Sam’s Sustainable Forestry

7 days to die sam's sustainable forestry, 7 days to die trees, 7 days to die farming

One for the public servers out there. Almost completely removes tree seeds from the game, instead causing trees to respawn on their own after being cut down (after a few days). There’s a small chance to get a tree seed but it will grow a random tree rather than planting 30 oak seeds and getting 30 identical oak trees.

This mod is server-side friendly and designed to tweak the game or provide little extras without changing the meta of the current alpha.

Changelog

  • (new) Version Syntax Updates
  • Updated for V1.0.
  • Saminal has fixed a problem with the assets used for the Saplings (the seed replacements). Overlooked in his initial compatibility update; now up to date with the new asset references A21 uses.
  • Updated for A21.

V1
DOWNLOAD for V1 (19 KB)
Alpha 21
DOWNLOAD for A21 (19 KB)

The forum topic of the mod is here.

Credits: Saminal

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If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

5 Comments
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Mad
Mad
July 8, 2024 12:36 am

All of Sam’s mods are very solid, but this particular one will destroy your server and game save.
Trees you break grow back even after removing the stump. Same with cotton, golden rod, etc. By day 40 zombies will run in place and your server will lag like crazy.
Something about the regrowth file causes application after duplication of regrowth data.

Mad Wentz
Mad Wentz
July 26, 2024 5:48 pm
Reply to  Mad

Do you know if this is still an existing issue?

Arnaldo Leão
Arnaldo Leão
June 15, 2023 9:11 pm

I installed it but it’s not working on the A21

Damian
Damian
January 18, 2022 1:00 am

Getting Errors in Console:
ERR Block ‘treeBurntWastelandSapling’ needs a deco shape assigned but has not!

Damian
Damian
January 18, 2022 1:06 am
Reply to  Damian

I also saved a log for you btw