1. Harvester – Increase crop harvest by one. Equippable on Knives.
2. Assassinator – Increase sneak damage by 200%. Equippable on Knives.
3. Shredder – Decrease target armor by 25%. Equippable on Knives and Spears.
4. Reacher – Increase max range by 2 meters. Decrease weapon degradation by 10%. Equippable on Spears.
5. Charger – Randomly shocks enemies. Equippable on Knives, Sledgehammers, Clubs, Spears and Knuckles.
6. Flinger – Makes your enemies fly. Increase weapon degradation by 10%. Equippable on Clubs, Sledgehammers and Knuckles.
7. Grinder – Turns your chainsaw into an anti-zombie weapon. Massive increase in Entity damage. Massive decrease in block damage. Increase range by 2 meters. Equippable on Chainsaws.
8. Leecher (NEW) – Increase damage by 25%. Gain 1 health on every attack. Equippable on Knives and Chainsaw.
9. Berserker (NEW) – During Blood Moon, increase damage and attack speed by 100%, increase walk and run speed by 50%, increase stamina regeneration by 50%, reduce weapon degradation by 50%, increase armor by 15, gain 1 health on every attack and attacks can cause ragdoll. Equippable on Knuckles.
Update
1.1
- Added the Leecher and Berserker Mod
- Changed Grinder’s type from damage to damageWood to replace Wood Splitter mod since it’s not compatible with Grinder when used together.
- Changed Flinger’s icon.
DOWNLOAD (46 KB)
Credits: Knightlock
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
The berserker mod doesn’t work
Hi, thanks for this mod, I love it. However the Berserker is not working and will not install into the steel knuckles. It displays a red error in console and vanishes.
cool. looking forward to trying it on my other melee weapon added mods.
any chance for these to be craftable?
These are all craftable. You just need to find the schematics or but it from trader.
hello what trader has the leeching schematics