Description
The Fallen Spire: The second POI in the trilogy. On the surface — a military excavation camp. Below — a cave with a collapsed chapel. The story is told through the environment. 100% vanilla assets.
This is the second large-scale POI created using the vanilla editor.
The structure consists of two levels:
Upper Level: An archaeological excavation site organized by the military. The camp includes command and living tents, a checkpoint, a storage area, and a work zone with equipment.
Lower Level: A cave containing a collapsed ancient chapel. The central point is a sarcophagus on a stone pedestal.
Key Features:
Environmental Storytelling: The location’s story and events are conveyed solely through object placement, details, and lighting.
Contrast: A sharp juxtaposition between the technological, organized camp above and the atmospheric, chaotic dungeon below.
Vanilla Production: Uses only standard in-game assets. No custom models, textures, or code.
Gameplay: Balanced enemy spawns and loot. Designed for experienced players.
Compo Pack: Approved and included in the official Compo Pack.
Size: 100х100
Tier: 5
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Videos
Disclaimer: This is my second work in a video editor. I am a level designer, not a video editor. I did my best to showcase the location, but its true atmosphere and detail can only be appreciated in-game. The main content is the prefab itself; the video is just a brief tour.
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Credits: RunnerMen
Support the Creator:
If you appreciate my work and want to support the creation of more content under these circumstances, you can do so via this link. Every bit of support helps me continue building and maintaining these worlds.

If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.