7 Days to Die Game ,
Make sure harmony mod exist in the mod directory.
EAC must be disabled, although i hope in the future it can be compatible, im sure it should as its an XML
THIS IS CLIENT SIDE ONLY, untested on server
No further setup needed. Enjoy!

CREDITS:
Thanks to TechFreq & A.I, ChatGPT or Microsoft CoPilot A.I or Grok AI from Twitter or X, for helping me create the modlet, aswell as with very little modding knowledge for the game and learning as i go i couldn’t do this without it and overall brainstorming and or the modding community.
I’d very much appreciate it and or any feedback for the mod(s) aswell

Support Notice: The best way to support TechFreq other than downloading mods, sharing the mod with friends, leaving feedback and endorsing the mod in general is all that i ask for, but if you want to go the extra mile although not necessary you may use Donation Links through paypal or ko-fi pages which again helps me a bunch!
However, Donations aren’t expected, every little bit of support helps along the way & fuels more mods, music, and bug fixes in the future,so thanks again for reading and being awesome in general and checking out the mod post.

Social Media:
If you appreciate ‘TechFreqs’ work and want to show support, use this donation link, although not necessary. Kofi Page.
I appreciate it in general for just checking out the mod posts, sharing and enjoying any of the mods in itself. Thank you again! and Happy gaming!

Love this mod? Got feedback or ideas or need to troubleshoot?
Join the TechFreq Pretty Rad Squad Discord Server! 
Chill with us on Discord for game chat, memes, and even more mod updates!

As for TechFreqs music, it’s royalty-free music to use in your projects or for casual listening!
Source music files are available feel free to ask away, available in the discord! or for more content! TechFreqs Socials: https://beacons.ai/techfreq

Checkout the behind-the-scenes vibes today! Thank you again for checking out the mod post.

License: CC BY-NC-SA 4.0
This mod is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International. You can use it for personal play in *7 Days to Die*. Modifications or sharing require crediting TechFreq, linking to the mod page, and using the same license for derivatives. Contact me at beacons.ai/techfreq for permission for any modifications or changes.
See LICENSE.txt or http://creativecommons.org/licenses/by-nc-sa/4.0/ for full terms.
Note: Monetized videos/blogs showcasing this mod are allowed along as with credit to TechFreq.

Images

7 days to die techfreqs peaceful zombies and animals additional screenshot 1
7 days to die techfreqs peaceful zombies and animals additional screenshot 2
7 days to die techfreqs peaceful zombies and animals additional screenshot 3
7 days to die techfreqs peaceful zombies and animals additional screenshot 4

Changelogs

v1.5: Updated for v2.0

Previous Updates

v1.4
Newly added vultures and radiated vultures!
they flee when hit, but even when nearby they will fly in the air and target you as the player but will just go back to flying again, direwolfs and grace and zombie dog have the similar affect. but most hostile animals aside from the hostile chicken.

Download

Download Link:

DOWNLOAD ✔ Verified Safe Peaceful Animals (6 KB)

DOWNLOAD ✔ Verified Safe Peaceful Zombies (6 KB)

This file was scanned for viruses and verified safe using Norton 360.

External Backup Link:

DOWNLOAD ✔ File Scanned Peaceful Animals (6 KB)

DOWNLOAD ✔ File Scanned Peaceful Zombies (6 KB)

This submission was scanned for viruses and verified safe as of November 17, 2025 using Norton 360. This file is externally hosted and may be updated by the author from time to time.

I do this for fun in my free time. Donations, Downloads, Feedback are appreciated, and help towards making new mods or content in the community.

If you appreciate my hard work feel free to send me a hazelnut coffee! Alternate donate link if preferred (Paypal).

Credits: TechFreq

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