Description
Your End is an overhaul mod created by DJ TRIPLE XMR that transforms nearly 80% of the game.
This project reshapes the apocalypse into a **contaminated world** where survival requires much more than weapons and shelter — you must also rely on **oxygen flasks** to breathe and endure the environment.
The goal is to evolve the original 7 Days to Die experience by combining new layers of **challenge** and **accessibility**, keeping both new and veteran players engaged.
Each update introduces significant changes to visuals, mechanics, and progression, slowly shaping a unique identity that sets it apart from the base game.
Players can expect:
– **A toxic, contaminated world** where oxygen is essential.
– **A different gameplay rhythm** with new risks and rewards.
– **Enhanced difficulty** that demands strategy and preparation.
– **Improved UI and features** that make survival more immersive.
– **Updates released when possible**, as this project is developed in free time.
Your End is not just a simple modification — it’s a continuous evolution of the apocalypse, designed to feel fresh and challenging with every release.
********** MOD LICENSE (YOUR END) **********
Copyright © 2016–Present Djtriplexmr. All rights reserved.
The YOUR END mod license is private.
You may NOT use any assets from this mod in your own projects.
The mod’s interface is private and may NOT be used in other mods.
********** LICENSE **********
1) You are allowed to use (YOUR END) without any XML modifications (applies to both private and public use).
2) You are not allowed to modify any assets included in the mod if you plan to stream, share screenshots, or post on any platform, unless the author states otherwise.
3) All assets such as images, videos, or any file formats contained in the mod belong to the author. Copying, modifying, or duplicating is limited to private use only, unless the author states otherwise.
4) You are not allowed to modify or copy the C# code if it includes the asset, unless the author states otherwise.
5) All modifications and/or works by (Djtriplexmr) are restricted to private use, unless explicit written consent is given by the author.
6) The author is not responsible for any damage caused during correct or incorrect installation of the mod.
7) Rights to duplicate, reuse, copy, distribute, and modify the assets are limited to private use only.
8) When requesting permission, you must specify the intended action (e.g., modify, duplicate, reuse, use, copy, improve, upload to any storage platform, include in your mod, participate, etc.). This applies only outside of private use
Images
Changelogs
Patch Notes 2.4.0.7 Experimental
- Probability increased by bolt box.
- The ‘Bone Knife’ is repaired with bone.
- The ‘Bolt Box’ has been reduced by 80% for melee weapons and tools.
- The ‘Bolt Box’ has been reduced by 50% for ranged weapons.
- I added lockeable slots by default and also works with ‘Alt + Click’.
- Lockeable slots with ‘Combobox’ have been removed.
- Reduced unlocking of biomes mods.
- Mayra’s life was increased.
- Fixed, some houses did not show their photos.
- The mod is optimized for the fastest startup.
- Fixed, collector time was not displayed in multiplayer.
- First test in 7 days to die 2.2(b3).
Previous Updates
Patch Notes 2.4.0.6 Experimental
- Acid crafting requirements have been reduced.
- Irradiated mushrooms are now craftable.
- A new zombie (Invoker) has been added.
- Crafting costs for several recipes have been reduced.
- ‘Mother Lode’ no longer increases cobalt extraction.
- Badges have been removed.
- Recipes for new modifiers can now be unlocked through perks.
- Biome challenges are no longer related to the new modifiers.
- Four new modifiers similar to the badges have been added.
- Radiation samples have been added. They can be crafted using radiation particles.
- Cobalt extraction has been reduced by 50% (does not affect cobalt veins).
- Legendary parts and nanotechnology have been removed from stone tools.
- Legendary parts and nanotechnology have been removed from pipe weapons.
- Sniper bullet damage has been stabilized.
- Wooden bullets for the sniper rifle have been added.
- Biome progression can no longer be disabled.
- Storm intensity cannot be lowered below 100%.
- White mutants emit extreme cold and may cause side effects on the player.
Patch Notes 2.4.0.3 – 2.4.0.5 Experimental
- Annoying buff sounds have been removed.
- Mayra can now only be obtained by completing the ‘Business Reward’ challenge.
- New challenges from Your End have been added.
- New perks from Your End have been added.
- A new demon has been added.
- A new pink mutant has been added.
- The zombie tracker has been fixed.
- Voices for Mayra have been added.
- Oxygen now prevents smoke from entering the nose.
