The mod is part of the PROJECT Z modpack. You can find all the information with a description of the project mods on the Discord server.
BlackRabbitMsk is glad to present his next mod, which will allow you to diversify your survival in the wasteland. According to the tests, he will also post other bosses, so stay tuned.
It’s time to suffer a little. Over a long time, he has seen a lot of different bosses. They all had one big problem. He put 9 concrete blocks and he is invulnerable. He just press LMB and that’s the whole gameplay. It’s only fun at the initial stages. He tried to diversify the mechanics and add difficulty for killing at any stage. And it seems to him that it turned out very well.
The boss has a mechanic of stages of killing. They are tied to his health reserve. After the loss of every 25k health, a game trigger is triggered that imposes an electric shock on everyone around and adds a random buff to the boss himself (Rage or Vampirism).
Also, if the boss does not receive any damage for 20 seconds, he begins to quickly regenerate.
How it looks in practice you can see here:
Overall it was a lot of fun and now everyone can have a lot of unforgettable experiences.
You will find more and stronger bosses in his Discord.
Enjoy the game everyone!
DOWNLOAD (37 KB)
The forum topic of the mod is here.
Credits: BlackRabbitMsk
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Hi, Finally met and tried to kill this guy, we were 2 players on insane difficulty. we somewhat stunlocked him and I fired about 500 shotgun shells from a really strong modded shotgun and maybe 200-300 headshots with a tier6 sniper rifle and my team mate fired with an modded SMG and used maybe 500 bullets.
But we eventually just had to leave. Does this boss have regen, and does he scale insanely on Insane difficulty?
I do see he has regen, but does he scale up a lot? feel like we did enough dmg to kill him, all tho I’m wondering if there was actually two bosses we fought at once and that we somehow swapped him at the end without getting the kill on the first. I feel like they might spawn too much as we constantly have at least 2 bosses in sight at all time. I added all available bosses tho but there is often 2 shockers or 2 devourers right next to each other, or a shocker and a veteran together etc.
Nice boss! Btw, if you possible, can you share that enemy health bar mod? looks good, better than the others i saw around here
Probably this mod: https://7daystodiemods.com/improved-hud-new-statusbar-and-targetbar/
Thanks!
Thanks for another great addition to the horde!