More Spawns

7 days to die more spawns

Description

This mod is a combination of the More Zombie Spawns (3x), Deadly Cities (3x), More Friendly Animal Spawns (2x), and More Enemy Animal Spawns (2x) mods merged into a single mod.

If you want to use this mod together with any of my other standalone spawn mods, just rename the one you want to combine with a Zzzz prefix to make them compatible.

Changelogs

Version 1.3.2

  • Hotfix for compatibility update
Previous Updates

Version 1.3.1

  • Adjustment for compatibility with other mods

Version 1.3

  • Compatibility with game version 2.2

Version 1.2

  • Adjustment for Plague Spitter and Frostclaw. They will no longer spawn too much.

Version 1.1

  • Compatibility for V2 game version.

Download

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Credits: Abasiyanik

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If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

32 Comments
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Igor
Igor
August 28, 2025 6:54 am

Firstly, many thanks for your awesome mod which makes the game so much more entertaining to play, the base game feels so empty especially when going into big towns and seeing only 2-3 zombies lingering around, this mod changes this atmosphere.

Secondly, I noticed all the individual mods got an update on 27th August, I only use “More Spawns” Mod, will there be an update to this one also or not required?
Thanks again for your work!

Abasiyanik
Abasiyanik
August 28, 2025 12:52 pm
Reply to  Igor

Hi, I’m glad you liked it. Actually, I also silently updated this mod’s file, because this mod didn’t have the issue that existed in my other standalone spawn mods. I just simply made the code structure more convenient. If you are not experiencing any issues when using it with other mods, there is no need to download it again.

Sadisticmind
Sadisticmind
August 20, 2025 4:55 pm

Question when I play with your spawn 10X more zombies mod they’re everywhere but when I switch with the 5X more zombie mod They rarely spawn. Is that just how low zombies spawning is in this game or?

Abasiyanik
Abasiyanik
August 22, 2025 6:06 pm
Reply to  Sadisticmind

Since you’ve gotten used to 10x, 5x may look like there are too few zombies. But they are not few. Also, you can adjust the maxcount values however you like to match your personal preferences.

AndyBlackknight
AndyBlackknight
August 19, 2025 11:16 am

Hi, is this mod EACfrendly?

Abasiyanik
Abasiyanik
August 19, 2025 1:50 pm

Hi! Yes, EAC friendly.

Atharios
Atharios
August 15, 2025 4:13 pm

Hi Abasi, I’ve found a problem that unfortunately makes it impossible for me to use your mod at the moment, namely… your mod deletes all spawns related to NPCs, which prevents NPCs from spawning for no reason. Is it possible to make it compatible?

<!– Element removed by: “AbasiyanikMoreSpawns” (XPath: “/spawning/biome[@name=’pine_forest’]/spawn”) –>

Abasiyanik
Abasiyanik
August 16, 2025 10:34 am
Reply to  Atharios

Hello! It should be compatible now. You can use Version 1.3.1.

hrtom
hrtom
August 6, 2025 5:28 pm

hello, I would like to know how does spawndelay work. I am currently being chased by 2x more zombies as I changed every maxspawn value to 2/3, but it seems like every time I kill one, its instantly replaced, I kill 3 and new 3 comes. I would like to have atleast some time before they replace. How can I manage to do so ?

Abasiyanik
Abasiyanik
August 16, 2025 8:47 am
Reply to  hrtom

Hi! If you want to delay respawning, you can increase the default respawndelay values to match your personal preferences. If the change you made doesn’t satisfy you, simply increase the values further and try again.

Conso
Conso
August 5, 2025 2:31 am

Would this work with project Z?

Abasiyanik
Abasiyanik
August 16, 2025 8:48 am
Reply to  Conso

I have no idea. You’ll have to try it and see. As long as the mod you’re talking about doesn’t directly interfere with zombie spawns, it should work without any issues.

LITD329547
LITD329547
July 31, 2025 9:58 pm

I didn’t like just how many zombies were spawning, so I went into config and then spawning and changed the maxcount to be more appropriate to how I want to play, hit save and reopened the game but it didn’t seem to make any changes.

Abasiyanik
Abasiyanik
August 2, 2025 8:58 pm
Reply to  LITD329547

Make sure you’ve increased the maxcount values properly. Also, keep in mind that the changes you made will only take effect in new spawns. What I mean is, if you install this mod in an ongoing game, the first zombies you see will come from existing spawns, the mod will only apply to newly spawned zombies.

Mark
Mark
July 24, 2025 1:46 pm

Could you please give some assistance, I’ve just look into the file and don’t get what “tags” and “notags” are responsible for in spawning.xml

Abasiyanik
Abasiyanik
August 2, 2025 9:08 pm
Reply to  Mark

The tags and notags sections aren’t really relevant to you, what you should focus on is the maxcount value. If you’re not satisfied with the default mod, you’re free to increase the maxcount values as you like. This will increase the spawn rate.

Ken Symicek
Ken Symicek
July 16, 2025 7:48 am

Damn, I love this mod. I used to use Deadly Cities and that was OK. But this one is so much better. Many more challenges. I dare anyone to walk 2km during the night.

Coast
Coast
July 10, 2025 11:27 pm

can you please adjust or tell me how to adjust spawns for specific zombies? this mod nearly make snow and desert unplayable because of the 2 new enemies. especially the snows new frostclaw, it spawns so many

im looking through config and i can see enemy id but i dont know what the dz01 nz04 etc are for

Abasiyanik
Abasiyanik
July 15, 2025 1:47 pm
Reply to  Coast

I updated the mod. The new zombies will no longer spawn too much.

Belli
Belli
July 10, 2025 5:47 pm

Dear creator, shall I just unzip it to mods folder ? I have installed the other two mods for this one to work. But nothing changed as far as I know, same for civilians or bandits
Thank you for the mods and your kind help

Abasiyanik
Abasiyanik
July 15, 2025 1:49 pm
Reply to  Belli

Hey! You should not install other spawning mods with this mod. You should install only this one. And a normal installation (https://7daystodiemods.com/how-to-install-7-days-to-die-mods/) is enough; it will work.

Ace
Ace
June 4, 2025 12:33 am

How do you adjust the numbers?

Abasiyanik
Abasiyanik
June 4, 2025 4:18 pm
Reply to  Ace

You can adjust the “maxcount” values to suit your personal preferences.

Burak
Burak
May 18, 2025 2:04 pm

5x olarak da güncelleyebilir misiniz?

Abasiyanik
Abasiyanik
June 4, 2025 4:16 pm
Reply to  Burak

maxcount değerlerini kişisel tercihlerinize göre düzenleyebilirsiniz.

Jerry
Jerry
May 2, 2025 2:35 pm

do this mod works with this one (WalkerSim 2 Beta)

Abasiyanik
Abasiyanik
May 28, 2025 3:55 am
Reply to  Jerry

It probably won’t work.

Poyraz K.
Poyraz K.
March 28, 2025 6:55 am

Nice mod! Thanks!

The Last Beaker
The Last Beaker
March 26, 2025 7:30 am

Works like a charm. Thanks!

defqwop
defqwop
March 25, 2025 7:40 pm

i think it doesnt work, i still see only few zombies

The Last Beaker
The Last Beaker
March 26, 2025 7:32 am
Reply to  defqwop

No, it works fine. If you add to an existing save, you’ll have to wait for new spawns to experience the boost, because the first thing you see when you launch the game are old spawned zombies.

Steve B
Steve B
March 25, 2025 7:40 am

Just installed this on my Insane servers and LOVE it. Thank You