- Smoke now only causes eye damage.
- A new Your End prefab has been added.
- The Cook’s texture has been fixed.
- Weapon shooting errors have been fixed.
- A lung icon has been added to indicate air damage percentage.
- The green screen that appeared when out of oxygen has been removed.
- Completing each biome challenge now grants an item that allows crafting a badge.
- The badge recipe is learned via a perk.
- The HUD has been updated to a more modern style.
- Storm weather warnings have been removed.
- Zombie buffs are now displayed below their health bar.
- Containers now use scroll functionality.
- The recipe for Mayra has been removed.
- Fixed, the frozen game generating demons and backpacks.
- New (Desert Vulture (Titanium)) has been added.
- New (Oxidized Magnum 44) has been added.
- New (Oxidized SMG5) has been added.
- New (Steel Pipe) has been added.
- New (Golden Stun Baton) has been added.
- Increased probability of getting more minerals.
- New initial missions were added and the rewards have changed.
- New book added as a replacement for the Red Book, you choose the reward.
- Red and yellow book have been removed.
- The Bear Man Boss was added.
- The Bear Man was added.
- New item was added: Recharged Energy Cells.
- Fixed Oxygen Collector problems, it needs energy cells to work.
- Fixed Methane Extractor problems, it needs energy cells to work.
- Empty selection of attributes has been solved.
- Ice Bird and Flayed Mutant Bird added.
- First test in 7 days to die 2.1(b9).
Patch Notes 2.4.0.2 Stable
- Added The recipe for the Mold.
- Reduced life of the Biker Demon.
- The damage and lifr of zombies have been stabilized.
- Fixed some bugs in blocks.xml.
- New recipe for copper bullets.
- First test in 7 days to die 1.4(b8).
Patch Notes 2.4.0.1 Stable
- Chest slots can be locked by pressing SHIFT + LEFT CLICK.
- Damage and health of Destroyer Mutants have been reduced.
- I changed the music background of the menu thanks to Cats Music.
- The optimized code, for better fluidity.
Patch Notes 2.4.0.0 Stable
- Increased durability to steel blocks (max damage 14000).
- Increased durability to reinforced concrete blocks (max damage 9000).
- Increased durability to cobblestone blocks (max damage 2000).
- The Slow grenade and Poison grenade, have returned.
- The damage of the strong zombies has been stabilized, since they did not give you a chance to get out alive.
- The improved night vision was removed, since it was useless.
- The name of the biome was added to the works.
- Probability incremented to the bold box.
- The vehicle repair kit can now have the sellers.
- The difficulty of the game has changed, now default is difficult.
- You can pick up the spike blocks.
- Fixed, the armor books were not found after 100.
- All demons no longer have the metal body.
- The damage and the radius to the Demon Bird were reduced.
- More patch notes in the mod menu, and discord.
Patch Notes 2.3.9.0 Experimental
- Change in the skills window.
- Modified Challenge Window.
- Adamantium rock is only generated in Wasteland.
Patch Notes 2.3.8.9 Experimental
- Super Medical Kit can be used with drone.
- A torch was added at the start of the game, (now the nights are very dark.)
- He added Zombie Nurse with purple spores (He can cure a very fast zombie, but he is a very weak.).
- Enhancements for Prefab Preview is now visible when requesting a job.
- The code has been optinized for faster charge.
- His own loot was added to Demon Lord Immortal.
Patch Notes 2.3.8.8 Experimental
- Increased slots and improvements to Compound Bow.
- Fixed, the Weapon Station showed an empty panel.
- All Crafting skills were reduced to less than 260.
- Fixed, more than 20 items could not be manufactured, because they were blocked.
- A button has been added to copy comments from the chat.
- Added, bone knife at the start of the game.
- Fixed, the nulls when a beast appears.
- Fixed, the zombie textures no longer disappear by destroying the zombie.
- Fixed, the levels for the preacher’s boots.
Patch Notes 2.3.8.7 Experimental
- Fixed bug in game menu window.
- Panda bear not generated (fixed).
- Probability increased by bolt box.
- Entities are generated until the end of Game Stage.
- Added new items (Bricks and reinforced concrete mix).
- Added icon to entities.
- The probability of obtaining a box of bolts was increased.
- Added new items (Brick Shapes and Reinforced Concrete Shapes).
- I added the ([00DEFF]Demon Lord Immortal[-]), It is generated in burned ground.
