Description
The dukes’s goons got you, left you a note and yada yada. you know the rest of the story. Except this time an old friend of yours got your back and left some of your stuff nearby.
So, whats this mod about?
This mod aims to reduce the early grind of a new run, giving a head start into different builds to make it more fun and fresh, by skipping a few hours of primitive weaponry with 15 job-inspired class/bundle.
Why?
well, for two reason:
first reason is Logic. Your character should have some past-life experience. How come they know nothing? how come they can’t even cook an egg!? it’s absurd!
Second reason is that i’m sick of seeing primitive stuff in my screen
How does it work?
Start a new game, use the bag, read the letter and look at the recipes it offers.
A visual guide is present in the file to show how to use the mod and what each starter bundle contains.
Credits:
HUGE thank you to Solvita, for creating the mod I have used as a template. I know nothing about codding it it was really helpful. Another thanks for allowing me to post my version.
Images
Changelogs
v1.2
- Added New Hobo bundle.
- Reduced pistol magazines from the cop bundle. (from 20 to 10)
- Reduced ammunition reserve from the cop bundle. (from 30 to 18)
- Reduced ammunition reserve from the farmer Bundle. (from 36 to 26)
- Updated bundles description to give more insight on their contains.
Previous Updates
v1.1
- Added 10 armored-up magasines to the initial mysterious bag.
Download
DOWNLOAD (1,4 MB)
Credits: GrumpeeMonkee, Solvita
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Does this work with the current version 2.4 stable?
Yes.
Looks cool, thanks!
Hope you liked it!