McTaco’s Maze Challenge 12k

7 days to die mctaco's maze challenge 12k, 7 days to die maps
  • McTaco’s Maze Challenge 12k
    • 20.7
    • EAC Safe!
    • Dedicated Server Safe!
    • Server Side Only Mod!
    • Prereq -> Clients MUST install CP48!

Requirements (Server & Client)

  • CompoPack 48
    • Recommended to install into \AppData\Roaming\7DaysToDie\LocalPrefabs\ for less lag
  • Extract the 7z archive to your Desktop and Double Click the Batch file to install automatically
    • Extracts into your \AppData\Roaming\7DaysToDie\ folder.
      • The folder structure is:
        • \GeneratedWorlds
        • \LocalPrefabs
        • \Mods

Information

  • Why is this download so small?
    • Your game will build the world dtm.raw and processed files on first launch.
  • How did you do this?
    • ShilaBuff_Magic.gif

Troubleshooting Steps

  • How do I extract a 7z?
    • Install 7zip, its open source.
  • Don’t see the Map name when starting a new world?
    • Use the Batch file to install
    • Verfiy the folder scructure as outlined above
  • Don’t see the Prefabs in game?
    • Install CompoPack 48 to your LocalPrefabs folder
  • Red Errors in the Console?
    • My Mod folder starts with 6 Z’s on purpose to allow all other mods to load before mine then overwrites their changes.
    • Depending on the errors it might be important.
    • Should work with many mods
    • Report error messages and mod list for help troubleshooting

Screenshots are using SMX mods, (highly recommended)

7 days to die mctaco's maze challenge 12k additional screenshot 1

7 days to die mctaco's maze challenge 12k additional screenshot 2

7 days to die mctaco's maze challenge 12k additional screenshot 3

7 days to die mctaco's maze challenge 12k additional screenshot 4

World Details

  • Goal is to reach the center. (0,0) There is a reward waiting for you.
  • 12k world of Forest Biome Maze
  • Unique 1826 Compopack POIs
    • Only CompoPack prefabs used
    • No repeats, only one of each POI in the whole game
  • The maze walls are Wasteland Biome
  • You will get Radidated if you try to tunnel or climb over the walls. Instant Death. So don’t try to cheat.

Mod Details

  • (My Mod is ServerSide Only) – Clients still need to install CompoPack48!
  • Exp to Level reduced by 50%
  • Skill Points per level increased by 200%
  • Exp Deficit on Death removed
  • Dropped Loot Containers last longer
  • Minibike speed increased by ~200%
  • Wildlife spawn rate by increased 100%
  • Wasteland Biome decorations removed (they’re not needed, results in increase in performance)
  • Ambient Light inside buildings increased slightly (no more tunnel vision indoors)
  • Craft everything by hand, removed “craft_area” requirements
  • Converted forge smelted ore requirements to regular ore.
  • Repair Kit Difficulty increased
  • Craft Dyes with paint
  • Craft Parts
  • Craft Acid
  • A few QoL recipe changes
  • Find/Harvest more Scrap Polymers
  • Vehicle storage size Increased
  • Stack sizes increased
  • Food is more fulfilling
  • A few QoL blocks changes

Game Recommended Settings

Stock Settings

  • ServerMaxWorldTransferSpeedKiBs = 1300
  • GameDifficulty = 3
  • BlockDamagePlayer = 100
  • BlockDamageAI = 100
  • BlockDamageAIBM = 100
  • XPMultiplier = 100
  • PlayerSafeZoneLevel = 5
  • PlayerSafeZoneHours = 5
  • DropOnDeath = 1 (all)
  • DroponQuit = 0 (none)
  • LootAbundance = 100
  • LootRespawnDays = 999 (Effectively disabling loot respawn – Highly recommended for all games!!!)
  • PartySharedKillRange = 12288 (Share EXP across the entire map)
  • LandClaimExpiryTime = 999
  • LandClaimDecayMode = 2
  • LandClaimOnlineDurabilityModifier = 4
  • LandClaimOfflineDurabilityModifier = 0
  • LandClaimOfflineDelay = 0

Additonal Recommended Settings

  • DayNightLength = 180 (3 hours per day)
  • DayLightLength = 22 (15 minutes of night time per 3 hour day)
  • BedrollDeadZoneSize = 30
  • BedrollExpiryTime = 999
  • MaxSpawnedZombies = 64
  • MaxSpawnedAnimals = 100

Gameplay Information

There are a few ways you can play this. Difficulty 3 (0-5) is what I normally play on.

However you could play at a lower difficulty and do a permadeath run. That would be a fun idea to see how far you can get. Since this type of map is more for nomad lifestyle (not base building), it wouldn’t be a huge loss to have to start over each run.

You still can build bases and do everything you can in a normal playthrough.

Complimentary/Recommended Mods

(Thes are all the mods I currenly use in 20.7 – Some require EAC disabled)

  • 0-ExtendedContainers
  • 0-New Food
  • 0-Quartz
  • Adds More Vanilla Food Recipes
  • BeeHives
  • ChickenCoops
  • Compopack Zs on Streets
  • Craft Beaker
  • Craft Real Doors
  • FunnySounds (Adds new sounds for the Zombie Party Girl)
  • HydroponicUndergroundFarming
  • IceBurg_Animals_Overhaul
  • More Cement Mixer Recipes
  • OcbDensityHoe
  • OcbMicroSplat
  • OcbStopFuelWaste
  • quantum-elevators
  • Ryuu’s Dancing Traders
  • SignCupboards
  • SK-EyeAdaptionFix (Integrated into MazeMod)
  • SMXcore
  • SMXhud
  • SMXmenu
  • SMXui
  • Stallionsdens Open Door Syndrome
  • Stallionsdens Stack Size Increaser (Integrated into MazeMod)
  • Stronger Food (too OP, reduced and Integrated into MazeMod)
  • SX2-MoreAnimals-Predator
  • SX2-MoreAnimals-Prey
  • Tacos_Parts_Crafting (Integrated into MazeMod)
  • Tacos_Solar_Crafting
  • Tacos_Taco_Crafting
  • War3zuk Healing Bedroll
  • ZMXhudCP
  • ZMXuiCP
  • ZMXuiCPBBM
  • ZMXuiCPTFS
  • zzOaks_Pet_Animals_and_Guards_A20_2023April18
  • zzzdonovan-betterbandages (Integrated into MazeMod)
  • zzzdonovan-betterdyes (Integrated into MazeMod)
  • zzzdonovan-betterpowertools
  • zzzdonovan-longerlootbags (Integrated into MazeMod)

1.1 Scrap Fix

Required Update

  • Fixed scrapping to brass, lead, etc
  • Removed Forge Schematic
  • Removed Forge Recipe
  • This will prevent wasting resources

Won’t affect current savegame. No need to restart.

Download

If you need help, you can use this support link.

Credits: McTaco

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