- The (Radiated Wolf) was added.
- The (Demon Wolf) was added.
- The (Electric Wolf) was added.
- Added (Help Window).
- The (Forged Titanium) recipe was added.
- More patch notes in the mod menu, and discord.
Patch Notes 2.3.6.02
- Oxygen duration can be improved by up to 80% with skill points.
- Added the (materialistic) Oxygen Duration attribute, which will be located in the final part.
- All the music was removed, so as not to worry about copyright.
Patch Notes 2.3.6.01
- Fixed (upgradable to adamantium block)
Patch Notes 2.3.6 (solved)
- Level 6 infestation missions have been enabled.
Patch Notes 2.3.6
- Added which tool you need when hovering over a work area (visible when using the area).
- The tools used by the selected work area were added to descriptions (it will be automatically translated if it is in localization).
- Added onion seed (now you can grow it) (coming from YOUR END 2.4.0)
- Added lemon plants (for it to be generated with the world it is necessary to start a new game)(which comes from YOUR END 2.4.0)
- Added the weapons icon in the lower right corner (coming from YOUR END 2.4.0)
- Fixed (null), console jump for those who use the mod (QuestPoiPreview)(Only for one player)
Patch Notes 2.3.5
- Images were added to the diary window and thus explain the help even more. (what comes from YOUR END 2.4.0)
- Added fuel duration to burning items (it will be visible in their description)
- Added which kit is repaired with to the items in the recipe list (it will be visible when clicking on a recipe).
- It was added to the description of the article (it is located in) this will be translated automatically if it is in localization).
Patch Notes 2.3.4
- Texts were added when passing the cursor over the list of recipes (depends on the action being performed)
- Added more information to unlock options (visible in the center of the screen when clicking on an unlocked recipe)
- The recipe tracker was modified and more information was added when hovering.
Patch Notes 2.3.3
- Fixed the update window (pressing ESC made the window disappear)
- Increased the possibility of obtaining resin with sharp items.
Patch Notes 2.3.2
- Added mod icon to the seller window (the game did not have it)
- Added mod icon to the seller reward window (the game did not have it)
- Added mod icon to the recipe list window (the game did not have it)
Patch Notes 2.3.1
- Added the amount of visible oxygen when pressing (B)”
- Added the percentage of contaminated air, visible when pressing (B)”
- It was corrected (the fat cook zombie) now has his correct costume”
- Added days of the week to game time. (is being tested)”
- Improved the player window and reward window”
- Fixed status effects window when pressing (B)”
Download
DOWNLOAD (656 MB)
If you appreciate Djtriplexmr’s work and you want to show support, use this donate link.
Credits: Djtriplexmr
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
hey everytime I click on the discord links, it says they expired. I wanted to report a bug, I just did the latest patch in the experimental version today and got a million red errors.
Always look at the name of the compressed file, it should indicate which version of the game it is compatible with.
i loved the intro song
mold not craftable with schematic? Advice
Find in discord #archives
ive been trying to find copper node if anyone knows what it looks like
Is working on v1.2 stable now?
Yes
add craftfromcontainers please
really need to change stack sizes or allow people to use stack mods
After testing, we found an issue where the armor cannot click the module button and will report an error
I’ve been playing this for a while and I’ve yet to get a Bolt Box from a drop, end loot of a poi or trash. Even going into dev mode I had to refresh bob several times to show up a few bolt boxes.. considering how they’re used in nearly every high end recipe, what am I missing? Is there a better way to get bolt boxes? I’ve looked through the xmls and it appears I’m supposed to get them from end loot chests and zombie drops but even by day 8 I never have seen one in loot.
Es mas facil de encontrar en botin de mutantes, y es mas facil de obtener con saqueador con suerte.
I am on day 37 and have only found 3 bolt boxes and those were from the teal colored bags. I cant seem to find them at all
Si fuera posible, el granulado que aparece cuando el aire empieza a contaminarse que fuera algo gradual, porque es muy molesto que con un poco de nada ya esté la pantalla con ese granulado que, está bien, pero es muy molesto
Además es muy graciosos jugar en multijugador, estar las dos personas en el mismo sitio y uno ahogándose y el otro no.
a gas mask where you need the ox to breath
Sí. Estaría bien una mascarilla.
would be so nice.. with replaceable oxygen tanks that you have to have refilled
El mod está bien. Lo que hay que cuidar son los errores de ortografía. No existen “Betas de hierro”, son “Vetas de hierro”, y no hay “Targetas”, con “Tarjetas”. Mis ojos lloran cada vez que aparecen estas cosas.
