Melee Mods

7 days to die melee mods

What’s in this mod? This mod features 7 new weapon attachments that will make your melee weapons more useful and still be usable in endgame.

Melee Weapon Mods

1. Harvester – Increase crop harvest by one. Equippable on Knives.

2. Assassinator – Increase sneak damage by 200%. Equippable on Knives.

3. Shredder – Decrease target armor by 25%. Equippable on Knives and Spears.

4. Reacher – Increase max range by 2 meters. Decrease weapon degradation by 10%. Equippable on Spears.

5. Charger – Randomly shocks enemies. Equippable on Knives, Sledgehammers, Clubs, Spears and Fists.

6. Flinger – Makes your enemies fly. Increase weapon degradation by 10%. Equippable on Clubs, Sledgehammers and Fists. (I tried to add an explosive effect, hence, the Grenade icon, but it didn’t work. Sorry.)

7. Grinder – Turns your chainsaw into an anti-zombie weapon. Massive increase in Entity damage. Massive decrease in block damage. Increase range by 2 meters. Equippable on chainsaws.

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Credits: Knightlock

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kyphius
kyphius
September 2, 2024 3:14 am

cool. looking forward to trying it on my other melee weapon added mods.

any chance for these to be craftable?

Knightlock
Knightlock
September 2, 2024 3:46 am
Reply to  kyphius

These are all craftable. You just need to find the schematics or but it from trader.