SphereII’s Mods

7 days to die sphereiis mods

The mods contained in this repo have been made available for anyone to use with 7 Days To Die. They are pre-built, but also come with all sln and project files to build yourself.

All Mods here are freely available to re-use, re-implemented, or disassembled and re-used in your own mods.

You are welcome to use individual snippets as needed.

Overview

The mods contained within are meant to be used by modders and players. Some mods are more complex than others, such as 0-SCore.

The primary hosting is Github. Individual Downloadable Zip files can be found here.

0-SCore

This is the main mod. This mod is primarily aimed at modders who want to extend their own mod without coding in the features themselves. However, players can also use it freely.

It contains Harmony patches, C# classes, and XML examples. It is not EAC-Safe.

Note: Adding 0-SCore to an existing save game may corrupt it. Only use it on a new save game.

The main configuration of the features is documented under Config/Blocks.xml.

Change list: ReadMe

This mod provides the back end support for the following features:

    Note: These features are designed to be enabled and disabled through other mods, by updating the Config/blocks.xml.
        - For Example: Sphere A Round World.

    - Back End Features: ( https://github.com/SphereII/SphereII.Mods/tree/master/Mods/0-SCore/Features )
        - Fire Mod
        - Custom Challenges
        - Expanded Farming / Water / Pipe Systems
        - Food Spoilage
        - Advanced Lock Picking
        - Remote Crafting / Repair
        - Disable Weapon / Camera Sway
    
    - Buffs ( https://github.com/SphereII/SphereII.Mods/tree/master/Mods/0-SCore/Scripts/Buffs )
        - New Requirements
    - MinEvents
        - New Trigger Actions
    - Dialogs ( https://github.com/SphereII/SphereII.Mods/tree/master/Mods/0-SCore/Scripts/Dialogs )
        - New Actions
        - New requirements
    - Enhanced Signs
        - Enter a URL in a sign, and have it displayed.
    - Extensive Cave Systems
    - NPC Core Support
        - New EAI Tasks / Targets
        - New UAI Actions
    - New Entities ( https://github.com/SphereII/SphereII.Mods/tree/master/Mods/0-SCore/Scripts/Entities )
        - NPC Entities
        - Birds / Fish
    - Teleportation Portals
    - Quests ( https://github.com/SphereII/SphereII.Mods/tree/master/Mods/0-SCore/Scripts/Quests )
        - New Objectives
        - New Actions
        - New Rewards

Bloom’s Family Farming

This mod turns on features from the 0-SCore mod to enable more farming features, and provides examples. This enables crops requiring water, and allows for enhanced water pipes to allow you to run water from a water source to pipes.
Requires: 0-SCore

SphereII a Better Life

Adds in fish / plants into the natural water ways of the world.
Requires: 0-SCore

SphereII Dedicated Tweaks

Theoretical mod to help reduce memory consumption on dedicated servers. It has no impact on single-player.

SphereII Legacy Distant Terrain

Re-implements pre-Alpha 18 distant terrain, which may improve performance for lower end PCs. It also disables the Splat Map, which allows players to play down terrain blocks and not have them auto-switch to the current biome’s terrain.

SphereII Peace of Mind

This mod replaces a few items in the game that may be a trigger event, such as ropes and nooses. Stay healthy.

SphereII Take and Replace

Allows certain blocks to be picked up, such as removing boards from a window.

SphereII Disable Sway

Disables weapon and camera bobbing to help those who suffer from motion sickness

SphereII Large Parties

Expands the max size of Parties to 100, instead of 8.

SphereII A Round World

A small modlet that activates features of the 0-SCore for a lightly modded experience.

DOWNLOAD Everything (350,6 MB)

The forum topic of the mod is here.

Credits: SphereII

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If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

5 Comments
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Rizzano
Rizzano
August 9, 2024 5:59 am

I see this is updated for 1.0 but I do not see Music Boxes in the downloads.

Luke
Luke
December 4, 2023 10:35 pm

Hi. is there a way to stop Cop/Vulture spit from causing fires please?

CHAU N NGUYEN
CHAU N NGUYEN
August 11, 2023 6:45 pm

what version of UnityEngine do I need in order to compile?

azure
azure
July 21, 2023 6:11 am

does Score have the fire mod build in? i dont want the fire thing its just terrible cause one cop spit and everything burns.

Lucifer666
Lucifer666
July 13, 2023 8:24 am

Как установить?