Acababa de empezar a jugar con mi hermano y a la mañana siguiente salió un nuevo parche para 7dtd. Después de lo cual el mod dejó de funcionar, la interfaz de usuario desapareció por completo. ¿Podrías actualizar el mod para que funcione con el parche más nuevo?
“I had just started playing with my brother and the next morning a new patch for 7dtd came out. After which the mod stopped working, the UI completely disappeared. Could you please update the mod to work with the newest patch?”
How goes the update process? Thought I saw on the forums that you were close to getting it to A21+ but can’t find it on the 7DTD forums now. Does it go by another name?
La 2.2 fue la actualizacion para alpha 20.6 y ahora la 2.3 se esta trabajando que es una actualizcion para alpha 21
Hi, i love your mode, can you answer to my question
Will there be update in this mode? and if so, when?
La 2.3 estara disponible para alpha 21 recien se esta trabajando
Sorry to say this mod looks like it has great content, but is SO unbalanced. Golden mutated birds swarming you on day one. Not fun
it’s very fun. You are warned the first few seconds of the game that you will die.. and die ALOT.
It would be helpful for those not familiar with this mod to add a brief description of what it is/does at the top. I don’t think there’s enough info to decide whether or not to try it.
agreed
Where is the file???
https://www.mediafire.com/file/5dqu1zokux5r00e/YOUR_END_2.3.6.02_-_21.2%2528B30%2529.zip/file
hola tienes planes en compartir solo la intefaz??
es solo para uso personal.
La interfaz es privada . Es del mod ……
Tu puedes usar otro mod que hice, ramos backpack . Ese mod traera mas mejoras
Hi,
it is possible to play on a server – i tried but stuck at create player
What a terrible menu! Can I return it to the old one somehow?
It’s most definitely not a terrible menu. It’s very clean and easy to read. I prefer it much morte to most of the mods out there.
How can I get pulsar quartz? I put the mod on an already created world, could this be a reason for it not appearing as ore?
Same question? Where? How? *my world was created before the mod too*
inventory not work, many error when create map
ver 20.6
easyanticheat tiene que estar desactivado y no es compatible con otros mods, para mas informacion ve al video de youtube busca el enlace discord y envias capturas….
That lightning/fire spitting bird needs to be set aside for a later game stage.
To spawn in at level one and have one chasing you the moment your protection wears off – that’s not a challenge, nor is it fun. It’s just silly.
mi opinion es, haber cuanto duras por algo se llama (your end), mejor dicho hasta aqui llegaste,
los que siguen jugando pasaron esas minimas dificultades y despues parece facil, solo recuerda no herirte si hay pájaros cerca…..
How about English ?
Is there any way to get the Advanced World Generation to work? I tried, but the Generate button stayed grayed out. Thanks for your help in advance!
gracias por tu comentario, puedes jugar normalmente sin usar la generación avanzada , se agregara para alpha 21 “7 days to die”, con la actualización YOUR END 2.2, gracias por tu comprensión.
ya esta solucionado: nuevo link de descarga..
https://drive.google.com/file/d/1jq5zztBUYtlelJwUvKUQc-ui3Dl35FUf/view?usp=share_link
QUE ARMAS SON DIFERENTES TIENE UNA PAJINA QUE LO EXPLIQUE MEJOR
No por el momento, estoy trabajando en la version 2.1 en ahi pondre detalles de las armas, explicacion breve , las armas doradas y las armas de adamantio son las mejores . Gracias
Muy buen mod risas y sustos, Me agradaría que en alguna actualización implementaras la interacción de varios jugadores a un mismo cofre o mesa de trabajo. Saludos de parte de la comunidad Especialitos Gaming. Buen trabajo
no se hizo cambios en la interaccion de cofres o mesas de trabajo, mantienen la originalidad de interaccion del juego, unicamente se desbloquea el cofre cofre para que interactuen varios con el…
El mod 2.1 al parecer tiene errores, el inventario esta bug y no puedes interactuar, estamos emocionados por esa versión y lo que agrega si pudieras verlo y arreglarlo te lo agradeceríamos bastante Gracias