TechFreqs Land Mine Locator
The TechFreqs Land Mine Locator Mod V1.3 for 7 Days to Die, Enhances the landmine experience by providing proximity alerts and customizable audio cues for …
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7 Days to Die Gameplay Mods
The TechFreqs Land Mine Locator Mod V1.3 for 7 Days to Die, Enhances the landmine experience by providing proximity alerts and customizable audio cues for …
The TechFreqsIncreasedAnimalSpawn mod increases the spawn counts of animals and enemy animals in all biomes, adding night spawns where applicable. It’s designed to revert to …
The TechFreqs Provoked Critters V1.1 Mod, Essentially, after a few alphas the Timid Animals are more hostile, chickens, rabbits, stags and does are pissed! and …
This mod makes sinks lootable in 7 Days to Die using simple XML patches. It targets five sink blocks—sinkKitchen, utilitySink, pedestalSink, wallMountSinkCommercial, and counterMountedSinkCommercial—adding Class=”Loot”, …
The TechFreq’s Land Mine XP Mod V2, for 7 Days to Die allows players to gain XP from enemy zombies and most hostile animals killed …
Minor update as I noticed a mistake in the XML! My version of Abasiyanik’s starter bundle mod with some significant changes: my friends and I …
This mod gives the ability to open or close pretty much any non-powered door, gate and drawbridges by pressing the horn while riding or driving …
This mod adds an option to keep the drone behind the player so that the drone will not get in the way. It can be …
This mod adds an option to the player radial menu to control the drone by remote. The drone can loot, place blocks and use tools …
This mod gives the ability to double-tap Run/Turbo to automatically walk, run, ride or drive forward without having to hold the forward control. Double-tap Run/Turbo …