This mod was originally written by JaxJaxon for A17. I downloaded and modified the files to work with A20, including adding a “shapes.xml” which has incorporated some of the sidewalk abnormalities.
Please note: Most of the sidewalks are immune due to The Fun Pimps rewrite changing sidewalks from a terrain to painted blocks/shapes. There may also be shapes used in the sidewalks that are in POIs.
Credits: Montaris, JaxJaxon
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Do you remember when people used to tell us what their mod did in the description? Pepperidge Farms remembers.
This is very interesting. I would consider making a ‘lava block’, and let the world generator do the work for us, since in Alpha 21, perhaps we can further adjust amount of ‘lava’ in it. I think lava block be a win win.
Hey thanks for this updated version!
I’m wondering if you can help me figure out if the mod isn’t working correctly, or if I’m doing something wrong.
Problem is the on-fire buff keeps immediately removing itself every 1 second, so when walking on terrain that triggers it it’s literally ticking over each second, on fire, not on fire, on fire, not on fire etc. And no damage is being taken.
Many thanks 🙂
Many people may not have used the old version of the mod. (just like me) It would be better if you include in your mod description what exactly this mod does.